Diablo 3 Beta [Beta withdrawal underway!]

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Meh was hoping it would be better at like 3 am :<
Fucking lag. Nothing as awesome as being killed by a wretched mother since you rubberband back to a spot constantly, of course she just stands there spewing you with acid.

So basically the overworld is a nightmare to traverse. Although I get my latency bar to a nice yellow once I go into the dungeons. Not sure if 300ms-400ms ping is really playable or if the bump down from 1400ms ping in the over world just screws my judgement.
 
Can't tell if serious!

If someone's talking about videogame production values, they're talking about graphics/audio quality. In other words, it looks and sounds like a lot of money was spent producing the game. Lots and lots of polish. For example: Every Blizzard game ever.

Graphics? Not even close, audio is great though.
There is not much polish in beta, especially in terms of technical stuff and it rebalanced more times than it should :)
 
There is not much polish in beta
Are we even playing the same game?

All of the sparkly UI bits

Tons of unique, stylish graphics effects for everything

The crazy physics props that explode very nicely. This is a good example of polish, by the way, since most of the physics stuff is meaningless when it comes to the game itself; it exists only to illustrate how powerful your character is

etc, etc, etc
 
Graphics look great to me, not sure why so many people complain about the visuals.

The animation in every Blizzard game also exceeds most other games. It's not uncommon for other games to look awesome in screenshots but awful in motion because of the awful animation everything has. This includes most non Blizzard MMO's for example.

I've been in the beta longer than a month now and the problems which were there when I first started playing have not been fixed.
Because most of their resources have been devoted to other things. Now that all the game systems are final, they can devote 100% of their resources to fixing these small issues.
 
Guys KKRT00 has only been in this thread to criticise the game, don't know why you even reply to that.

Graphics look great to me, not sure why so many people complain about the visuals.
The art style is great, but the graphics are a bit "soft" (or is the better word blurry) at times.
 
The game is SIGNIFICANTLY smoother on PC than the current Mac client. They really need to fix whatever exactly is up there. On PC I get probably an average of around 30 FPS or a little higher with everything on low except for textures, which is on high. Could try and tweak to see what I can get away with, but I can save that for retail. Dips into the low 20s though I haven't seen below 20 FPS. Not sure how bad it would get with 4 people going crazy.

Played through with a Barbarian. Had a better time than I did with the Demon Hunter, though I'll have to try her out again, since my experience was tainted a bit playing on the Mac side then.

Also started a Wizard. Liking her a lot. She was probably my first choice before, so I was saving her for a bit. Not done yet though, and I've still got more classes to go. It's kind of nice to get this out of the way now so I know what I want to focus on first in retail and not have to panic at the character selection screen.
 
Who is Deity?

oops, i meant to spell it daeity! he is some guy who leaks and debunks all the blizzard news and rumors. he told us the real reason(s) why diablo 3 was delayed (korean auction house), among other things. he pretty much gives us the inside scoop on what blizzard doesnt want us to know about.
 
oops, i meant to spell it daeity! he is some guy who leaks and debunks all the blizzard news and rumors. he told us the real reason(s) why diablo 3 was delayed (korean auction house), among other things. he pretty much gives us the inside scoop on what blizzard doesnt want us to know about.

We don't even know if that's the real reason it was delayed. I have doubts that it was personally.
 
apparently april 17th is the release date, according to deity. we'll see the announcement supposedly on monday...i hope.

Wow, if that's true then it's honestly much sooner than I expected, which would be freaking awesome. My body is ready. But I'm not sure my free time is...


Although, I have to admit that announcing a release date only a month and a few weeks before release is not really Blizzard's style. It's just not enough time in between for their normal process.



EDIT: Okay, wait is that April 17th 2012 or 2013? :D
 
This game is beautiful, as a fan of World of Warcraft this is just my cup of tea, everything screams World of Warcraft in it's art style.
 
Wow, if that's true then it's honestly much sooner than I expected, which would be freaking awesome. My body is ready. But I'm not sure my free time is...


Although, I have to admit that announcing a release date only a month and a few weeks before release is not really Blizzard's style. It's just not enough time in between for their normal process.



EDIT: Okay, wait is that April 17th 2012 or 2013? :D


they realized from the beta that they need to start over from scratch now, expect a release date april 2016!
 
My 2 centslike impressions from the beta:

First off; I was mighty curious to satisfy my curiosity that still lingers in my body from the addiction I had, 10 years ago, with D2. D3 is one of those games that I do not want to play because of this 'fear' of the addiction taking hold of my spare time once again, and I do not want that. Even though I am now fucking mature.

So, I can say that it was good to play the beta, because I now longer am curious, and I feel like I am not missing out on anything when I won't buy this game.

See, on one hand, it is almost exactly the same. And I have been there/done that. Even the graphics feel more like an 'update' than a new thing.

I played monk, which had me resting on my left elbow while my eyes glazed away into some deep point in the screen while I still clicked away enemies. The first 10 levels of the monk weren't really fun.

At this point I begin to compare with D2: at my first glance I do not like that you can only have 2 skills on your clicks in D3. Whereas in D2 you could switch between hotkeys. Now of course this is because you will get all of your hotkeys at a later level, and it's a balance thing; you have to choose, etc. WIth all the rationality put aside though, I could not help but FEEL that I missed something.

The Demon Hunter felt more fun, though. Without going into the details, there already is a bit more micro management going on with evasing, rolling, setting traps and choosing which skill to kill which monster with. And I think micromanagement is key to fun. In the beta it is non-existent because of the utter lack of difficulty, I understand that. But they also took out putting points into your character (dex/str/etc). Which I always liked to do, and it just gives the 'next level reached!' a little more satisfaction than 'just' putting a point in a new skill. You got some extra's for it back, blacksmithing, sagecrafting and the runebinding.

So to conclude what the beta felt like: I didn't feel the urge to start new characters. It doesn't feel much different than D2 while playing, which is not necessarily a bad thing, but at this point it almost becomes a question of: do you like this and this? than D2 is for you. Do you like this and this? than play D3. As if they can co-exist along each other without the latter being a big improvement over the other. Just with a few differences in between. I am curious to how the different characters will pan out in the later levels, but I won't find out for myself.
 
Basically what you're saying is "I don't feel like playing Diablo anymore, so this game isn't for me." I really don't understand what it is about D3 that draws out so much criticism for criticism's sake.
 
I have a simple flow chart I like to follow, maybe it will help others on GAF:

j46ma.png


I think in the end when Diablo III comes out my brain will be screaming yes.
 
Basically what you're saying is "I don't feel like playing Diablo anymore, so this game isn't for me." I really don't understand what it is about D3 that draws out so much criticism for criticism's sake.

How is this a bad thing? All he did was just post his impressions.
 
When was the last wave of Beta keys were sent out? (if there was been any)

My friend just said he received 3 beta keys recently and gave them away? Is he bullshitting or is Blizzard still handing them out?
 
I played monk, which had me resting on my left elbow while my eyes glazed away into some deep point in the screen while I still clicked away enemies. The first 10 levels of the monk weren't really fun.
Yeah, the monk isn't the best way to start the beta with. He gets some utility skills that aren't really useful when the game starts so easy, he generates resource very slowly which means you are mainly clicking 1 skill, he has no decent AOE skill and he is weak in the beginning. Also, it sucks that most of his skills use his feet or hands which means his weapons (except fist weapons) just hang on his body most of the time.
 
Yeah, the monk isn't the best way to start the beta with. He gets some utility skills that aren't really useful when the game starts so easy, he generates resource very slowly which means you are mainly clicking 1 skill, he has no decent AOE skill and he is weak in the beginning. Also, it sucks that most of his skills use his feet or hands which means his weapons (except fist weapons) just hang on his body most of the time.

Don't underestimate the power a simple reassurance of an axe hanging on your back can give you.
 
I think of it like the monk is so powerful they must refrain from using their weapons or else they would blow up the planet.

Makes monks seem a lot cooler.
 
He ain't blowing up shit, he's the weakest of the 5. Will probably get better later on though, since his awesome skills unlock after lvl 13.
 
Guys KKRT00 has only been in this thread to criticise the game, don't know why you even reply to that.

Yep, thats why i havent written a whole long post with my beta impressions and what i really like about this game, also i havent recorded footage from this game etc...

I'm sorry, but i cant lie myself, i know what is good and what is bad about this game, and trust me, graphics are really bad, anyone who thinks otherwise just like art-style and ignore the rest. I tried to be objective, praised many gameplay aspect of this game, especially skills and responsiveness, but i wont ignore things i dont like.
 
The graphics aren't good from a cutting edge technological standpoint. But there's an attention to detail in the animations and spell effects that can't be denied (except for the thing with the vanishing monk weapons, which is totally lame).

However, I would have preferred an art style more in line with the previous games, instead of the more WoW-like look. That's just personal preference though.
 
I'm sorry, but i cant lie myself, i know what is good and what is bad about this game, and trust me, graphics are really bad, anyone who thinks otherwise just like art-style and ignore the rest. I tried to be objective, praised many gameplay aspect of this game, especially skills and responsiveness, but i wont ignore things i dont like.
The bolded does not magically make your statement true :p

You may try to be objective, but you fail hard at it. You should just accept that your opinion is subjective along with everyone elses.
 
The bolded does not magically make your statement true :p

You may try to be objective, but you fail hard at it. You should just accept that your opinion is subjective along with everyone elses.

So show me worse or on par looking AAA or AA game that came out in last 5 years.

@Fallout-NL
Dont really see those details, everything is so low poly and empty in beta, animations are ok, but they quite standard for today games, they are way behind things ND, guys from From Software or Capcom do. If indie games can have similar quality animations to old world leader i dont consider them great, just ok/good.
What i like personally about Blizzard animations is that they always try to put focus on cloth movement.
 
So show me worse or on par looking AAA or AA game that came out in last 5 years.

Well it's not an FPS. How many isometric games have even come out in the past 5 years to compare it to? It certainly looks better than Torchlight, at least stylistically, but Torchlight wasn't a AAA game - it was a budget title.
 
Well it's not an FPS. How many isometric games have even come out in the past 5 years to compare it to? It certainly looks better than Torchlight, at least stylistically, but Torchlight wasn't a AAA game - it was a budget title.

It's above every single lootwhore game bar Dungeon Siege III and I prefer D3 graphically because of the fantastic art direction.

It looks better than TQ, Torchlight, Sacred 2, War in the North and PoE
 
Jay Wilson's Twitter:

Doubled monster damage from levels 1-13 (trailing off to level 20). Feels pretty good! Hopefully we can keep it.


I like it. I like it a lot.


As for graphics, how is what KKRT said all that controversial? He's basically right.

Technically, the poly-count, texture res, AA, etc aren't really all that beefy.

The art style, however, is beautiful, deep, detailed, and engaging. More so if you like the "WoW-yness", less so if you don't like it.

http://extra-credits.net/episodes/graphics-vs-aesthetics/

Personally, I'd have liked to see more power in the graphics department, but if I had to choose one or the other, I'd usually take aesthetics.
 
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