Diablo III Beta Patch 15 – v.0.9.0.8896
Released 3/16/12
General
* All characters have been wiped. Please note that this wipe will also affect gold, items, auctions, achievements, followers, and artisans.
* The gold auction house for Hardcore characters is now available for testing
* A new quest selection feature has been added
o Accessed from the main character screen, this feature will allow players to select which stage of a completed or in-progress quest they wish to start at when resuming a game
* The costs of the first and second Shared Stash tabs have been increased
o First tab cost increased from 50,000 gold to 100,000 gold
o Second tab cost increased from 150,000 gold to 200,000 gold
* The levels at which character skills and skill runes unlock have been adjusted for most classes
* Treasure Goblins now drop slightly better loot and less junk (slay them all!)
Classes
Monk
* Active Skills
o Dashing Strike
+ Now converts to Basic Attack if you are out of Spirit
Witch Doctor
* General
o Mana costs for all skills have been adjusted
* Active Skills
o Corpse Spiders
+ Weapon damage decreased from 24% to 16%
o Firebats
+ Weapon damage increased from 100% to 150%
o Haunt
+ Weapon damage increased from 360% to 575%
o Poison Dart
+ Damage Over Time (DoT) reduced from 50% to 40% weapon damage
o Soul Harvest
+ Now displays how many targets are affected on the ability's stack count
Followers
Templar
* General
o The non-hired version of the Templar has been buffed and will now deal approximately the same amount of damage as the hired version
* Skills
o Intervene
+ Radius decreased from 10 to 6
Monsters
* The monster affix "Thorns" has been renamed to "Reflects Damage"
* Jondar Poison damage has been increased
Bug Fixes
For a full list of documented game and service bugs, please review the Known Issues sticky located in the Beta Bug Report forum.
* Players should no longer receive error messages regarding the Starter Edition of Diablo III
* Buying extra Stash space in Normal mode no longer expands your Stash space in Hardcode mode
* Hardcore characters will now be correctly placed into a separate queue from Normal characters when using Public Games to queue for quests
* The names of a player's RealID and BattleTag friends should no longer appear as [] when chatting with them