I finally got my first taste of Inferno with my Monk last night. I'm level 60 but the gear I'm using is pretty mediocre, I definitely have some work to do before I make any progress into Act II. That's still a little ways off though, right now I'm only up through the Skeleton King.
Here's the build I'm using:
Primary: Deadly Reach with Keen Eye. I use this for the added range (such a life saver) and 50% armor buff.
Secondary: Lashing Tail Kick with Sweeping Armada. This is a great skill for clearing out groups of mobs when you're in trouble. I generally use this when things get hectic and then try to pick mobs off one at a time with Deadly Reach.
1: Breath of Heaven with Circle of Life. Probably the weakest point of my build but having a cheap heal comes in handy, especially with the fairly low 15 second cooldown.
2: Mystic Ally with Earth Ally. It's nice having a dude with you all the time who is great at pulling aggro. If all goes according to plan he is fighting on the front lines while I get my DR shots in from a little farther back.
3: Seven-Sided Strike with Fulminating Onslaught. No matter how much I changed my build through the levels I just couldn't make myself get rid of this one. Temporary invincibility plus good damage and the ability to attack a ton of enemies at once makes this one irreplaceable for me.
4: Mantra of Healing with Time of Need. The healing isn't very beneficial at high levels but the 20% increase to all damage types from Time of Need is great.
Passives: Transcendnce, One With Everything, Seize the Initiative
Any comments or tips from some fellow monks out there? This build served me very well through most of Hell but I know Inferno is a completely different ballgame.