Yoshichan
And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
He agreed.LMFAO!
GTFO here with that shit. 100% bull shit lie. Not even close.
He agreed.LMFAO!
GTFO here with that shit. 100% bull shit lie. Not even close.
Newb question...abilities like Haunt and Rend stack, right? In other words, if I hit the same target twice with a DoT or similar ability, they'll both do their damage normally? Or does it just extend the timer like WoW?
Yesterday, I told my friend that this launch reminded me of the launch of FFXIV.
It's almost that bad.
If it was hardcore, my post would be about ten times longer and one of the mods would have to ban me just to get me to chill out.
Luckily, I'm not crazy enough to play Hardcore. Not yet anyhow.
Hardcore has a different message too.
He agreed.
You are both on crack. FFXIV still doesn't have an AH. STILL.
ok, what's a good build for solo Wizards in hell? I keep on getting facerolled by mobs.
2.0 man, it's all about 2.0!!You are both on crack. FFXIV still doesn't have an AH. STILL.
2.0 man, it's all about 2.0!!
Whiffing attacks as DH definitely builds Hatred.
2.0 man, it's all about 2.0!!
Is the AH working yet or still soldsoldsoldsoldsold
(Unless I've been playing my DH wrong, it's +Hatred on hit just like Spirit. They just have passive Hatred regen. Which Monks can also get if you want. And the Regen is pretty useless mid-combat for the most part as it's all about the per-hit and Monks win that by a mile, really. My Monk blows through thousands upon thousands of Spirit per fight in Inferno. I use a few hundred on my DH.
Neither does Diablo 3.
Ba-dum-tsh.
Don't be hating on my future online game I'll be playin', hater!Yeah 2 years, almost 3? after release they MAY get shit right.
And if you get hit then what? You only have a limited set of skills to work with, and surviving without the heal ones just seems near impossible lol.
Just hit 60 not long ago.
Bought this off the AH for my Witch Doctor for 155K. I use Haunt too, which means that 8% extra damage is nice. Good deal?
Coming soon: Auction House queues.
Don't laugh; You know it's going to happen.
(
DHs get it for activation not on hit so shooting the air is very viable and quite useful in inferno. Maybe its a bug? I found their resource system far more fluid and usable than a monk prior to my monk being specifically geared for it. I don't even know how people run around with non fist weapons with no spirit regent; that seems suicidal.
Obvious answer... but hardcore ?
Wrath of heaven is a heal with 15% boost to damage, Every spirit spender is decent heal when you spam them and sanctuary heals you and gives you invulnerability and heal on spirit use. More then enough heals. At IAS of more than 2 per second you can spam your roundhouse with knock fast enough to not take any melee damage. But you need decent spirit regen a second to keep it up.
Monks are going to take a while to sink in and great builds to come out.
ooo So with the update the 3 second skill on Mantra of Healing is a 3 second absorption shield. Boon of Healing is no Boon of inspiration giving a bonus 186life per hit. So now the the mantra is 200 something life back per second plus almost 200 life per hit after a short 3 second grace period of shielding
Thats kinda a buff right? right?
Don't be hating on my future online game I'll be playin', hater!
What's up with blizzard not updating every region simultaneously?
The America's are on 1.0.2 now, whilst EU and Asia are not, completely breaking global play.
You have to go and edit the agent.db file to the american patch region to play on the US servers, I have no idea how it works retrograde for US players playing in the other regions.
10 Armor = 1 All Resistance/Physical Resistance in terms of Physical Damage.
30 Armor/3 Resistance = +1% EHP.
Now, when it comes to Magical Damage, armor does nothing.
Armor and Resistance aren't Diminishing returns like you would think, each point of Armor gives just as much Effective HP as the last. 30 Armor would give +1% EHP, 900 Armor from a Shield would give +30% EHP.
I don't think this is true. The tooltip specifically says "Reduces damage from incoming attacks". That suggests to me that armor reduces ALL incoming damage, magical or physical.
What's up with blizzard not updating every region simultaneously?
The America's are on 1.0.2 now, whilst EU and Asia are not, completely breaking global play.
You have to go and edit the agent.db file to the american patch region to play on the US servers, I have no idea how it works retrograde for US players playing in the other regions.
"Each hit adds 201 health"
Gets scaled with difficulties or not?
I don't think this is true. The tooltip specifically says "Reduces damage from incoming attacks". That suggests to me that armor reduces ALL incoming damage, magical or physical.
doesn't. It's the % ones that do I believe."Each hit adds 201 health"
Gets scaled with difficulties or not?
WOOOW all ready on OT3 lol
Been at the beach for like 5 days. How is the patch. I was sooo sacred logging on a mintue ago becasue I thought my account my have been hacked from me not logging in for 5 days. The patch thankfully downloaded fine, and my account is unhacked Is the patch anygood
If you have Windows7 it should be in C:\ProgramData\Battle.net\Agent, you can open it with Notepad. Just changed all the patch locations to enUS.how can i open the Agent.db file?
i don't have Access on this pc D:
Thanks guys.
It's mostly just stability and bugfixes. Nothing any new. So far I've noticed that latency is a lot lower.
awesome... I usually got a 105 to 300 soo will see.....