Well, DPS is something I kind of have to give up for survivability. At least, that's how I'm reasoning.
That wasn't the point - you'll notice I said that I don't generally use Seven-Sided Strike. The point was that forced to choose, I'd generally take Blinding Flash over any of the abilities you listed, so why compare Seven-Sided Strike to Blinding Flash? The proper comparison is Seven-Sided Strike to the above abilities.
edit: scy is too fast for me. Also he remembered to include that your armor and resistance scale with enemy level. I thought that dodge did too but I don't have the game here to check.
whats the attack on your sword? by act 3 i'm hoping to have an 1100 dps 1h with a socket for life on hit and maybe some str
It's a shitty blue 870 dps with 45% damage increase. That's what I also would like, however, I don't have the crazy amount of gold needed lying around.
The auction house is horrible for anyone who tries to create gems, I've been calculating to see whether it is profitable at all but the 15% transaction fees ruin it.
You can just barely make a profit with Perfect star emeralds, and the radiant stars are all profitable providing you have all the designs.
Anything below that though and with the current prices and the AH 15% transaction fee you end up losing anywhere from 50-100k gold. Anyone who is putting their gems up at the current AH prices must be insane.
I've been having this particular issue a ton. It seems anything that is ranged has that AI on it.
Seems to be a huge difference from D2 where the AI was very lacking.
Damage Dealt * (1 - ArmorDR%) * (1 - ResistanceDR%) * (1 - OtherDR%)
Where OtherDR% is just the summation of all your non-Armor, non-Resistance Damage Reductions. So, for example, 20% Melee passive with a 20% String of Ears and -8% Melee Damage from equipment with -4% Elite Damage when hit by a Champion would give you a total OtherDR% of:
20% + 20% + 8% + 4% = 52%.
You can just barely make a profit with Perfect star emeralds, and the radiant stars are all profitable providing you have all the designs.
I've been trying to decide if I should keep Earth Ally, or switch to Blinding Flash. I always play with my 3 friends (2 wiz's and a WD), so I'm basically the tank in the group. I'm at 57 in Act 2 Hell, and so far, Earth Ally does not really last that long in fights. He just dies too quickly. I wish his health would increase with my gear or something. I just really like that he taunts guys off me (which doesn't seem to last long), and he provides the extra health.
On the other hand, Blinding Flash is nice, but I lose the taunt and health.
I run with BoH/Blazing rune, Serenity/the healing rune, earth ally, mantra of conviction/overawe, deadly reach/keen eye, and wave of light/pillar of ancients, with Trans/One with Everything/Seize
I want to use cyclone as well so I can grab any guys that are coming after my ranged friends, but I have no idea what skill to replace it with. I basically need BoH and Serenity to survive, the mantra for increased damage to everyone.
Bah.
ok thats basically what i'm using only mine is 690dps and has 190 life on hit from a gem. the way i'm geared now i can run through act 1 easily and get some money (money just falls into my lap it seems) and get hooked up with a good wep by act 3 or even 2.
but that is your main problem - lack of STR And lack of dps
True. The argument started I think with the suggestion of putting Blinding Flash over SSS in the build we were discussing :x
The auction house is horrible for anyone who tries to create gems, I've been calculating to see whether it is profitable at all but the 15% transaction fees ruin it.
You can just barely make a profit with Perfect star emeralds, and the radiant stars are all profitable providing you have all the designs.
Anything below that though and with the current prices and the AH 15% transaction fee you end up losing anywhere from 50-100k gold. Anyone who is putting their gems up at the current AH prices must be insane.
Barring the 30% typo for melee passive, does this mean that using resolve and crippling with concussion makes the 1 - OtherDR% formula 1-(30%+25%+20%)=75%?
I thought it was all multiplicative, in that if you had a 20% string, 4% melee modifier and an 5% elite dmg modifier your DR would look like (1-armor)*(1-MR)*(1-30% passive)*(1-24% string/melee)*(1-5% elite)
It helps if you don't think of the Earth Ally as a long-term companion. With no cooldown on the ability, think of him as short-term damage absorption at the cost of 30 spirit. The real question is whether he absorbs enough damage during his short lifespan to make that 30 spirit worth spending.
Cyclone Strike can be a fantastic ability when tanking for a group; Earth Ally and Pillar of the Ancients are the skills I'd look at dropping for it. If you find you have difficulty surviving afterwards, Blinding Flash is a solid option to replace the other one. The problem you can run into with this build is the complete lack of knockbacks or escape options if you get cornered.
Ok fellow barbs. I need some help on what stats to keep upgrading to be able to progress in Act 3 inferno. I die waaay too fast to normal mobs to be able to make any progress. These are my current stats:
And this is the build I'm using: http://eu.battle.net/d3/en/calculator/barbarian#WSXVkP!bVe!acaccZ
Any suggestions welcome. Also, I'm looking for a better weapon, preferably with +500 LoH but I'm only at 1M gold so that is out of the question at the moment.
EDIT: These stats are with the Warcry buff.
ok thats basically what i'm using only mine is 690dps and has 190 life on hit from a gem. the way i'm geared now i can run through act 1 easily and get some money (money just falls into my lap it seems) and get hooked up with a good wep by act 3 or even 2.
but that is your main problem - lack of STR And lack of dps
Honestly you're not even close to ready for act 3 inferno. Can you even kill belial with these stats? You need like 20k+ dps, and an additional 200-300 allresist
Fuck I'm like 400k short for a shield I really want to buy, and no friends are online to borrow from.
I just find it weird only having one offensive skill, and all the rest defensive, but I guess if I'm tanking, I gotta do it. I just like having wave of light because of the high spirit use (for trans so I get a heal out of it).
I guess I'll drop wave of light, and bring on cyclone, and maybe drop earth ally and bring on blinding flash. Earth ally does not last long at all and doesn't seem worth the 30 spirit each time, considering I'm gonna be spamming conviction.
10k accounts stolen he says (just his company), live streaming right now
http://www.youtube.com/watch?v=8NUQTATy5dc&feature=g-all-lsb
UPDATE: The same link above works but the livestream at YouTube (yes you actually can livestream at YouTube) has ended and now it is a traditional YouTube recording of the live segment.
EDIT: To summarize this long thread, the gold farmer has been stealing email/password data from 3rd party fan sites/wikis/forum websites for years going back to WoW. They have a bot who tries those in Diablo 24 hours a day until a match is found and then of course they rob it. Out of millions of stolen account information from these 3rd party sites about 10,000 so far were matches for Diablo logins.
They also try the login info in paypal and when a match is found they buy several copies of the game for their bots/mules/gold selling accounts.
Actually, I was thinking 20% from Blur or Jungle Fortitude, not the Barb/Monk passive. Which I actually think is a global reduction. Some skills might be as well, otherwise it'd be pretty easy for a Barb to break this formula.
I'll double check when I get the chance.
Honestly you're not even close to ready for act 3 inferno. Can you even kill belial with these stats? You need like 20k+ dps, and an additional 200-300 allresist
Thanks. I threw some gems and items around and arrived at 11k dps but with a huge loss in life. I'm now down to 36k but it worked better than before. I guess I have to check for weapons and just upgrade the stuff I have to better items.
Yep, I soloed Belial, but I had more DPS then. This is full def gear.
If you're US, I got 150k I could give ya.
Thanks. I threw some gems and items around and arrived at 11k dps but with a huge loss in life. I'm now down to 36k but it worked better than before. I guess I have to check for weapons and just upgrade the stuff I have to better items.
Yep, I soloed Belial, but I had more DPS then. This is full def gear.
Honestly you're not even close to ready for act 3 inferno. Can you even kill belial with these stats? You need like 20k+ dps, and an additional 200-300 allresist
I'm selling mine because I kept the ones I didn't even need or plan to use in order to sell once the house came back up. I'm keeping all my perfect squares and above.
With his resistance levels, would an additional 200-300 resists even reduce damage by another 1 or 2%? Would an additional 1 or 2% damage reduction really make the difference?
Those are PLENTY of stats to kill belial. You don't need 1000 resist for act 2, I still don't have 1000 resist in act 3 (Yeah it's hard), yet I can literally just stand in Belial's attacks. Phase 1 is the hard part. He has no enrage, your dps doesn't matter. Barb dps can be incredibly low and still be fine since typically if you're geared enough you get much higher time on target than other classes.
You need way more life on hit, sadly. It's a really tough balance. I'm not there yet myself, the gear with all the stats you need is expensive as shit.
Oh okay, I read melee passive as in "the passive DR melee gets for being melee", not as "a passive skill you can use to reduce melee dmg". And in that case, yeah, I see how that makes sense to stack with string and a 4% melee reduction. Although not sure how the 5% elite reduction works with it. Would it stack because it applies to melee as well? or would it split because it's a different type of damage reduction and become it's own multiplier?
When your effective damage reduction is already like 90%, going to 92% is pretty huge
When your effective damage reduction is already like 90%, going to 92% is pretty huge
When your effective damage reduction is already like 90%, going to 92% is pretty huge
Lol, hackers are livestreaming now? This guy apparently stole 10k-20k accounts and explains how he did it. I got it from the forums:
I'd be willing to bet that this is how most accounts and passwords get compromised. This is the same way it worked back when WoW were being hacked at an insane pace.
With his resistance levels, would an additional 200-300 resists even reduce damage by another 1 or 2%? Would an additional 1 or 2% damage reduction really make the difference?
He's level 60 already...
wow.. get a life?I'm Kripp, the gaming and theorycrafting guru. I am playing Diablo 3 with team nolife all day every day.
I'd make the argument that more +STR and +Armor would be more beneficial. It's probably cheaper to gear that than getting even more Resists.