Devil May Cry 4 XBL demo surpasses 1 million downloads.

Zzoram said:
I still don't think the 360 will crush PS3 sales for DMC4. I really think this is the first big multiplatform game that will sell better on the PS3, even if only by a small margin. It's exactly the kind of game that has a built in fanbase for PS3 owners, and it's a niche newcomer for the 360.

Let's just say I wouldn't be surprised to see the 360 version of DMC4 outsell the Ps3 version.
 
Elbrain said:
Well in Japan 200k sold already for the PStriple.

Ya, and 40K for 360. What's the install base difference there? Is that a reasonable comparison? I know it's still better % for PS3, but that's to be expected, as I would assume the majority of Xbox 360 owners in Japan have a PS3 and would opt for that version.
 
C- Warrior said:
Let's just say I wouldn't be surprised to see the 360 version of DMC4 outsell the Ps3 version.

Why? MGS4 I could see doing that, but DMC4 doesn't strike me as being as appealing to the Xbox 360 base. The only friend I know with an Xbox 360 who bought DMC4 only bought it because I did, and I told him it was awesome. He loves it now, but he never even had it on his radar before.
 
Zzoram said:
Ya, and 40K for 360. What's the install base difference there? Is that a reasonable comparison? I know it's still better % for PS3, but that's to be expected, as I would assume the majority of Xbox 360 owners in Japan have a PS3 and would opt for that version.

Well yeah it has the majority there, but I was trying to state what ever they sell in states just tack those numbers and boom. I think that if all goes well in the U.S at least 400k for the PS3 and 600k 360. These numbers our out of my ass but I think it should roll like that again OUT of MY ass.
 
Zzoram said:
I still don't think the 360 will crush PS3 sales for DMC4. I really think this is the first big multiplatform game that will sell better on the PS3, even if only by a small margin. It's exactly the kind of game that has a built in fanbase for PS3 owners, and it's a niche newcomer for the 360.

I don't necessarily disagree with this viewpoint (that the PS3 version might outsell the X360 one), but I think the reasoning behind is wrong.

So far this gen, alot of the assumptions about the PS2 fanbase moving to the PS3 have been proven to be extremely wrong, just as the assumptions about the 360 turning into another Halo-box. I don't think there is a built-in fanbase for this game on the PS3, considering that it's closest counterpart released so far, Heavenly Swords, bombed even with alot of hype and advertising.
 
Zzoram said:
I still don't think the 360 will crush PS3 sales for DMC4. I really think this is the first big multiplatform game that will sell better on the PS3, even if only by a small margin. It's exactly the kind of game that has a built in fanbase for PS3 owners, and it's a niche newcomer for the 360.

Maybe not crush, but I at least expect the 360 version to outsell the PS3 version by 200k in its first month. Lost Planet and Dead Rising were both huge hits with 360 gamers in the west, so I see no reason for it to change with DMC4.
 
909er said:
I don't necessarily disagree with this viewpoint (that the PS3 version might outsell the X360 one), but I think the reasoning behind is wrong.

So far this gen, alot of the assumptions about the PS2 fanbase moving to the PS3 have been proven to be extremely wrong, just as the assumptions about the 360 turning into another Halo-box. I don't think there is a built-in fanbase for this game on the PS3, considering that it's closest counterpart released so far, Heavenly Swords, bombed even with alot of hype and advertising.

While I would agree that there has been some migration of PS2 to Xbox 360, the majority of early adopters (if we call anything above $250 early) are sticking to the brand name they bought into last time. From the Xbox 360 owners I know, half had an Xbox, half had a PS2 (some overlap with Xbox owners), and the rest were PC gamers. Microsoft claims only half of Xbox 360 owners had an Xbox, probably based on gamertag surveys on Xbox.com, and I believe that it is probably close to that.
 
Kastrioti said:
Maybe not crush, but I at least expect the 360 version to outsell the PS3 version by 200k in its first month. Lost Planet and Dead Rising were both huge hits with 360 gamers in the west, so I see no reason for it to change with DMC4.

Lost Planet was a shooter, Dead Rising had zombies, both are popular in North America. DMC4 is a Japanese styled, cheesy story hardcore action game. A great game that was well made, but I'm not sure if the Xbox base will buy in. Now, if the demo also included a cutscene showing off the breast physics, I might be thinking differently :lol
 
Kastrioti said:
Maybe not crush, but I at least expect the 360 version to outsell the PS3 version by 200k in its first month. Lost Planet and Dead Rising were both huge hits with 360 gamers in the west, so I see no reason for it to change with DMC4.

Well one difference that might not be the same is because there's another option for purchasing DMC4 while LP and DR were released only on the 360 so if you wanted it you only had 1 way of getting it. Unless you waited and got the PC port of LP or are waiting for Capcom's shit port of it to the PS3.
 
Zzoram said:
Why? MGS4 I could see doing that, but DMC4 doesn't strike me as being as appealing to the Xbox 360 base. The only friend I know with an Xbox 360 who bought DMC4 only bought it because I did, and I told him it was awesome. He loves it now, but he never even had it on his radar before.

Wouldn't the demo serve the same purpose as you did to your friend? If it got a million downloads (not an accomplishment most demos can brag about), that seems like people are getting exposed to it as much as they ever will.
 
Kastrioti said:
DMC4 360 crushing the PS3 version in sales (which it most likely will looking at the demo DL numbers), means a higher likelihood of MGS4 making its way to 360, IMO.

No matter how bad the 360 does in Japan, Japanese 3rd parties will always have great U.S. sales, which more then make up for the lack of sales in Japan.
Here we go again.
 
Kastrioti said:
DMC4 360 crushing the PS3 version in sales (which it most likely will looking at the demo DL numbers), means a higher likelihood of MGS4 making its way to 360, IMO.

No matter how bad the 360 does in Japan, Japanese 3rd parties will always have great U.S. sales, which more then make up for the lack of sales in Japan.
Not really, no.
 
Secks4Food said:
Wouldn't the demo serve the same purpose as you did to your friend? If it got a million downloads (not an accomplishment most demos can brag about), that seems like people are getting exposed to it as much as they ever will.

Just because a demo comes out doesn't mean people download it. If the name and picture doesn't appeal to them, they can easily ignore it. I ignore new demos all the time, and only get them for games I was on the fence about but knew about through the Internet.

Still, in this case people did download it, but that doesn't mean people liked it.
 
Zzoram said:
Just because a demo comes out doesn't mean people download it. If the name and picture doesn't appeal to them, they can easily ignore it. I ignore new demos all the time, and only get them for games I was on the fence about but knew about through the Internet.

I hardly see how that means anything in a thread about 1 million downloads.
 
Zzoram said:
Lost Planet was a shooter, Dead Rising had zombies, both are popular in North America. DMC4 is a Japanese styled, cheesy story hardcore action game. A great game that was well made, but I'm not sure if the Xbox base will buy in. Now, if the demo also included a cutscene showing off the breast physics, I might be thinking differently :lol

Plus many PS2 owners who have both the 360 and PS3 would probably prefer the Sixaxis to the 360 pad as they're used to it for DMC.

Frankly, comparing one to the other is a waste of time, I think we can all agree that Capcom is glad they went multiplatform.

Remember when DMC4 was first shown when the PS3 was revealed? That, along with RE5, were thought to be PS3 exclusives. Their multiconsole engine, IT framework, seems to be a good investment.
 
Elbrain said:
Fuck yeah someone had to start it and not only that but FF13 Confirmed for 360! :D

I personally doubt FF13 will ever go to 360, at least not the main franchise, maybe Versus or some other offshoot, since they are making one for every active platform (DS/PSP/Cellphone/PS3) other than Xbox 360.

MGS4 I do think has a shot, but it's also unlikely. Capcom is the only Japanese company that has really embraced the Xbox 360, and it could've easily been different if their experiment with Dead Rising wasn't a success.
 
Zzoram said:
I personally doubt FF13 will ever go to 360, at least not the main franchise, maybe Versus or some other offshoot, since they are making one for every active platform (DS/PSP/Cellphone/PS3) other than Xbox 360.

MGS4 I do think has a shot, but it's also unlikely. Capcom is the only Japanese company that has really embraced the Xbox 360, and it could've easily been different if their experiment with Dead Rising wasn't a success.

Dude I was just joking don't need to get serious on my post! :D
 
Kastrioti said:
DMC4 360 crushing the PS3 version in sales (which it most likely will looking at the demo DL numbers), means a higher likelihood of MGS4 making its way to 360, IMO.

No matter how bad the 360 does in Japan, Japanese 3rd parties will always have great U.S. sales, which more then make up for the lack of sales in Japan.
Wasn't this made a bannable meme?:lol
 
Secks4Food said:
I hardly see how that means anything in a thread about 1 million downloads.

:lol I know. I just meant in response to the previous post that word of mouth made my friend decide, not just the demo. Sometimes people need more than a demo to push them into the unknown.
 
Kastrioti said:
DMC4 360 crushing the PS3 version in sales (which it most likely will looking at the demo DL numbers), means a higher likelihood of MGS4 making its way to 360, IMO.

No matter how bad the 360 does in Japan, Japanese 3rd parties will always have great U.S. sales, which more then make up for the lack of sales in Japan.
You guys are overreacting. DMC is a big franchise so of course it gets a ton of demo downloads. Go to any website with PC demo's, the number of hits rarely correlate well with what is sold at retail.

to assume this makes the game a bigger success on 360 than PS3 is just...:lol

Zzoram said:
Just because a demo comes out doesn't mean people download it. If the name and picture doesn't appeal to them, they can easily ignore it. I ignore new demos all the time, and only get them for games I was on the fence about but knew about through the Internet.
You are not the norm
 
Zzoram said:
I personally doubt FF13 will ever go to 360, at least not the main franchise, maybe Versus or some other offshoot, since they are making one for every active platform (DS/PSP/Cellphone/PS3) other than Xbox 360.

MGS4 I do think has a shot, but it's also unlikely. Capcom is the only Japanese company that has really embraced the Xbox 360, and it could've easily been different if their experiment with Dead Rising wasn't a success.

Namco says hi
 
FightyF said:
Plus many PS2 owners who have both the 360 and PS3 would probably prefer the Sixaxis to the 360 pad as they're used to it for DMC.

Frankly, comparing one to the other is a waste of time, I think we can all agree that Capcom is glad they went multiplatform.

Remember when DMC4 was first shown when the PS3 was revealed? That, along with RE5, were thought to be PS3 exclusives. Their multiconsole engine, IT framework, seems to be a good investment.

A lot of assumptions were made heading into this generation. PS3 domination out of the gate, Wii ignored/fad, Xbox 360 RRoD would be gone in a few months, etc.

Almost every assumption made has turned out wrong. Exclusives are rarer than ever, and that has helped the Xbox 360 gain some market share. It won't be breaking 50million world wide, but it'll outdo the Xbox 1 by a fair margin.

Capcom is doing the right thing. Multiplatform = more money, they're learning from EA/Activision/Ubisoft.
 
ThirdEye said:
Who cares about a f'ing demo number?

Because it might mean the game sold well in North America, and on Xbox 360 especially. Capcom cared enough to post it on their blog, so they must be proud of it. It means the people in their marketing department did their job of getting people to try the demo.
 
Secks4Food said:
Namco says hi

I feel bad for Namco right now. Doesn't seem like Ace Combat 6 sold that well in America. And with Namco complaining about Wii hurting their arcade performance, I wonder if they feel a little nervous right now.
 
909er said:
I feel bad for Namco right now. Doesn't seem like Ace Combat 6 sold that well in America. And with Namco complaining about Wii hurting their arcade performance, I wonder if they feel a little nervous right now.

More franchise games on multiple platforms is what they'll probably do to make some money. Not a bad thing for people who like their franchises.
 
909er said:
I feel bad for Namco right now. Doesn't seem like Ace Combat 6 sold that well in America. And with Namco complaining about Wii hurting their arcade performance, I wonder if they feel a little nervous right now.

At least they've still got T6 in the oven, that should make them happy.
 
909er said:
Didn't Ace Combat 6 demo get a million downloads as well?

I don't remember the demo ever being in a Major Nelson weekly top 10, but the DMC4 demo is at #6, above Madden, the Turok demo, Assassin's Creed and Rez HD.
 
a Master Ninja said:
The question is what song should Microsoft use in the commercial?

thinking of what I've listened to tonight, the song should be one of the following..

The Church - Under the Milky Way
Big Business - Another Fourth of July... Ruined.
Queen - Don't Stop Me Now
Non Prophets - Damage
High on Fire - dii.

just my ideas!
 
McDragon said:
DLC profits.

see Idolmaster.

:lol

I can't believe that game has the most paid DLC downloads of any game this generation, when there are like 50,000 people with the game.
 
Zzoram said:
I personally doubt FF13 will ever go to 360, at least not the main franchise, maybe Versus or some other offshoot, since they are making one for every active platform (DS/PSP/Cellphone/PS3) other than Xbox 360.

MGS4 I do think has a shot, but it's also unlikely. Capcom is the only Japanese company that has really embraced the Xbox 360, and it could've easily been different if their experiment with Dead Rising wasn't a success.
The only FF13 game I see going to the 360 is the MMO. Other than that, very very unlikely.


And to the idiot that mentioned DMC4 sales helping MGS4 to 360... just LOL. Of all the games to mention... Assassins Creed, COD4, GH3 etc.... wouldn't they have already convinced Konami/Kojima if sales were the issue? I don't think Konami doubt MGS4 selling on the 360 but the game is only months from release. Announcing anything now would most certainly damage PS3 version sales and they definitely do not want that to happen after all the effort they put in.

Put that to rest because you will hear nothing about MGS4 for 360 until after the PS3 version sales have died off.
 
SolidSnakex said:
At least they've still got T6 in the oven, that should make them happy.
Let's party like it's 1999.

It's online this time but on a whole the fighting genre is horribly outdated.
Someone need to seriously start experimenting with Euphoria or some other significant tech within this genre to bring it forwards.
 
Zzoram said:
:lol

I can't believe that game has the most paid DLC downloads of any game this generation, when there are like 50,000 people with the game.
it's actually the third worldwide, see the link i edited in my post.
 
Zzoram said:
:lol

I can't believe that game has the most paid DLC downloads of any game this generation, when there are like 50,000 people with the game.

According to the updated number, it's sold 71,429. I think it's fair to assume most of those guys are probably pretty hardcore about it too.
 
Wollan said:
Let's party like it's 1999.

It's online this time but on a whole the fighting genre is horribly outdated.
Someone need to seriously start experimenting with Euphoria or some other significant tech within this genre to bring it forwards.

It's certainly not what it once was, but there are still many hardcore fans out there and since it's going to be online it could attract some of the old crowd who kind of lost interest in the series because they didn't have any competition.
 
Wollan said:
Let's party like it's 1999.

It's online this time but on a whole the fighting genre is horribly outdated.
Someone need to seriously start experimenting with Euphoria or some other significant tech within this genre to bring it forwards.

Well a couple games tried that and failed horribly! The Fight Club game and the other horrible fighting game from the Co-creator of Mortal Kombat that left.
 
Lightning said:
The only FF13 game I see going to the 360 is the MMO. Other than that, very very unlikely.


And to the idiot that mentioned DMC4 sales helping MGS4 to 360... just LOL. Of all the games to mention... Assassins Creed, COD4, GH3 etc.... wouldn't they have already convinced Konami/Kojima if sales were the issue? I don't think Konami doubt MGS4 selling on the 360 but the game is only months from release. Announcing anything now would most certainly damage PS3 version sales and they definitely do not want that to happen after all the effort they put in.

Put that to rest because you will hear nothing about MGS4 for 360 until after the PS3 version sales have died off.

Do you think a MGS4: Substance will eventually make it the 360?
 
McDragon said:
it's actually the third worldwide, see the link i edited in my post.

my mistake, I should've read that, the last time I read about it was a few months ago and I clearly remembered it wrong
 
McDragon said:

$2.8M DLC profit and it's the third highest earning X360 title in the world (purely DLC wise)? Isn't that slightly alarming for dlc in general? Not exactly a goldmine, especially not when you consider it's the third best earning one worldwide. Am I getting this wrong? It's still money obviously and probably a quarter of what it cost to make the original game.
 
Elbrain said:
Well a couple games tried that and failed horribly! The Fight Club game and the other horrible fighting game from the Co-creator of Mortal Kombat that left.

This is the game I was talking about Tao Feng: Fist of the Lotus crap.

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