So I'm trying to get my friends into this game aswell. Two of them have played WoW since the beginning, so the dungeon running and loot appeals to them. They think the classes all look cool and theyre starting to get pretty hyped.
Today, one of my friends asked me: so I get the regular monsters are a lot of clickfests, but what about the bosses? Do you think we'll see some strategy involved into them with phases, a bit, but not entirely like WoW?
I responded that the things I have seen from Diablo 2, its a lot of clicking on the boss, run away and chug some pots, and stack health/dmg/resistance.
But then I got to thinking, do we really know anything for the bosses? I mean, Blizzard has learned a lot from WoW boss designs, and I know its a completely different team for the most part. But do you think we'll see some adaptations from the boss encounters we see in WoW?
Now I'm not complaining that this game needs to be like WoW, I know they are two different things entirely and I'm happy about that! But do you think it's possible there will be some more strategy involved into the encounters?
Now I could be entirely wrong about the Diablo 2 bosses aswell, I only have played normal in that game; just saying what I saw from the videos/streams that I looked up.