toastyToast
Member
Damage nerf with more players seems excessive as HELL. I mean, no more damage increase at all? They couldnt just tone it down a bit? They have to remove it entirely? Jesus...
What a melee character could normally engage becomes insurmountable once enough people join. I mean, I don't have a melee character at 60 yet (working on it), but I imagine it'd be quite infuriating as the gear requirement ramps up like that and you'll be looking like that little kid getting chased by chickens.
What kind of ridiculous gear would it take to tank 4 player damage mobs in Act 3? I don't want to know