.Rentahamster said:*wake up*
*check b.net account*
*despair*
.Rentahamster said:*wake up*
*check b.net account*
*despair*
It seems to me they originally had the F/F beta and the press beta to get server issues figured out. Wasn't there invites just the other day too?Corky said:Yeah pretty much. Btw, yesterday had a wave of invites right?
Stupid question here since I already know the answer but when's the next wave? >_<
Orayn said:Got a beta invite email!
...From a non-Blizzard source that asked for a reply with my BNet username and password.
SEEMS LEGIT, GUYS!
'Squire Felix said:It seems to me they originally had the F/F beta and the press beta to get server issues figured out. Wasn't there invites just the other day too?
Seems like they are ramping up loading pretty fast with a day in-between invites to test stability.
Wouldn't be surprised to see more invites go out on Friday.
Orayn said:Got a beta invite email!
...From a non-Blizzard source that asked for a reply with my BNet username and password.
SEEMS LEGIT, GUYS!
AZRandom_guy said:Hey everyone, this is directed toward those fiending about invites and lamenting the fact they havent received one yet. This may sound trite, but the beta isnt all its cracked up to be. This isnt a complaint post by any means. I am really enjoying the classes so far and experiencing the content I love it! Its everything I liked about Diablo taken to the next level.
Here are some points:
-Its extremely small; there are only 4 sub-sections, and each one can be completed quickly
-The max character level is 13, which takes about 5 hours of gameplay to reach
-After defeating the Skeleton King, your only option is to just replay the game or reroll another toon
-Crafting is useless after a certain point because you will end up crafting gear you cant use, and it can get very expensive very fast
-The auction house is loaded with (gasp) overinflated prices for even simple gear
-Its not confirmed, but right now it seems rare items only drop from the SK the first kill with a fresh character
-There are little or no bugs, so there isnt much to report
It does give players the option to test a miniscule part of the game with all character classes and test out a handful of different abilities, but thats really about it. It looks like most of the bugs have been ironed out already. Many players in the beta already seem bored of it and are now just doing Skeleton King speed runs for rare items to beef up their main.
nacire said:Well I agree with a lot of your points, but the sheer amount of awesome I got to experience to even get to a point where I felt remotely bored was worth any amount of negative ten times over. I've just been taking longer breaks between sessions and making it a point to try different things every time I play. Still having a blast, but yeah I really wish there was more. :/
I can personally confirm that rare items do drop from things aside from the Skeleton King. I had one drop from a larger chest on Cathedral lvl 4. That is the only one though out of many, many, many, many full runs and partial runs.
I am a starving man, and the Diablo 3 beta is my Ritz cracker.AZRandom_guy said:Hey everyone, this is directed toward those fiending about invites and lamenting the fact they havent received one yet. This may sound trite, but the beta isnt all its cracked up to be.
AZRandom_guy said:Hey everyone, this is directed toward those fiending about invites and lamenting the fact they havent received one yet. This may sound trite, but the beta isnt all its cracked up to be. This isnt a complaint post by any means. I am really enjoying the classes so far and experiencing the content I love it! Its everything I liked about Diablo taken to the next level.
Here are some points:
-Its extremely small; there are only 4 sub-sections, and each one can be completed quickly
-The max character level is 13, which takes about 5 hours of gameplay to reach
-After defeating the Skeleton King, your only option is to just replay the game or reroll another toon
-Crafting is useless after a certain point because you will end up crafting gear you cant use, and it can get very expensive very fast
-The auction house is loaded with (gasp) overinflated prices for even simple gear
-Its not confirmed, but right now it seems rare items only drop from the SK the first kill with a fresh character
-There are little or no bugs, so there isnt much to report
It does give players the option to test a miniscule part of the game with all character classes and test out a handful of different abilities, but thats really about it. It looks like most of the bugs have been ironed out already. Many players in the beta already seem bored of it and are now just doing Skeleton King speed runs for rare items to beef up their main.
FieryBalrog said:This makes sense 100%. In fact now that they've pushed the release back to 2012 (ugh) I kinda feel there's no point getting on the hype train this moment. We've already seen all there is to see for the beta, and either I get in and play it for myself, or I just wait for the game to come out.
Rentahamster said:I am a starving man, and the Diablo 3 beta is my Ritz cracker.
http://www.youtube.com/watch?v=B0x_dFMnZVI
AZRandom_guy said:Hey everyone, this is directed toward those fiending about invites and lamenting the fact they havent received one yet. This may sound trite, but the beta isnt all its cracked up to be. This isnt a complaint post by any means. I am really enjoying the classes so far and experiencing the content I love it! Its everything I liked about Diablo taken to the next level.
Here are some points:
-Its extremely small; there are only 4 sub-sections, and each one can be completed quickly
-The max character level is 13, which takes about 5 hours of gameplay to reach
-After defeating the Skeleton King, your only option is to just replay the game or reroll another toon
-Crafting is useless after a certain point because you will end up crafting gear you cant use, and it can get very expensive very fast
-The auction house is loaded with (gasp) overinflated prices for even simple gear
-Its not confirmed, but right now it seems rare items only drop from the SK the first kill with a fresh character
-There are little or no bugs, so there isnt much to report
It does give players the option to test a miniscule part of the game with all character classes and test out a handful of different abilities, but thats really about it. It looks like most of the bugs have been ironed out already. Many players in the beta already seem bored of it and are now just doing Skeleton King speed runs for rare items to beef up their main.
ParityBit said:Isn't this your only two options no matter what? lol I want in because I want to play it. I don't care if it's short, can only get to level 13, limited crafting, etc.
MrKnives said:To me this is like rich people saying money can't buy you happiness. Give me the money and you try live without it![]()
AZRandom_guy said:It's like I said, I am having a really good time so far and am enjoying beta. I think many people just have unrealistic expectations as to what players are able to do in beta. I'm not ungrateful at all, but think about it this way: you max all your characters to 13, you get to a point where you've seen everything in the beta, you can't use any gear you're crafting...what do you do next?
MrKnives said:Biggest thing I want from a Beta is getting to know the heroes and how they play out so I can choose which character I want to start with. I do not have unrealistic expectations. I don't need it to continue forever. It was never my plan to play only DIII Beta until the game gets out
squidyj said:I get all excited about a new patch for the beta and it's just bugfixes.
WonkyPanda said:is it wrong that I wished I would have gotten into the TOR beta instead? D2 literally was my life when it came out, but I still get a big 'been here, done that' feeling so far. Nothing has made me gone 'wow' yet. I mean, don't get me wrong, most of the additions are great and warranted; however, nothing has pushed the envelope yet imo.
wat.Megasoum said:Where do you guys see a game update? I can't find an option for that anywhere in Origin...
squidyj said:I get all excited about a new patch for the beta and it's just bugfixes.
Squire Felix said:wat.
ParityBit said:I also want first hand experience with crafting, how it works and general layout. Add to that how it ACTUALLY runs on my machine, etc.
nacire said:Me too! Me too!
*sorry double post :/
AZRandom_guy said:You could craft an item one time and get a bad ass 26.6 DPS axe, then try 10 times to craft another one and never get it. Usually I craft 5 of the same item depending on the cost, and just pick the best one.
Artadius said:Heh, ok I sent you one too.
Accounts tab on Battle.net, it will show up. Then hours (hopefully) you will get an email from Blizzard to your associated Bnet account.Corky said:Hmm out of curiosity, if your account has been flagged there's no way to see it somehow on battle.net until you've actually gotten in , correct?
Squire Felix said:Accounts tab on Battle.net, it will show up. Then hours (hopefully) you will get an email from Blizzard to your associated Bnet account.
TylerD said:So it is gambling with materials and gold cost. If you craft a rare or exceptional item and it doesn't turn out how you want can you then break it down with the cube and get the rare / exceptional crafting material back?
Don't forget to check junk mail boxes too on your email accounts. I've had beta invites end up there.Corky said:Thank you
Squire Felix said:Don't forget to check junk mail boxes too on your email accounts. I've had beta invites end up there.
Don't you already have the beta Corky?
Zapperkhan said:Anyone feel like the tension of playing multiplayer games is nonexistent? No fastest clicker gets items and next to zero inventory management (lootris was awesome, and being able to pick up every item in a Leoric run is stupid) It just doesn't feel like the game has staying power to keep me interested. Could just be the part of the game in the beta, but I miss the expansive outdoor environments.
Limiting skill slots is forced depth and it's awkward and doesn't feel very Diablo like. Kinda like giving you max points in all skills in D2 as you level up however you can only use 2-6. Psychologically these are perceived differently to me, D2 being I choose a path, and in D3 I have all this cool stuff but my character can't pat their head and rub their tummy but magically at level 6 they can, then at 12 they can also balance on one foot and so on.
It's not super fast to switch them out as Blizzard has said. Particularly strange with the monk when you have a resource battery ability, resource depletion ability, and a buff ability of which you can't use because you need both of the other skills.
I talked with another player and they agreed for the most part on the skills and said it felt a lot better once you hit 4 skill slots plus the passive. Maybe they would consider changing the starting slots to something a lot less agonizing.
Oh god, I immediately checked my account after reading this and...nothing. =(Corky said:DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
<3<3<33<3<3333<3<3<3
I have been flagged! Omgggggg thank you soo much Mysterious Blizzard Knight in shimmering armor Vustadumas. Ty ty ty ty ty ty ty
Artadius said:Heh, ok I sent you one too.
This was an awful and archaic system that encouraged people to cheat, hack, be assholes, and discouraged actual teamwork. So yes I'm glad they did away with it.Zapperkhan said:Anyone feel like the tension of playing multiplayer games is nonexistent? No fastest clicker gets items and next to zero inventory management (lootris was awesome, and being able to pick up every item in a Leoric run is stupid) It just doesn't feel like the game has staying power to keep me interested. Could just be the part of the game in the beta, but I miss the expansive outdoor environments.