To correct these issues, were looking to adjust the Blacksmith costs for training (gold and pages) and crafting from levels 1-59...
...yeah, that's maxed out already
To correct these issues, were looking to adjust the Blacksmith costs for training (gold and pages) and crafting from levels 1-59...
Were not particularly concerned with whether or not a boss is beatable, though it should feel epic and challenging to defeat it. Were more concerned with ensuring that acquiring 5 stacks of Nephalem Valor and taking on as many Champions and Rares as you can remains the most challenging and rewarding way to play.
Preach.I see you're not actually "into" Act II yet. 10k won't work, you will get hit, and this will be one shotted every time. Also you will constantly die because you are busy channeling a spell (like disintegrate) instead of kiting. Inferno is where you drop the disintegrates and archons and everything that seemed OP before because it sucks and will just get you killed now. You can't stand still to channel and champ mobs will eat your diamond skin and your 10k hp in a single gulp. Good luck putting together a new build.
Opened up Kripps stream and saw this:
"nolife Kripparrian -- Died to DC on HC. Fun leveling begins!"
Seriously?
Try minus.come: oh tinypic banned
I've been rocking 1H + shield since I found my first shield. It's how I always imagined playing my Barb. <3If only those crafting changes would come now. Ah well, at least I can save my money and materials until then.
http://eu.battle.net/d3/en/calculator/barbarian#WVRikP!bZV!acbabZ
This is the build I've been using for Hell, and Arcane-Enchanted mobs aside, it's been working out fantastically well. Solo'd Act 1 with no problems with it, and didn't have too much difficulty in Act 2. Just use the most powerful and slowest two hander you can find. And stack a lot of vitality.
I've been rocking 1H + shield since I found my first shield. It's how I always imagined playing my Barb. <3
So which spells should I use, because I'm still having trouble with elites even on Act 1. I've been running Vemon Hydra and Blizzard for Damage, but they both make me stop to cast. And most of the time, the elites will still catch up. Should I maybe use Frost Nova or Force wave or teleport to keep distance away?
This seems worth a bit
Fair enough, if I hit a brick wall I'll give it a try. Really don't want to abandon my shield though.That's what I was doing for the longest time too (and my setup DOES work with a one-hander and a shield) but then I switched over and it was like night and day. Hell is a breeze, I can kill treasure goblins, most packs die quickly, and I have insane health regen. Only Arcane-Enchanted packs really give me any trouble, and only because the beams are so difficult to move out of.
I'm a wiz so the dex isn't helping and the one i'm wearing is pretty good tooHoly crap.
Also what in hell are you wearing now that it would drop your life and damage so much?
Holy crap.
Also what in hell are you wearing now that it would drop your life and damage so much?
Legendary buff is not retroactive?
:||||
This seems worth a bit
Yes, dropped in inferno act 3is this thing yours
This seems worth a bit
No Anyone?lol got a video of it?
Go read new bliz post. Legendary items don't equate to betterThat thing should be legendary. Holy crap
Any1?
Go read new bliz post. Legendary items don't equate to better
Yes, dropped in inferno act 3
I was thinking more like 20M, maybe 30I can give you 25k gold for it. You in?
I disagree, there is barely anything comparable at least on EU AH. You are probably undervaluing crit hit dmg for DHs.If that ammy had life on hit instead of on kill it would've been worth 20m+ no problem. As it is not it's probably good at around 5m+, probably slightly under 10m.
Blizzard said:We've also seen some people saying our intention with Inferno is just one-shot you to make it difficult. While damage is a bit spikier than we'd like, we're actually seeing a pretty significant number of people attempting Inferno without sufficient gear. There's a good chance that returning to the previous Act to farm upgrades will do the most to help you survive.
I was thinking more like 20M, maybe 30
I disagree, there is barely anything comparable at least on EU AH. You are probably undervaluing crit hit dmg for DHs.
No Anyone?
Probably a bit high, but there is no better one for 8M, at least on EU. Tenacious medal isn't better, though if that doesn't sell, 20M is probably too high. The crit dmg boost is probably better than, say, +17% IAS for DHS. 10-20M isn't a lot of money for people who have been farming act 3-4 for a while or just gaming AH (that is more a NA AH thing, however).Good luck with that.
There's an even better one on AH for 8 mil.
You must be high if you think anyone will pay 20-30.
Being sold on (NA) chat, I have no words...
http://i.imgur.com/J9KYf.jpg[IMG][/QUOTE]
No way is that real.
A lot of good changes addressed in these future patches. I hope they come to fruition soon.I don't think this has been posted yet:
http://us.battle.net/d3/en/blog/6018173/Game_Design_Update-5_28_2012#blog
I can't wait for the pvp patch, I want good unique items.
So one or two Blues said the D3 beta was up to the Skeleton King because there was a 'major plot point' just after we kill SK.
Well, now we now what the spoiler was.
Anyway.
I think the full game should have been beta tested. Especially Inferno, end-game class builds, full leveling of the jeweler and blacksmith, and the Auction House. No way these features could be tested fully without full access - which was denied to keep under wraps a mediocre-to-poor story, script and dialogue.
What happened Blizzard? Did you really think that your internal testers could test the whole game? Really?
What I want to know is: if Blizzard's philosophy is 'gameplay first', why was the full beta testing of gameplay sacrificed for a poor story?
No way is that real.