I guess It's just weird/unexpected because of my experience in WoW dual wielding and never playing Diablo or games that don't really have specs.
1398 damage/8230 health vs 1421 damage/7299 health/12% block/+10% damage reduction from armor in act 2 nightmare?
As far as Monk goes right now, it looks at Inferno and just:
what are some good barbarian builds? i play with the same skill since level 20 or so. 50 now.
i have
ground stomp
revenge
ignore pain
wrath of the berserker
cleave
seismic slam
passive:
nerves of steel
relentless
tough as nails.
The OT subtitle seriously needs to be "Put a fucking authenticator on your account".Just got my account hacked.....
Definately this game wasn't designed around the 5% of the player base that is already on inferno within a week anyway.
The OT subtitle seriously needs to be "Put a fucking authenticator on your account".
The problem is that the AH is only viable for endgame gear, so everyone else will just farm cash until they can twink through Inferno.
I don't think there's been 1 untwinked solo monk to complete it, yet.
Lyphen said:The OT subtitle seriously needs to be "Put a fucking authenticator on your account".
I don't get how AH is only viable for endgame gear?
Do you mean that lowbie gear can't be found? Or that farming for gear is too hard (for melee)?
Not really, people find so much stuff not for their own class anyway.
What on earth is Blizzard doing with the commodities auction?
That initial sale isn't the problem though, it is more the perpetuity of these items in terms of their presence on the AH. Once the item has been used it goes back on the AH - ad infinitum - thus the cycle is never ending and the pool of items ever increasing.
It seems like nothing you need drops in the Act you are in. I have been cleaving through Act 1 and most of Act 2 inferno hoping to identify a yellow here or there that is not some level 57 stuff or something, but it very rarely happens. All of the level 60 items I get are clearly clearly cleaaaaarly set to a different tier. I get these 300 dps 2h crossbows and stuff. Its ridiculous. Then I use the 'trick' to go an farm the elites in Act 4 Inferno and see the 900 dps crossbows similar to my own. My only choice then is to sell it, take the money and then buy the gear I need for Act 2. It feels wrong.
I suspect that what broke the AH before was the shear load of stuff on it and Blizzard probably felt pulling down all the commodities would fix the problem which it seems to have done. They will probably put them back up when they get new AH servers in place.
So how are people getting enough money to buy the gear they need for inferno? I feel like I hit a brick wall with my Monk. I have enough gold to buy one thing that would be inferno worthy and that's it. Are you guys just stacking +Gold gear and farming some great spot? Or did you gather the gold using all the old builds that got nerfed?
I agree with OT subtitle needing a change to cover the importance of an authenticator and turning on elective mode.
Brain storm one up GAF!
My biggest issue with Inferno ATM to be honest is that it feels like the gear tier drops are improperly dispersed. Im in Act 2 Inferno, but the gear that should probably be dropping in this Act, so that I could farm it for weeks in order to finally killdoesnt actually drop here in this Act......Belial
Act 1 Torture Tools bless me with another orange/green item!
.
Interesting. But then the quesiton is, where does the stuff on the AH come from in the first place? I mean someone had to reach without the AH anyway, right?
So there must be ways to advance without getting those drops in the first place. Or just be patient/lucky, which is inherent in the genre.
Of Elective Mode and Authenticators?!
More of a game design issue, it seems. Normal/Nightmare/Hell face the same thing where level drops are outpaced by character progression itself. Granted, Normal and Nightmare it doesn't really matter too much but still.
The fact you can get non-60 equipment in Inferno is a little disheartening :x Sure, Act 1 maybe but ... later acts? :/
I understand wanting to give us loot from more places than boss runs. I love the idea of Champion and Elite mobs being harder than some bosses and dropping gear equal to the challenge, and massive chests filled to brim with hot lootz, but weapon racks and crates? That just seems weird.
I guess the new way to play is to check everything no matter how minuscule.
I don't understand the OT3 subtitle...
Yeah I don't really get this either, there should be some mechanism to take out items from this cycle. But now the whole economy will devaluate over time, much faster then otherwise.
But maybe this is intentional because the gold amount owned by players will always keep increasing too, so there will be inflation in item prices as well.
Yeah. After reading this thread about people finding legendaries in barrels, I simply can't leave a room without smashing them.
Yeah I don't really get this either, there should be some mechanism to take out items from this cycle. But now the whole economy will devaluate over time, much faster then otherwise.
But maybe this is intentional because the gold amount owned by players will always keep increasing too, so there will be inflation in item prices as well.
Yeah I don't really get this either, there should be some mechanism to take out items from this cycle. But now the whole economy will devaluate over time, much faster then otherwise.
But maybe this is intentional because the gold amount owned by players will always keep increasing too, so there will be inflation in item prices as well.
The OT subtitle seriously needs to be "Put a fucking authenticator on your account".
I don't understand the OT3 subtitle...
Level 58, just got my first Legendary item:
It looks a bit shit, but what say you GAF - how much should I sell it for?
On launch day, I sold my first legendary I found for 8k.Seems like most of the legendary items go for a minimum of like 200k even if they are crap.
I think it has to do with blue drops being pointless vendor trash on higher difficulties.
Not at all. The best thing to do is simply search for the specific legendary and compare stats.Seems like most of the legendary items go for a minimum of like 200k even if they are crap.
Yeah. After reading this thread about people finding legendaries in barrels, I simply can't leave a room without smashing them.
The problem is this creates a barrier of entry for later players who come to the game. It's better to just find a way to remove items completely now instead. I still think (Account) Bind on Equip is probably the best route. Drastically reduces the amount of equipment in the game and lets you still find ways to reuse some.
That or some super huge awesome incentive to Crafting with those items.
Money leaves the game due to the auction fee of 15%.
Suppose you have 5 million players making X amount of gold an hour. Then the money added to the economy each our equals 5 million times X.
So to prevent hyperinflation, you'd need that same amount of money being taken out of the game because of the auction house fee each hour.
Of course this ignores lots of things. Players becoming inactive and removing their stash and money from the game, players hoarding lots of gold--making it inactive in the economy, etc.
Yeah maybe. It's so hard to look into the future. Will prices rocket due to inflation? Will they plummet due to supply? Will people stop selling stuff when it stops selling thus leading to inflation again?
The AH is a beast of its own and I really want to see where it goes.
It seems like nothing you need drops in the Act you are in. I have been cleaving through Act 1 and most of Act 2 inferno hoping to identify a yellow here or there that is not some level 57 stuff or something, but it very rarely happens. All of the level 60 items I get are clearly clearly cleaaaaarly set to a different tier. I get these 300 dps 2h crossbows and stuff. Its ridiculous. Then I use the 'trick' to go an farm the elites in Act 4 Inferno and see the 900 dps crossbows similar to my own. My only choice then is to sell it, take the money and then buy the gear I need for Act 2. It feels wrong.
wow... never read so much blaming the victim... Sure we can take the extra step, but how about blaming the folks involved instead of the nastiness of some of the responses to those who have been hacked.
something wrong with this world when it's convenient and easy to blame the victims.
Act 2 monsters are regarded as higher level, around 70, so our resists are effectively lowered against them.
RMAH will fuck everything up.
Yeah, I cant understand why. Can you even START inferno before level 60? Why are they dropping non max level items. It just seems badly designed.
wow... never read so much blaming the victim... Sure we can take the extra step, but how about blaming the folks involved instead of the nastiness of some of the responses to those who have been hacked.
something wrong with this world when it's convenient and easy to blame the victims.