http://us.battle.net/d3/en/blog/6214196/Diablo_III_Hotfixes_-_June_-6_9_2012
They have turned off the co-op damage multiplier prior to patch 1.0.3, time to go play inferno online.
Great news!
http://us.battle.net/d3/en/blog/6214196/Diablo_III_Hotfixes_-_June_-6_9_2012
They have turned off the co-op damage multiplier prior to patch 1.0.3, time to go play inferno online.
Its actually kinda fun fun seeing the community fid the next "exploit", everyone flock to it, economy changes hinge on it, and then how fast blizzard implements the nerf. Repeat.
RIP gold find gear, why doesn't blizzard remove all chests and remove Tyrael from the game permanently he's pathetic now lol, 1.03 patch can't come here soon enough
RIP gold find gear, why doesn't blizzard remove all chests and remove Tyrael from the game permanently he's pathetic now lol, 1.03 patch can't come here soon enough
Yeah, this has to be the worst dev team I've ever seen lol. That and from all the nerfs so far it appears Blizzard are just a bunch of money-grubbing dicks. Sure, I understand removing actual exploits but nerfing stuff that people farm? Apparently even the chest in The Keep Depths level 1 has been nerfed as well, along with some (maybe all?) goblins. Gold drops from act 1 pots and act 4 vases have been nerfed too which I can understand I guess but it pretty much makes goldfind a worthless mod right now.
What I really liked about farming in Diablo II was the length of the runs, you could just teleport to Mephisto, kill him and be done in < 5 minutes. Sure it was a bit repetitive but because it was so fast it was actually fun to do. In Diablo III I'd rather not farm an entire act (what they want us to do after patch 1.0.3) only to end up with like 99% shitty loot. Give me back my short and efficient runs!
I guess but it pretty much makes goldfind a worthless mod right
now.
Yeah, this has to be the worst dev team I've ever seen lol. That and from all the nerfs so far it appears Blizzard are just a bunch of money-grubbing dicks. Sure, I understand removing actual exploits but nerfing stuff that people farm? Apparently even the chest in The Keep Depths level 1 has been nerfed as well, along with some (maybe all?) goblins. Gold drops from act 1 pots and act 4 vases have been nerfed too which I can understand I guess but it pretty much makes goldfind a worthless mod right now.
What I really liked about farming in Diablo II was the length of the runs, you could just teleport to Mephisto, kill him and be done in < 5 minutes. Sure it was a bit repetitive but because it was so fast it was actually fun to do. In Diablo III I'd rather not farm an entire act (what they want us to do after patch 1.0.3) only to end up with like 99% shitty loot. Give me back my short and efficient runs!
You know, in the 4 years since this game was announced I seem to recall the devs saying many a-time that they recognize the dangers of gold inflation, yet they designed and approved for release, a game that just showers you in gold like you're being peed on.
Do they even play their own game?
This, seeing how fast one could do MF runs was fun too . That or 8 person runs were fun too. Bit of socializing when one was waiting for the sorc/engima user to open the portal...
Huge GF + lots of mobs that are easy = money.
You should have farmed Act IV mini-bosses while they were still good, that's basically what they were.
Oh I have but just look at our current economy, everything's gone down the drain. What about new players who can't even do chest runs, farm goblins to get some easy loot for starting out? Goblins were awesome for that but now all these players are stuck in act 2 inferno waiting for patch 1.0.3 because they can't find any worthwhile loot in act 1, can't do goblins and they can't progress through act 2 without the gear that they could buy by doing those.
Yeah man, always optimizing was so much fun.
Yeah but it's kinda boring to just run big parts of an act over and over again.
Oh I have but just look at our current economy, everything's gone down the drain. What about new players who can't even do chest runs, farm goblins to get some easy loot for starting out? Goblins were awesome for that but now all these players are stuck in act 2 inferno waiting for patch 1.0.3 because they can't find any worthwhile loot in act 1, can't do goblins and they can't progress through act 2 without the gear that they could buy by doing those.
Yeah but it's kinda boring to just run big parts of an act over and over again.
Worst item in the game?
Worst item in the game?
I think socketed ring is worse.
Sooo any demon hunters in the house wanna tell me how good this is?
Seems pretty good that it got a discipline bonus as its random property, but it's hard to find another one on the ah like that and I don't have any idea how important discipline is to a demon hunter.
Increase discipline regeneration by 0?
In opposed to breaking vases...
Sooo any demon hunters in the house wanna tell me how good this is?
Seems pretty good that it got a discipline bonus as its random property, but it's hard to find another one on the ah like that and I don't have any idea how important discipline is to a demon hunter.
Hell Rakanoth kicking my Barbs ass right now. Trying out throwing axes right now, I've sunk this low...
Okay, that was a bath. Taking suggestions.
Almost a perfect roll. There do exist some DH using evasive fire out there. Maybe it'll worth more after the IAS nerf.
Fuck these sewers in Act 2. I'm starting my DH now.
I don't think I still have the enthusiasm to finish Inferno. Will probably make all class to lvl 60 and call it quits.
I'd give it a try post-1.03 when damage is smoothed out and drop rates increase.
Um yeah... that's the point of the game. Starting from scratch means starting from scratch... not get to LVL60 in an hour.Why did they nerf one of the last ways to level fast in the game. Jesus do they want everyone grind for 40 hours just to get to 60 on every character.
I was just about to say the same thing. People expecting Tyrael to do the work for them is just ridiculous. I know melee have it rough but exploiting your way to a decent farm is a ridiculous expectation from the game. Proper buffs on melee class should be expected, not retaining of exploits.LOL at people crying about exploits getting fixed. For goodness sakes, if you don't like the game then don't play it!
Damage was smoothed out in a hotfix on the 8th apparently.
I'd think they expect that from folk the first time around then to feed alts with the 60 character via drops/increased gold income/etc. No level requirement on gems makes a case for this too.Why did they nerf one of the last ways to level fast in the game. Jesus do they want everyone grind for 40 hours just to get to 60 on every character.
There's another one of these on the ah with +7 max discipline and bonus damage on spike trap, but the dex/vit rolls are much worse than mine. Looks like someone's bidding on it for 6mil, but yeah, might be worth more after the ias nerf so maybe I'll just hold onto mine for a bit.
Um yeah... that's the point of the game. Starting from scratch means starting from scratch... not get to LVL60 in an hour.
I was just about to say the same thing. People expecting Tyrael to do the work for them is just ridiculous. I know melee have it rough but exploiting your way to a decent farm is a ridiculous expectation from the game. Proper buffs on melee class should be expected, not retaining of exploits.
LOL at people crying about exploits getting fixed. For goodness sakes, if you don't like the game then don't play it!