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DF - Ratchet and Clank: Rift Apart PS5 Pro vs PS5 Image Quality Face-Off

Ev
James Franco GIF


N64 expansion pak for $25~$30 back then had more impact.

This is diminishing returns cranked to 11. I fear for next gen.

Yeah PD went from 15 frames to 20fps and the res went from 320×240 to 440*320
🤪
 

Mr.ODST

Member
Not having enough money to buy a ps5 pro now means you’re poor?
Let me just reiterate your post where you literally calling people poor for calling out the PS5 Pro 😂
All I see is people who don’t have money to purchase a thing crying because they want that thing.
You do you bro, if you want that PS5 Pro thats your choice, but there is also serious flaws with Sony ripping off their customers, we will see in the future if the returns are bigger but so far apart from Rebirth no other game has shown its worth the money.
imagine accusing me of “copium” when I’m purchasing 2 pros of my free will while you’re still crying about the price
^ Here we go again with “I have more money than you”
The only problem with the ps5 pro is the price. People have made it very clear that the $699 price point is serious sticker shock
You literally admit the issue, its the hardware being overpriced
Frankly the mods should do something about it because it’s getting tiring listening to all the crying about the price
You’re on an internet forum, talking about video games, this sounds like you calling the “Prefects” because someone doesn’t share the same opinion as you, its petty, if you wanted people to blow smoke up your arse on your PS5 Pro purchase and that your getting two of them go on a playstation forum.

End of the day my agenda against the pro is its price compared to what you get back, simple as, not worth it, Rebirth is probably the only pull due to the return ls you DO get in that but is it worth it for one game? Sonys just going in a shit direction, all marketing very closed off and controlled for anyone previewing the console etc, Plus Sony helped with Rebirths production, which means it might not be reflected well in other third parties.
 
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Let me just reiterate your post where you literally calling people poor for calling out the PS5 Pro 😂
Claims I’m calling people poor yet the text does not contain the word poor. Reading comprehension fail.
You do you bro, if you want that PS5 Pro thats your choice, but there is also serious flaws with Sony ripping off their customers, we will see in the future if the returns are bigger but so far apart from Rebirth no other game has shown its worth the money.
Worth it to you. You consider it a rip off, I don’t because I actually know how much tsmc has increased their wafer costs by. Since 2020, wafer costs are almost up 50%. We’ve also seen increases in prices for other components. Nothing about the ps5 pros price is outrageous. The only change between the pro and the base is that they increased their margin from barely breaking even on the base to making 10-15% on the pro. A completely sane margin for any business.
^ Here we go again with “I have more money than you”
If that’s how you read it, then maybe it’s true for you. After all, you cooked up some backwards ass logic about me coping because I’m buying the pro. As if someone is forcing me to buy it.
You literally admit the issue, its the hardware being overpriced
I literally said people say the price is high. I never said it’s overpriced and I don’t believe it is. If I thought it was, I wouldn’t buy it.
End of the day my agenda against the pro is its price compared to what you get back, simple as, not worth it, Rebirth is probably the only pull due to the return ls you DO get in that but is it worth it for one game? Sonys just going in a shit direction, all marketing very closed off and controlled for anyone previewing the console etc, Plus Sony helped with Rebirths production, which means it might not be reflected well in other third parties.
Then don’t buy it? Go use your ps5 and continue to play all the same games the ps5 pro will get. If it’s not worth it to you, vote with your wallet and stop derailing the thread with price talk. There’s a dedicated ps5 pro thread where you can complain about the price to your hearts content. And in the end, nothing will change. As long as component prices go up, the console price will also continue to go up.
 
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RobRSG

Member

tommib

Member
I’m day one on Pro for anyone thinking that I’m trolling with being disappointed with this particular video.

I’m getting a Pro device that at the moment for this title is showing a mode with inferior crowd density, ray-tracing (and I’m assuming less effects) than the Quality 40hz mode.

If people can’t understand how nonsense that is, I don’t know what to tell you. The Pro device should be offering me the mode that has nothing dialled back compared to their main quality mode. It’s the Pro! That was Cerny’s dogma on the presentation. “You won’t have to choose”. But I do. And as someone that always goes for Quality, even wildly uncapped and unstable quality modes, it’s disheartening to slowly understand that the GPU is not there to raise these modes to a stable 60.
 
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tommib

Member
If this thing can’t run Elden Ring quality mode at stable 60 fps I will be extremely disappointed. The only hope will be future titles with specifically designed modes for the Pro. I’m sure GTA 6 will perform great in it.
 

PaintTinJr

Member
I’m day one on Pro for anyone thinking that I’m trolling with being disappointed with this particular video.

I’m getting a Pro device that at the moment for this title is showing a mode with inferior crowd density, ray-tracing (and I’m assuming more effects) than the Quality 40hz mode.

If people can’t understand how nonsense that is, I don’t know what to tell you. The Pro device should be offering me the mode that has nothing dialled back compared to their main quality mode. It’s the Pro! That was Cerny’s dogma on the presentation. “You won’t have to choose”. But I do. And as someone that always goes for Quality, even wildly uncapped and unstable quality modes, it’s disheartening to slowly understand that the GPU is not there to raise these modes to a stable 60.
But what isn't coming across in this video at zoomed in, or for what they are looking at is that PSSR is effectively completely anti-aliasing the entire image by super sampling, and taking away anisotropic shortfalls of AFx4, which in of itself represents a much, much better IQ for those on poorer quality TVs - which is a surprisingly large part of the market - and represents a higher effective resolution for all.
 

DenchDeckard

Moderated wildly
Claims I’m calling people poor yet the text does not contain the word poor. Reading comprehension fail.

Worth it to you. You consider it a rip off, I don’t because I actually know how much tsmc has increased their wafer costs by. Since 2020, wafer costs are almost up 50%. We’ve also seen increases in prices for other components. Nothing about the ps5 pros price is outrageous. The only change between the pro and the base is that they increased their margin from barely breaking even on the base to making 10-15% on the pro. A completely sane margin for any business.

If that’s how you read it, then maybe it’s true for you. After all, you cooked up some backwards ass logic about me coping because I’m buying the pro. As if someone is forcing me to buy it.

I literally said people say the price is high. I never said it’s overpriced and I don’t believe it is. If I thought it was, I wouldn’t buy it.

Then don’t buy it? Go use your ps5 and continue to play all the same games the ps5 pro will get. If it’s not worth it to you, vote with your wallet and stop derailing the thread with price talk. There’s a dedicated ps5 pro thread where you can complain about the price to your hearts content. And in the end, nothing will change. As long as component prices go up, the console price will also continue to go up.

This is a great post, showing that these kinds of products resonate differently with the end user. You don't think it's overpriced and then I do think its overpriced for what you get. Neither is incorrect.

I'll be there straight away in a sale or a special edition bundled with the stand and disk drive.
 

Little Mac

Member
I really want one but I'm so hooked on Metaphor Refantazio right now ... and probably DQ3 HD2D next month ... that I don't need to grab one at launch. Neither of those games will utilize the power of the Pro. I heard Dragon's Age Veilguard will utilize the Pro but I'm definitely waiting for reviews on that game.
 

Dibils2k

Member
this is so barebones, but understandable considering its a old game that already looked pretty good. i do wish they added a Quality mode for Pro with literally all the bells and whistles but maybe that didnt guarantee locked 30

i'll be honest, going forward i am hoping Pro is more quality mode but in 60fps rather than performance mode but with slightly better resolution
 

PaintTinJr

Member
This is a great post, showing that these kinds of products resonate differently with the end user. You don't think it's overpriced and then I do think its overpriced for what you get. Neither is incorrect.

I'll be there straight away in a sale or a special edition bundled with the stand and disk drive.
Only if the disc drive comes preinstalled, the real downside of the drive being separate is that it isn't unifying the warranty of the console and the drive - like the status quo of consoles - where the drive in itself is useless without the console, meaning even a full refund for a faulty Pro wouldn't get you your drive purchase refunded. Which is a scam for a non-consumable peripheral so intrinsic to a console working for the majority of AAA games that get at least 50% sales on physical in the launch window.
 

CloudShiner

Member
Only if the disc drive comes preinstalled, the real downside of the drive being separate is that it isn't unifying the warranty of the console and the drive - like the status quo of consoles - where the drive in itself is useless without the console, meaning even a full refund for a faulty Pro wouldn't get you your drive purchase refunded. Which is a scam for a non-consumable peripheral so intrinsic to a console working for the majority of AAA games that get at least 50% sales on physical in the launch window.
If they bring out two SKU's, then fair enough. But otherwise those people playing only digital are paying for a drive they don't need or want.
 

PaintTinJr

Member
One of the things that might not be entirely true from the DF analysis in this video is that they are making the assumption that the number of RT rays on the PS5 performance RT mode and the Performance mode on Pro are the same. When it might not necessarily be the case that inferencing with just 0.7 rays per pixel (which was a UE5 early access metric for Lumen's RTGI) isn't enough and that rays per pixel might need to be 0.7 at the final resolution, rather that at the native res, meaning the Pro is actually doing more RT work,
 

PaintTinJr

Member
If they bring out two SKU's, then fair enough. But otherwise those people playing only digital are paying for a drive they don't need or want.
You can't make that assumption. Lots of people might have moved to digital and don't use the drive, but it doesn't mean they wouldn't like the choice or the ability to play UHD discs or PS4 games or just have the backup option to have choice to not get scammed with crappy digital prices to buy the odd game physical or knowing they have that option helps them survive the FOMO until a cheaper digital option becomes available
 

DenchDeckard

Moderated wildly
Only if the disc drive comes preinstalled, the real downside of the drive being separate is that it isn't unifying the warranty of the console and the drive - like the status quo of consoles - where the drive in itself is useless without the console, meaning even a full refund for a faulty Pro wouldn't get you your drive purchase refunded. Which is a scam for a non-consumable peripheral so intrinsic to a console working for the majority of AAA games that get at least 50% sales on physical in the launch window.

Theres positives and negatives right. A positive that if your drive went faulty, you can just replace the drive and not be without your console while you do this. But, I agree on it sucks a bit that if your console dies, and you lose faith in the product that you are stuck with a $100 paper weight.
 

CloudShiner

Member
You can't make that assumption. Lots of people might have moved to digital and don't use the drive, but it doesn't mean they wouldn't like the choice or the ability to play UHD discs or PS4 games or just have the backup option to have choice to not get scammed with crappy digital prices to buy the odd game physical or knowing they have that option helps them survive the FOMO until a cheaper digital option becomes available
Except that the drive can be bought separately. Therefore my point stands - people who want physical can still buy the drive, those who don't get a cheaper solution on the hardware by not paying a higher price for something that they don't need.

If they'd done one SKU with the drive included it would have been $800, not $700. I've been all digital for the past decade, why should people in my situation pay that extra money for something with zero use, as opposed to having it as an option on $700 hardware. If hell freezes over one day and I want a drive, I can still get one. It comes down to the same outlay, so I don't know why people are making such a massive deal about this. It's more pro consumer to do it as an option.
 
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I honestly thought when first watched It that Digital Foundry had the two sides mixed up because the regular PS5 looked sharper. I think I might wait a couple of months after it launches until there are at least several dozen tests on games before I think about buying it.
 

twilo99

Gold Member
Have to say this is a rather poor example for the PS5 Pro the game hardly looks any better and sometimes looks worse.
One can only imagine the team is really busy with future projects. Not that the game needed a Pro patch given how good the game looked and how smooth it run.

A lot of games won’t see much of an improvement and a lot of other ones will.. can’t really expect substantial improvements across the board
 

DenchDeckard

Moderated wildly
I’m day one on Pro for anyone thinking that I’m trolling with being disappointed with this particular video.

I’m getting a Pro device that at the moment for this title is showing a mode with inferior crowd density, ray-tracing (and I’m assuming less effects) than the Quality 40hz mode.

If people can’t understand how nonsense that is, I don’t know what to tell you. The Pro device should be offering me the mode that has nothing dialled back compared to their main quality mode. It’s the Pro! That was Cerny’s dogma on the presentation. “You won’t have to choose”. But I do. And as someone that always goes for Quality, even wildly uncapped and unstable quality modes, it’s disheartening to slowly understand that the GPU is not there to raise these modes to a stable 60.

I think this could come back to bite Cerny in the ass like that bearded guy from MS. Cerny clearly stated, you will not have to choose. This is Quality graphics settings at performance mode framerates.

I believe the majority of games outside of F1 that has been demoed shows the opposite of this. Its Performance mode with PSSR applied to use AI reconstruction to 4k, hence a sharper image and thats kind of it. GT7 has added RT though which is nice.
 

Loxus

Member
I think this could come back to bite Cerny in the ass like that bearded guy from MS. Cerny clearly stated, you will not have to choose. This is Quality graphics settings at performance mode framerates.

I believe the majority of games outside of F1 that has been demoed shows the opposite of this. Its Performance mode with PSSR applied to use AI reconstruction to 4k, hence a sharper image and thats kind of it. GT7 has added RT though which is nice.
You do know the PS5 Pro mode and enhancements are dependent on the game developers right???
 

HeWhoWalks

Member
You do know the PS5 Pro mode and enhancements are dependent on the game developers right???
I think a lot of folks miss this little detail, among others when discussing the Pro (or hell, any of the last few PlayStation consoles).

9/10, Cerny is proven right because of this!

Besides, since we are often told that we should listen to DF, somehow this final conclusion is omitted by a nice chunk of the responses in here:

Overall, Ratchet measures up extremely well in its Pro mode, with a more natural image, less aliasing and fewer issues with challenging areas like reflections and fur. It's not a sea change in terms of clarity necessarily, but it's definitely a substantially better image on the whole.”

SUBSTANTIALLY better. Reminder.
 
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Radical_3d

Member
Ps5 pro is for people with 65 inch tvs and above who game on the couch
I consider 65” a bit small for today’s standards. I doubt there is a size where this becomes apparent. The Pro is for games that looks bad no matter the size of your TV. Like Space Marine.
 

Lysandros

Member
Wow i didn't know most of the GAF audience was such a big fan artificially over sharpened look with more aliasing, noise and instability. As long it looks more 'detailed' in still pictures and YouTube to show off all good.
 

HeisenbergFX4

Gold Member
Wow i didn't know most of the GAF audience was such a big fan artificially over sharpened look with more aliasing, noise and instability. As long it looks more 'detailed' in still pictures and YouTube to show off all good.
We are a gaming forum

If we can stop the frame zoom in 10x and see a couple of extra blades of grass in a racing game when we are traveling 200 mph it fucking matters (depending on which platform its on of course) then it may not

Either way
 

hinch7

Member
People say, "I don't see a difference" or "not a 700 difference." lol


That's like saying you can't see a difference between a 4060 and a 4070 GPU.
The 4070 cost $299 more than the 4060.

The difference between the PS5 is about the same/less (depending on the disc drive).

It's just like upgrading to a more powerful GPU, so I think it's dump to make that statement since people should know how GPU upgrades work.
Not really. 4070 has 50% more VRAM which limits the 4060 to 1080P for the most part because of VRAM limitations and practically half the memory bandwidth. With dramatically reduced shaders, and RT cores and general overall performance, making it way less viable of a card for RT. And more demanding stuff like pathtracing. Which is just not going to work on a 4060. Completely different cards and performance tier.

Going from being able to run games at 1440P and some 4K with DLSS is a massive jump from mostly 1080P to 1440P (DLSS) in certain current games with respective settings. That works across the board. Which is fine for the cost, but you're not spending several hundred dollars, Euros, yen or pounds extra on a refresh that may or may not see some tangible differences, depending on developer(s) input.
 
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DForce

NaughtyDog Defense Force
Not really. 4070 has 50% more VRAM which limits the 4060 to 1080P for the most part because of VRAM limitations and practically half the memory bandwidth. With dramatically reduced shaders, and RT cores and general overall performance, making it way less viable of a card for RT. And more demanding stuff like pathtracing. Which is just not going to work on a 4060. Completely different cards and performance tier.
The GPU on the Pro is substantially better than the based PS5. The main point is that you can see the difference between both GPUs and how they perform.
 

DenchDeckard

Moderated wildly
Im interested to see more real world comparisons of how the system can perform outside of PSSR.

I know you can't take much from TF but in some ways there isnt a huge jump between 12TF and 16.5TF of pure raster. Even 10TF vs 16.5TF in some cases. I'd like to see how devs use the raw GPU grunt and then have PSSR upscale the image.
 

tommib

Member
I think this could come back to bite Cerny in the ass like that bearded guy from MS. Cerny clearly stated, you will not have to choose. This is Quality graphics settings at performance mode framerates.

I believe the majority of games outside of F1 that has been demoed shows the opposite of this. Its Performance mode with PSSR applied to use AI reconstruction to 4k, hence a sharper image and thats kind of it. GT7 has added RT though which is nice.
Dying to see how they’ll resolve Rise of the Ronin. If they just use performance to upscale with PSSR then it will be depressing. The quality mode on that game has so many features missing from performance.

Lighting a candle for a good approach on this one.
 

hinch7

Member
The GPU on the Pro is substantially better than the based PS5. The main point is that you can see the difference between both GPUs and how they perform.
As I said completely different tier of graphics card and experience. One is just simply not able to give you the same expererience as the other due to hardware limitations. Wheras the base PS5 is practically half the price of the Pro and delivers much of the same experience (with some settings) with decent capability that devs will still target that as baseline. The former still has 16GB overall GDDR6 and decent memory bandwidth.

On discrete GPU's with 8GB is the very low end and barely able to run games these days decently at 1080P. And you may get away with 1440P max with DLSS on a 4060 if you don't hit VRAM limits. With how poor optimisation there is for PC, its even more apparent with GPU's with low VRAM going forward. That it will not be a great or pleasent expererience. Ask anyone with a 3060 (8GB) or 3070.

There is no comparison between different SKU's of graphics cards with vastly different specs to consoles. Its a silly comparison.
 
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King Dazzar

Member
Im interested to see more real world comparisons of how the system can perform outside of PSSR.

I know you can't take much from TF but in some ways there isnt a huge jump between 12TF and 16.5TF of pure raster. Even 10TF vs 16.5TF in some cases. I'd like to see how devs use the raw GPU grunt and then have PSSR upscale the image.
I'd expect 45% as a starting point. It'll be interesting what happens to games with an uncapped option. I'd expect 40fps games to be getting nearer 60 without using PSSR.
 
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