BigBlackGamer
Member
What are you talking about? It's always been 10 seconds to respawn.
lol....you haven't played DH have you?
What are you talking about? It's always been 10 seconds to respawn.
Well the script clicks a random location within the boundaries you set to mimic randomness, of course the speed is still higher than a human could ever achieve. So its noticeable no matter what in that regard.
And I guess that Warden thing looks at external programs outside of D3 which is why I havent used it yet.
If I heard enough people say theyve used it for awhile and are fine I would be more inclined to use it.
Its stupid we cant make kits up and just load them up, give us one of those town portal, ressurection loading bars while switching if you want, but the clicking and clicking...its just annoying.
30 seconds to respawn needs to change. I don't care if they make mobs heal to full, as long as I don't have to sit there for half a minute every time I die.
(Yeah, I know, I could just die less.)
It gets longer every time you die. It's initially like 3 seconds, then it goes to 8, etc.
am I crazy or is it always the longest 2 minutes of all time. When you're playing the game normally time fucking flies, when you're waiting for something to cool down it's as if time has completely stopped.What bothers me is the 2 minute cooldowns on some skills. Just seems excessive.
am I crazy or is it always the longest 2 minutes of all time. When you're playing the game normally time fucking flies, when you're waiting for something to cool down it's as if time has completely stopped.
forrealzz, blizzard needs to step up their time distortion game.When preparation (45 sec cooldown, restores all discipline for a DH) is on cooldown, time doesn't move at all.
I use a script to swap gear. If they want to ban me for it, to Torchlight 2 I go.
But.. They already have your money o_o
I've already more than made up that cost selling gear and gold.
Also, 150 hours in, I have my monies worth.
Sites are still paying that much. Just saying. You should be able to get $5 a million with no problem right now, without the the 30%.
I should have sold my gold a week ago when it was still going for a decent rate. Now I'm just going to get whatever I can on the RMAH and call it good. At $6.50 per million, the game will have paid for itself (after the 30% fee).
Here's hoping that I can even get that much for it.
I'm sad that I was too lazy to even farm the Royal Crypts on my Wizard before the nerf ... I knew it was coming but I always figured "Eh I'll do it tomorrow."
Now it's too late
If NV carried over I'd get my 5 stacks in act 1 and then jump to act 3 to farm.
Act II Treasure Goblin at end of Ancient Path still works fine, FYI. I need to find an act 3 goblin near a waypoint as act 2 loot is rapidly losing all value on the AH
I can say with almost 100% confident that this goblin is definitely not the same as it was before. It still drops at least 1 rare with relatively high confidence if you have good MF, but it's nowhere like what it was the other day. When I did this a few days ago I could get about 15 yellows / hour on this guy. Now I'm lucky to get 7-8
Honestly it wasn't that good. Like 15k gold tops per run. With a wizard, disintegrate, and large pickup I could see it being slightly worth it for people starting out inferno, but I get way better stuff getting a 5 NV stack and sweeping through the swamp, cathedral, cemetery, fields.
With a monk it's shit because stuff like vortex dies off without attacking anything and monks don't regen spirit without hits. So you had to punch every pot manually.
Honestly it WAS that good. My DH farmed it for over 700k an hour. I completed runs in less than 30 seconds. Sad to see it nerfed but it had it coming.
ITT we find out who's running bots/scripts and who is actually playing.
For mojos you want to be as close to the max damage as possible. An average of 240 or higher is great. After that people want mana regen, crit chance, int.Petrie, you're a WD right? Is a mojo with 64-346 damage, indestructability (and no other stats) decent for a WD? Decent enough not to vendor anyway, lol.
There are some enemies in A3 that burst damage me for ~20k hp (after 10k armor 1k res 22% melee reduc). :lolHoly crap. I finally see that 'spikiness' that the devs were talking about.
ITT we find out who's running bots/scripts and who is actually playing.
No one on GAF is actually playing this game. I thought this was clear by now.
Oh yeah totally. Because it's so hard to manually run the crypts.
Not too happy that jars of ash got nerfed. I mean I understand why, but now my gameplay experience goes from farming two places to farming just the damp cellar. Can't get ten feet in Act II Inferno without getting slaughtered, can't afford better gear.
I'm a Wizard with 15218 DPS, 3474 armor, 400 resist all, 1.97 attack speed, 19.20% crit chance, and 622 life per hit. My Act I strategy to keep Prism Armor up (brings resists up to 584 and armor up to 5983) while Critical Mass (-1 sec cooldowns per crit) let me spam Frost Nova and Diamond Skin (Crystal Skin) for survival. My damage was from Spectral Blades and Star Pact Meteor (both crit a lot) and Venom Hydra. I facetanked Butcher easily enough. Any advice on getting through Act II? What resist should I target, what skills should I be using?
You didn't get enough, probablyJust got this
Sold it for 8mil instantly on official forum.
Thank you based co-op nerf.
You didn't get enough, probably
Man, Blizzard really doesn't think about what the nerfs they do. If you're going to nerf Tyrael's damage then at least nerf the amount of life vampiric elites can get from him when you're doing Act 3. It's so damn stupid.
Then of course there are all the stupid programming glitches/quirks that just fucking ruin my time when fighting elites.
I don't think Tyrael is worth recruiting any more. He's that bad...
He still joins you for Siegebreaker though so.
I don't think Tyrael is worth recruiting any more. He's that bad...
No one on GAF is actually playing this game. I thought this was clear by now.
He keeps elites from regenning to full though.
Turn on elective mode
assign your skills
turn off elective mode
there, now you can't drag your skills
Can someone tell me how ZK was nerfed?
I guess the checkpoint exploit is gone but does he give less exp after you beat him the first time now?
Can anyone let me join the Azmodan inferno checkpoint?
Farming hours on end for 700K/per is pointless when you can play the AH flipping game and make a lot more than that. I've made a paltry sum finding items in this game, and a ton of gold by finding undervalued items on the AH and reselling.
Bots are dangerous from an inflationary standpoint because they never fatigue or succumb to boredom.: set them on their task, hope your vidcard doesn't fry.
I'd appreciate that checkpoint as well, if anyone has it.
What are your tags?
Petrie, you're a WD right? Is a mojo with 64-346 damage, indestructability (and no other stats) decent for a WD? Decent enough not to vendor anyway, lol.
Farming hours on end for 700K/per is pointless when you can play the AH flipping game and make a lot more than that. I've made a paltry sum finding items in this game, and a ton of gold by finding undervalued items on the AH and reselling.
Bots are dangerous from an inflationary standpoint because they never fatigue or succumb to boredom.: set them on their task, hope your vidcard doesn't fry.
What are your tags?
They are holding back features for DLC.But isnt that intentional? They dont want people having multiple kits, they want you to buy the best gear that has ALL of it.