Is this ammy worth anything?
+90 str
+91 vit
+33 all resist
+26 %MF
Melee attacker takes 228 dmg.
There's certainly a Barbarian who wants that. I don't really know the value of MF stuff however.
Is this ammy worth anything?
+90 str
+91 vit
+33 all resist
+26 %MF
Melee attacker takes 228 dmg.
What's the deal here? Damage for a source seems low. Is it the crit chance? Do wizards stack crit chance now?
Very aware that it's far from being top of the line, but not everything that's not top of the line is vendor trash.
Was in Act III NM HC with a friend. One of the flying mobs was invisible (yes it had landed), not targetable and damaged us periodically. It would only become visible when shooting a fireball (but completely invulnerable and essentially teleporting). I used DH traps but they would not be triggered by the mob nor would a Sentry or Bat companion target the mob. We were forced to leave because it followed us through the entire Act. The idea that I could lose my character to something like this is extremely frustrating (but oh, how I love HC).
Whelp, there's no turning back. Just gave all my monk gear to a monk friend and dh gear to a dh friend.
Well, actually, they said they'd probably be rich and pimp me out down the road if they are still playing, but, hey, at least I don't have to spend the next few months being a chump?
Gonna doubt they'll be rich in the future, but good on you!
Well then, I will buy one of those sources. Stats on them? Any with a socket?
From now on, all of you are cursed with reading [Thick Zischagge] as [Thick Discharge]. You're welcome
Dat act 3 inferno drop.
Price check?
I was so excited to find a legendary quiver.
After identifying..
/Flips table.
Hmm isn't it actually quite good ?
Dex and VIT + 19% IAS in post IAS nerf world + dmg from entangling shot which some people use
If i were using that passive which gives +1 discipline for crits I'd consider it.
I know the feeling, I spent 2 hours and about 120k in repairs trying to kill the new Belial in inferno. I could get him to about 20 percent before the enrage timer went off. Enrage timers in Diablo is a dumb move, even so they should have made it something more reasonable. 4 minutes makes much more sense and it still provides a decent gear check. In the end, I paid a guy 200k to come in and help me kill him. It was a barb decked out and he said he had around 68k dps unbuffed. We killed him in less than 90 seconds on phase 3. Im doing fine in Act3, so the 3 minute timer was definitely too harsh.Man the more I talk with this girl the more I feel like quitting, she just sounds so depressed talking about this game
She said that the game is centered too much around the AH that any other way of playing is just inadequate. Forgot about playing this game with skills because the hitboxes are fucked up and the enrage timers on bosses is just unfair.
She also says that this game puts too much emphasis on gear, and she hates that people with money can just buy the best gear and waltz through Inferno while we have to farm for measly upgrades, the game made her feel like trash. And having a dry spell really made farming hopeless for her. God reading these texts made me fell pretty bad for her, I didn't knew she was having such a bad time with the game :/
The Belial fight seal the deal for her because she knows she can beat him but the game won't let her because she can't beat him in 3 minutes. She just couldn't take any more of the game's BS and she refuses to buy from the AH because she says it will be an empty victory for her..
It's too bad it turned out like this, she really liked the game at first but now she outright hates it now. And I had a lot of fun playing with her too. It's a shame she's not gonna come back for PvP
I need more people to play with. Everyone I know is quitting
Whats the verdict on this sword? Slap an amethyst in it and put in on rmah for how much?
That is a nice knife, but 5 million maybe a tad high. For a bears build it is missing life after kill, crit and maybe improved attack speed. For splinters, the damage is a tad low and no crit and loh hurts some. The int/vit is very high, so some may jump on it anyways. Im not sure if it because WD are so rare or people dont have much experience with them, but people seem to price ceremonial knives on stats that are important to wizards and not wd.
So has anyone figured out the math for things like attack speed versus crit chance versus crit damage and all that kind of stuff? It becomes really annoying having to figure out what rings I want to buy for my Monk. I did figure out IAS is better than crit chance by quite a bit. Are there any spreadsheets floating around for this sort of thing yet?
Checked stuff now. $250 easy. Less (but no less than $200) if you want it to move fast.
Worth at least 15-20 million on GAH (what your bid should start at.)
My evaluations were based primarily off putting a LOH gem in it, but it should hold the values I mentioned either way because of the socket.
US or Euro? You have me on steam. Hit me up.
Even post nerf, attack speed is still the king for me because it affects the gameplay so much. For kiting builds it's a must.
join the bandwagon,
Price check?
I really miss attacking >2 per second, the game felt so much smoother.
There's certainly a Barbarian who wants that. I don't really know the value of MF stuff however.
Hmm, actually got a couple of okay rings/amulets on my Act 1 run, go the two below (first one looks like maybe 1-2 mil?) and a ton of other middling stuff that I can probably actually clear a few hundred on each. Not too bad actually.
Well why didn't someone say this instead of trying to give me shit. I only got 500K. I had no idea how to price it
Hey guys, I'm wondering which amulet is better for my DH..
I always get excited when I see a ring or amulet drop, but post patch I haven't gotten one above ilvl 57.
Belial is fine. It is basically a check to see how much dps you can apply while under pressure to avoid (or absorb) stuff. Even a toon with low dps can do it...they just need to be continually dps'ing and not just trying to run away and survive.I know the feeling, I spent 2 hours and about 120k in repairs trying to kill the new Belial in inferno. I could get him to about 20 percent before the enrage timer went off. Enrage timers in Diablo is a dumb move, even so they should have made it something more reasonable. 4 minutes makes much more sense and it still provides a decent gear check. In the end, I paid a guy 200k to come in and help me kill him. It was a barb decked out and he said he had around 68k dps unbuffed. We killed him in less than 90 seconds on phase 3. Im doing fine in Act3, so the 3 minute timer was definitely too harsh.
Now if Blizzard would just fix Witch Doctors zombie bears, and make some minor tweaks to the class I would be happy. It is an absolute joke for a company that prides itself on polish to have completely broken pathing on a major witch doctor spell. Bears dont work on stairs, get caught on grates or any change in height, no matter if it is one inch, they get stuck, and sometimes they just stop at your back for no reason at all. They were bad before, but if you moved, normally they would work. Now they are just plain broken with no fix in sight. Supposedly the fix is in 1.03a, but no word when that will release. Witch Doctors have a lot of potential, but the class feels like they went one direction and then decided to nerf all the skills without buffing or fixing the broken skills. Sorry to rant, but if you want to feel weak and underpowered play a WD.