SerArthurDayne
Member
Stuck on retrieving hero list. :lol
That's me!
edit: Not anymore!
But not in a good way. Errors fo life!
Stuck on retrieving hero list. :lol
Error 37. Touche. Gonna go get dinner.
Why...
What the hell?yea, stupid. i had to leave it asap. another annoyance.
Why... now it's automatic spam when I join a game. FFFUUUUU
Why... now it's automatic spam when I join a game. FFFUUUUU
What the hell?
Why... now it's automatic spam when I join a game. FFFUUUUU
The potential player base is massive, that being said it has more in common with an MMO than a multiplayer game, as all the calculations are done server side and sent back to the client.
There is a lot more happening on the servers than just players online status.
maharg made a good point, in that the single player and multiplayer aspect of the game are now the same thing, which IMO is a good thing as you can use the same data without starting from scratch.
This is fucking terrible.
Why... now it's automatic spam when I join a game. FFFUUUUU
Wait, did patch not go through? I still have Boon of Protection on my monk.
This is fucking terrible.
/leave 1
every time now :/
I was just thinking Diablo 3 was missing a few gratuitous racial slurs. Thankfully Blizzard remedied that situation by auto enabling general chat -- they're always thinking ahead!
The calculations really have fuck all to do with anything in terms of what label this game needs. You don't define a genre by the internal workings; the actual users are a lot more interested in the output of said internal workings when they're trying to figure out how to describe a video game. By that kind of logic Battlefield 3 is an MMO and a far more fully featured one than that. We don't though really because there's no reason to; we don't apply labels to games to figure out which user experience flaws we need to excuse, we apply them to help people understand what the gameplay might be like without them having played it.
Diablo 3 has even less in common gameplay wise with an MMO than Diablo 2. There are less players per game, less ways for players to interact with each other, and less forms of game management to connect players. By all measures it is farther from this distinction than the previous game was, but nobody was in any rush to call Diablo 2 an MMO. Mainly because just like Diablo 2 - and in fact to even more of a degree - this game makes no design decisions around the assumption that you ever be playing with another player. Ever. That is in fact the core that separates MMOs from other genres; not fucking online DRM or the ability to chat with people or even an item Auction House, but the idea that other players interacting with you via gameplay is actually reflected throughout the gameplay. It's not here, not even to the slightest bit more than the previous entry. It even automatically blocks your games from the public until it has your consent to do otherwise.
They can call this series an MMO when they actually design it as one, not just because they've built their long-term revenue stream around digital transactions of virtual goods at the cost of offline gameplay features.
It's actually sort of a band-aid fix to help some disconnection issues. When connected to the chat server (even one you aren't seeing the output from) you're far less likely to have your connection dropped due to timeout.
It's actually sort of a band-aid fix to help some disconnection issues. When connected to the chat server (even one you aren't seeing the output from) you're far less likely to have your connection dropped due to timeout.
Man, after I got hacked they reverted my dude WAY back. I lost ALL the new expensive shit I bought and all the items I was keeping for fat cash in my chest is all GONE. and they said If I get hacked again I can't use the auction house ever again. COOL GAME blizzard
It says tooltips will be fixed in a later patch. I guess that includes the name?
It's actually sort of a band-aid fix to help some disconnection issues. When connected to the chat server (even one you aren't seeing the output from) you're far less likely to have your connection dropped due to timeout.
I was just thinking Diablo 3 was missing a few gratuitous racial slurs. Thankfully Blizzard remedied that situation by auto enabling general chat -- they're always thinking ahead!
That's actually quite amusing.It's actually sort of a band-aid fix to help some disconnection issues. When connected to the chat server (even one you aren't seeing the output from) you're far less likely to have your connection dropped due to timeout.
So I'm constantly re-entering my password trying to logon, and I type it all lower case (special characters notwithstanding) and it successfully authenticates.
What the hell? I just re-verified this, and sure enough the logon authenticates just fine.
Blizzard passwords are NOT CASE SENSITIVE! No wonder they want everyone using authenticators because brute forcing your passwords is magnitudes easier than every password verification in the world.
Diablo III |OT3| All this bullshit for an auction house.
Make a good title until the servers unfuck themselves.
I agree it's not an MMO, but I think this is kind of a useless semantic argument. I don't think Blizzard has ever called it one, and I don't think the only games that can or should be online only are MMOs. I've played plenty of online-only games, going all the way back to early 90s doors, that are definitely not MMOs.
Also, no one called D2 an MMO not so much because it wasn't one (again, I agree it wasn't one), but because that term didn't even exist when it came out.