Diablo III |OT2| Queues Rise. Servers Fall.

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I'm reasonably confident this will be the trade off long term.

Two handed weapons will yield greater DPS on spreadsheet, but lower spirit/hatred/fury generation.

Dual wielding will yield lower DPS, but higher spirit/hatred/fury generation.

The question will be which is better: lower spreadsheet DPS with the ability to use more special abilities, or higher spreadsheet DPS with less special abilities? I'm not sure we have, or ever will have, a definitive answer to that.

It is important to note that if you aren't using your spirit/fury/hatred as you get it, you're essentially allowing the benefit of dual wielding to go to waste. If a large portion of your "extra" energy is simply lost because you already have full spirit/fury/hatred and it can't add any more, then you've lost considerable DPS. Expect dual wielding to be more active playstyle in general, I think -- you have to got be spamming abilities to put that extra resource to good use.

At least at lower levels (Normal/Nightmare), dual wielding fast weapons will result in significantly higher DPS. The +X-Y damage modifiers found on jewelry and rubies add a flat damage bonus regardless of swing speed, so they benefit fast weapons more than slow weapons. Things might change on higher difficulties.

In my experience, dual wielding provides higher sustained DPS, while two-handers provide bigger burst damage on your spirit spenders. Wave of Light in particular will clean out a crowd when used with a two-hander. I've switched back and forth depending on which weapons I find, and both styles felt viable.
 
FUCK!!!

I was playing and my power went out :(

I hope to god my loot is safe..

Don't think it's safe to play D3 in a thunderstorm though...
 
Why the fuck is that not the default? I wouldn't have found that out if I didn't keep coming to this thread... Why would you not want that?

I kinda like having a few restrictions on what I can and cant equip in RPGs. Makes things a little easier imo. That and i'm used to playing like that from the beta before I knew what it was lol.
 
Not sure about the breakdown but if you hover over an attribute on your character sheet (or a hireling's for that matter), it will tell you exactly what it does for you.



This seems really unnecessary. The game does a poor job explaining it, not sure why you feel the need to defend it.

yeah I know that. But I'm asking, beyond the tooltip that says 'x' is the primary attribute for this character class, does it have any other effects?

it's pretty easy to just go for all dex on monk and dh, all intelligence on wd and wizard, and strength on barb. I'm wondering if there are any nuances to the system or if it's really super simple.
 
My gpu freaks out when I'm at the edge of the map and you can see the foggy trees - it suddenly spikes to max rpm, when I walk away it all goes back to normal. This happens irregardless of graphics options, high or low, doesn't matter.
Did anyone else experience this? It's probably the shitty ati drivers as usual, isn't it?
My PC's a Phenom 2 X4 955 and an hd4890.
 
yeah I know that. But I'm asking, beyond the tooltip that says 'x' is the primary attribute for this character class, does it have any other effects?

it's pretty easy to just go for all dex on monk and dh, all intelligence on wd and wizard, and strength on barb. I'm wondering if there are any nuances to the system or if it's really super simple.

Do you have advanced tooltips turned on? I'm not in game right now but I'm pretty sure I have more info than that on my attribute tooltips.
 
I'm reasonably confident this will be the trade off long term.

Two handed weapons will yield greater DPS on spreadsheet, but lower spirit/hatred/fury generation.

Dual wielding will yield lower DPS, but higher spirit/hatred/fury generation.

The question will be which is better: lower spreadsheet DPS with the ability to use more special abilities, or higher spreadsheet DPS with less special abilities? I'm not sure we have, or ever will have, a definitive answer to that.

I imagine it will be class dependent and skill/runes used AKA your build.
 
Do you have advanced tooltips turned on? I'm not in game right now but it seems like I have more info than that on my attribute tooltips.

yes. i have enhanced tooltips turned on. It doesn't give any information beyond mentioning that it's the 'primary attribute' for whichever class, even when you are playing a different class. So for instance, as a DH it doesn't tell me anything when i hover over strength beyond, "this is for barbs, son"
 
Is there a good explanation of the elective mode anywhere?

It's not that complicated.

By default the game forces you to pick one skill per tree and to assign each of those skills to specific slots. Elective mode does away with both of those restrictions - pick as many skills per tree as you want and choose any hotkey for each of those skills.

yes. i have enhanced tooltips turned on. It doesn't give any information beyond mentioning that it's the 'primary attribute' for whichever class, even when you are playing a different class. So for instance, as a DH it doesn't tell me anything when i hover over strength beyond, "this is for barbs, son"

Ohhhhh sorry man I completely misunderstood your question (I think).
 
Is there a good explanation of the elective mode anywhere?

You can pick any skill anywhere you want. Instead of having one of each type. That's all it is.

Basically you're not having your hand held.


yes. i have enhanced tooltips turned on. It doesn't give any information beyond mentioning that it's the 'primary attribute' for whichever class, even when you are playing a different class. So for instance, as a DH it doesn't tell me anything when i hover over strength beyond, "this is for barbs, son"


Does for me...
 
Playing a witch doctor, and I'll be honest, it doesn't seem that useful. Maybe I'm just doing it wrong, but there's always at least one skill from each category I want to have at all times.
Yeah, Witch Doctor is actually pretty well balanced between the different categories.

Terror could really use another skill though (or maybe they should nerf Soul Harvest and buff Mass Confusion so the two are more interchangeable).

It may be a lot for a short period, but I would say that only applies if you leave it dead in your inventory after you upgrade. There's nothing stopping you from selling it back after you upgrade for a similar price. If you thought it was a good deal then I'm sure someone else would think so too. Especially now since everybody playing is in various stages of leveling their characters.

That's true but it hasn't worked too well yet for me in that regard. That original dagger I bought at like level 18 is still sitting on the AH while I wait for it to expire... I priced it for less than what I paid but it's still not selling. With the prices fluctuating so much these first few days combined with the 2 day auction times it's not always feasible. Speaking of which, I assume that's why buying rares off the market is so cheap - people don't want their sell queue to be filled to the max for 2 days, so everyone is pricing extraordinarily competitively - otherwise they'd hit their max and be unable to sell anything for days on end.
 
My gpu freaks out when I'm at the edge of the map and you can see the foggy trees - it suddenly spikes to max rpm, when I walk away it all goes back to normal. This happens irregardless of graphics options, high or low, doesn't matter.
Did anyone else experience this? It's probably the shitty ati drivers as usual, isn't it?
My PC's a Phenom 2 X4 955 and an hd4890.

I am running into the same issue when there is particle fog around me. I can be killing 1000+ dudes with spells all around me but once i hit a patch of fog it chugs a bit. I could be an ATI issue since im running a 5850. I swear I am switching to nvidia after the next gen cards come in.
 
What level are you? Elective mode isn't as useful off the bat for WDs since the first spells you get are pretty well demarcated, but after you hit about level 14 or so when stuff starts opening up a lot more, it becomes damn necessary.

Level 25 lol. What am I doing wrong? Left mouse is firebomb, right mouse is grasping hands life orb rune, then I got my dogs, grotesque(gargantuan) acid rain and dogsplosion.
 
I am running into the same issue when there is particle fog around me. I can be killing 1000+ dudes with spells all around me but once i hit a patch of fog it chugs a bit. I could be an ATI issue since im running a 5850. I swear I am switching to nvidia after the next gen cards come in.

Fog doesn't cause me any particular problem with my weak-ass nVidia card. Sounds like a driver issue.
 
Level 13 barbarian right now and I basically just kill everything with cleave+rupture and bash+the stunning rune. Usually lead with a leap and then a ground stomp, then I spam cleave for groups or bash for bosses. Honestly all the other new skills (frenzy, that axe throwing skill, etc.) and runes (+damage for bash, etc.) I keep getting just seem weaker than that base setup.
 
What level are you? Elective mode isn't as useful off the bat for WDs since the first spells you get are pretty well demarcated, but after you hit about level 14 or so when stuff starts opening up a lot more, it becomes damn necessary.

Case in point: Toad of Hugeness. It's a skill that takes 5 seconds to fully execute, and yet they put it on the left click, which makes no sense. Spider Queen as well.
 
I am glad Blizzard is looking into the achievement issue, because some of those are basically unobtainable for me now.

I'm one of the people sitting here no really bitching about the games current issues with servers and such, and I SWEAR I give little shit about virtual internet points for my Xbox Live/PSN, BUT for some damn reason in this and SC2 as well as WoW I hunt the shit out of the achievos. No clue why.

So for me this issue is actually driving me nuts. I feel like I'm missing out on a bit of the experience without them working right. :(
 
I'm one of the people sitting here no really bitching about the games current issues with servers and such, and I SWEAR I give little shit about virtual internet points for my Xbox Live/PSN, BUT for some damn reason in this and SC2 as well as WoW I hunt the shit out of the achievos. No clue why.

So for me this issue is actually driving me nuts. I feel like I'm missing out on a bit of the experience without them working right. :(

It's not the points that interest me. I want all those banner unlocks :P
 
yes. i have enhanced tooltips turned on. It doesn't give any information beyond mentioning that it's the 'primary attribute' for whichever class, even when you are playing a different class. So for instance, as a DH it doesn't tell me anything when i hover over strength beyond, "this is for barbs, son"

So I just checked, I mouse over intelligence and I get...

-Primary Attribute for Witch Doctors and Wizards
-Increases all damage for Witch Doctors and Wizards by 234%
-Increases all resistances by 23.4

And I get more than "primary attribute for _____" on all of the others, too.

Are you sure you have advanced tooltips turned on? Sorry to press the point, maybe I'm still not quite getting your question.

Level 25 lol. What am I doing wrong? Left mouse is firebomb, right mouse is grasping hands life orb rune, then I got my dogs, grotesque(gargantuan) acid rain and dogsplosion.

I don't think you're doing anything wrong. There's nothing wrong with choosing not to use elective mode.
 
Game is amazing. If only the music wasn't so pitiful. Diablo 2's ost dwarfs it. Not a single memorable track yet besides tristram, and even then it doesn't compare to the original.
 
Gotta complain about this Auction House! I went and bought some essences and got this error prompt them i saw on the complete tab the error and all i got was the deducted fee for an ERROR purchase??? This is lame sooooo frikkin lame... Also the valor of stuff in the AH is absurd! Pathetic fat stupid kids playing this game! ... sorry for the rant!
 
It's not the points that interest me. I want all those banner unlocks :P

Is there points attached to them? Your reason is the same as mine as to why I care. That's the "part of the experience" that is missing. I want to pimp my banner. xD

In SC2 I cared due to the battle net portraits they unlocked. In WoW I cared just due to the completion factor for an area. :P
 
So I just checked, I mouse over intelligence and I get...

-Primary Attribute for Witch Doctors and Wizards
-Increases all damage for Witch Doctors and Wizards by 234%
-Increases all resistances by 23.4

Are you sure you have advanced tooltips turned on? Sorry to press the point, maybe I'm still not quite getting your question.



I don't think you're doing anything wrong. There's nothing wrong with choosing not to use elective mode.

weird, I definitely have enhanced tool tips on, but it doesn't give me any text besides telling me it's the primary attribute for x character.

will have to double check. enhanced tooltips are working elsewhere for items and such.
 
ok, for instance, when you hover over intelligence it gives you an indication of how it affects a demon hunter?

because if so, I think you're making that up.

It does, and if I wasn't at work i'd screen shot it for you.

It shows the exact elemental resistances it gives me.
 
I am glad Blizzard is looking into the achievement issue, because some of those are basically unobtainable for me now.
What achievement isn't obtainable? I had lost my SK achievement, and it took a whole 5 minutes to go load up that quest and get it.
 
What's worse is I know people who hovered over the option and just skipped it because the tooltip doesn't do a good job explaining what it does. Then when I explain it to them they invariably activate it immediately.

Elective mode shenanigans will go down in the annals of Blizzard history as one of their most brain-dead decisions.

Had no idea of this. Is there some kind of penalty or something for using it? Is it just blizzard saying "well this is the best way/place to have these skills" ?
 
What achievement isn't obtainable? I had lost my SK achievement, and it took a whole 5 minutes to go load up that quest and get it.

Evidently the achievement for opening the blacksmith is unattainable if you miss it the first time, since he is account-wide.
 
Had no idea of this. Is there some kind of penalty or something for using it? Is it just blizzard saying "well this is the best way/place to have these skills" ?

No, there is no penalty at all.

They just wanted a more user-friendly experience for the casual player, which I get. That's fine. They just did a piss-poor job giving the rest of us a heads up on the fact that we don't have to play that way if we don't want to.
 
Which skills from the same tree do you use?

Some spells in the same categories have completely different utilities, i.e. the Grasp AOE snare is completely different from Dire Bats which is different from the Haunt & Locust Swarm DoT attacks, but all are in the same category. Same with Dogs/Horrify/Spirit Walk, Soul Harvest/Mass Confusion, Zombie Charger/Acid Cloud/Wall of Zombies, etc. Without elective mode you're stuck with one of each.

Elective mode just gives you much more freedom to create a build that you want. If you're happy with a build that has a specific skill from each category, it's all good and you can probably be effective with that, but a lot of the spells do have different utilities that can be fun to freely experiment with.
 
I am running into the same issue when there is particle fog around me. I can be killing 1000+ dudes with spells all around me but once i hit a patch of fog it chugs a bit. I could be an ATI issue since im running a 5850. I swear I am switching to nvidia after the next gen cards come in.

I seem to be having the same issue. It's not even a low framerate, exactly; it's more of a stuttering that comes and goes. If I turn on the framerate display while this is occuring, it will rapidly fluctuate between ~30 and ~200. I can't find any graphics settings which help; with everything set to lowest settings, this happens just as often and just as severely as with everything set to highest settings.

(Running a 5770.)
 
Dual-wielding vs shields vs two-handed:

Early on I found that dual-wielding was pretty much always best for damage, even with a wizard dependent on natural regen instead of generator skills. Shields were very useful from late normal to nightmare, though, because too many enemies have teleports or roots or ranged attacks that you need to be careful of.

It wasn't until early Hell that I found a use for two-handed weapons. The +damage affixes on jewelry scale a lot more slowly than the damage on weapons, and a good two-handed weapon can be comparable damage-wise with a great one-hander and a great orb. Edit: Possibly this is only really true for wizards/doctors, since higher attack speed doesn't boost resource generation in the way it does for Barbs, Monks, and Hunters.

Another factor here is that early on you have fewer affixes total, and so you tend to have less of your primary damage stat. Later, it's easier to forgo the +Intelligence on the off-hand shield or orb because you have a ton of it from other sources.
 
So Far I've played a Barbarian, a Demon Hunter and a Witch Doctor up to level 8-10.

My favorite by far is the Demon Hunter. I just think the pace of his combat and the dynamic between using the slower binding shot skills to increase mana for the rapid fire works really well. The trap stuff is also nice when you get surrounded.

Is there any reason just to ever just use normal weapon attacks for any character? It seems like you get the special bonuses just for having them equipped.
 
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