Couple of questions (Level 21 DH, complete Diablo noob)
-How does XP work in multiplayer? Do only people that hit a monster get XP, or does everyone get XP and maybe the player who did the finishing blow gets the full amount with everyone else getting a % of that, or?
-On your stats screen it says that your Damage/DPS stat includes crit %, so is the DPS just an average then? I was using a 2h bow (with something like 25 damage and +11 dex) with a quiver since as far as I can tell looking around online that seems to be the way to go? Anyway I just found the first 1h crossbow I've seen since the beginning of the game that looked like it was an upgrade (was something like 28 damage but no dex stat) and when I equipped it my overall damage/DPS stat went up by about 10, but in-game I'm having a hard time telling if it's actually an increase. I believe that 1h crossbows fire faster than 2h bows (I think?), so I understand that my overall DPS may be higher even if my per shot is weaker, but is that damage stat also factoring in an average of critical hits so there may be some fluctuation there if my crit% is low (which mine is)?
-On a related note, I feel like I'm playing DH wrong or something; trying to look online for help and I'm mostly finding Inferno run tips. Right now I'm still only on Normal in Act 2 and haven't died yet, bu I feel like maybe I'm making it harder on myself? Right now I'm using:
Entangling Shot with the first rune upgrade - I'm fine with the lower damage per shot because I like slowing down and hitting 4 enemies at a time, between that and my templar nothing usually gets near me. Online though I'm seeing people mostly recommending Hungering Arrow with Cinder at my level, but I feel like Elemental Arrow is already meeting that need for me. Also saw a few people talking about Bolos, but I don't care for those, and they seem promising damage/aoe wise but the time delay I imagine will probably fuck you hard on later difficulties.
Elemental Arrow - I just got this and switched to this because everyone says it's incredible; I should point out I'm not 24 yet so I don't have the lightning rune for it, but right now I'm not super impressed with the base level of it. Up until this I was using Rapid Fire with the slowdown rune, and I'm using the passive where I do an extra 15% to slowed enemies, and that seemed to be fine?
Caltrops with Torturous Ground rune - Basically either my oh shit fallback, or I'll drop it pre-emptively if it looks like enemies might get to me.
Companion with Spider rune - No reason not to just have him out at all times, right? Also I just unlocked the spider which if I'm reading the description right is the same as the raven but with slowdown properties so I switched to that.
Have two Passive abilities unlock, using the one where I do 15% more damage to slowed enemies, and the one where I do additional damage if no enemies are within a certain radius of me.
Outside of those at least at this point I'm really using much else. I'm not fully understanding the purpose of Smoke Screen; even post-patch people are saying it's key, but at least at my level I'm not getting it. On Inferno does the 1.5 seconds (with that rune) of not being visible to enemies make that much of a difference, and I'm just nowhere near that point? I also just unlocked Multishot, it seems alright but seeing people talk about it online I feel like I'm missing something with that one.
At this point should since I'm on normal and haven't even died yet should I really even be worrying about this stuff? Gear-wise I'm focusing primarily on dexerity.