Unless Capcom decides to become more pure as a company we all know DMC5 is getting DLC. What type of DLC do you believe they should offer and what should be in the main game at launch?
I want all of the characters playable out of the box, but have the ability to buy costumes as DLC. Knowing Capcom though it will probably be the other way around.
At launch, I hope DLC offerings are minimal and kept to something like a few cosmetic costumes and cheats, like with DMC4SE.
Down the road, I think most things are fair game as long as the original release feels complete and substantial. More superficial DLC like costumes, HUD skins, weapon skins, stages in bloody palace... those are a given.
But I'm perfectly fine with there being more substantial iterative content in the game. New characters, new weapons, new side stories, new bosses... new modes. I was taking a look at the community wishlist for DMC5 that SoS had sent to Capcom, and a lot of the extraneous modes could easily be marketed as post launch DLC and I wouldn't bat an eye.
Of particular note, additional legacy weapons and bosses is something that we've been craving for a while now.
As Sesha notes, Capcom is on board with creating a service experience. It promotes longevity and allows them to build upon an existing structure without reinventing the wheel. SFV was rough for them, but the flaws were in their execution, certainly not with the underlying idea.