Spyxos
Member
Path tracing on a triple-A videogame? On THE triple-A videogame? Cyberpunk 2077 already pushed visual boundaries with its psycho ray tracing mode, but the RT Overdrive upgrade takes lighting to the next level. So how does the Technology Preview compare to the standard rasterised version of the game? And how are the visuals improved over the already impressive psycho RT mode? This explainer should fill you in - and suffice it to say we've got much more content on the way as we spend more time with the game.
Ray Tracing: Overdrive looks incredible, but is currently only usable with an RTX 4090 at 4k and even then the frames drop below 20 fps. It only becomes playable with DLSS2 and DLSS3 frame generation.
Edit: Runs relatively well even on older 3xxx cards.
Optimization for older cards.
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