A friend of mine just noticed this ... how was I able to craft those gloves with a 4 properties recipe ?
A friend of mine just noticed this ... how was I able to craft those gloves with a 4 properties recipe ?
I have no plans to sell all of my gear. For one, it's not worth anything, lol. And two, I still want to be able to come back periodically and play now and then. So I'm keeping my level 60 wizard geared as best as I can. Even though I've decided to stop playing inferno for now. Stuck at the beginning of Act II Inferno, and the game just isn't fun for me to progress anymore.
In order to get better gear to progress, I will need to farm Act I Inferno for it, or buy it off the AH. My problem is that I'm not getting drops that I can use from Inferno. Hell, I'm not even getting drops that I can auction off for any decent amount of gold. And I can't buy better gear off the AH because it simply costs too much gold to do so. I've tried farming for gold, but I die so often (due to my crappy gear) that my repair costs are preventing me from making any progress. Sure, I probably could slog it out and SLOWLY grind my gold up to buy a new piece of gear every few weeks from the AH, one piece at a time, but realistically I have better things to do with my time and I'm finding it more frustrating that fun at this point. I'd rather play some Minecraft or Starcraft or Warlock or Skyrim or any other number of games that I would find more fun.
And I find that seriously strange, because this wasn't the case AT ALL with Diablo II.
I played that game for YEARS, hell for over a decade, and it always felt fun and worth it. I always felt like I had the chance to actually make some headway in Diablo II. Criminey, Diablo II is still fun and a joy to play. With Diablo III, I just feel like I'm at a wall and being cockblocked in a not so fun way anymore at "endgame".
And I'm not entirely sure what the difference is, but it's definitely not the same feeling.
Either the loot curve is skewed in the wrong direction, or gold is just too hard to accumulate. Maybe it's the fact that most elite packs are so incredibly impossible while I'm melting through normal trash like a hot knife thru butter.
I miss re-rolling grand charms from Nightmare Act II in my hunt for more +skill charms. I miss re-rolling trash rings and ammys (for free) as a fun way to loot gamble. I miss running lower level bosses but still having the chance to find loot that I could actually use to improve my character. I miss hunting for runes to make my own gear, gear that I could actually use and not just vendor right away. I miss joining multiplayer games and being excited at the prospect of MORE loot, MORE gold, MORE monsters to slaughter. Mulitplayer just felt like more fun in Diablo II. It almost feels like a handicap in Diablo III. And for an online only game, that fact seems strangely inappropriate...
For now, I'm done with Inferno. My playtime with Diablo III will now be in getting one of every class up to 60, just to see how they all play there. Not in any rush though, because the lure of Inferno just isn't a good one for me. So I'm far from done with the game. But once I have five 60's, well unless things change I'll be done with the game then.
For a week or two now though I'm going back to other games. Maybe I'll start a new Skellimancer in Diablo II....
Some bug on the AH again, it leads to the current bid going to 0 and prevents anyone from bidding on the item.
so i am up to 700 res and 25k hp. Have some Auctions running that should bump that to almost 800res and 30k hp. Need a new 1000+ over my 880 one to get my dps back up to where i was. ACTII is going down tomorrow.
Fun fact: The game doesn't add the time in the menus, on the AH or when the game is paused to your class /played statistics.
So how long have you been playing, GAF?
I'm at 263 hours.
I think the split mods (i.e. str+vit) can roll different numbers
I believe they're all +X-Y STR, +X-Y VIT rather than +X-Y STR/VIT. The same for the +All Attribute one.
I'm confused by what you just said.
I'll try my best to sum this up in one sentence: If you get a dual attribute affix, both stats values get rolled separately. ;plol, sorry. The +STR, +VIT Affix is two rolls, one for the +STR and one for the +VIT instead of rolling once to see what the value will be for both the attributes. It's still just the one affix, however. The same applies to +INT, +VIT or +DEX, +VIT or +STR, +DEX, and so-on all the way up to the +STR, +DEX, +INT, +VIT affix. Each value is rolled separately but they're all still one affix.
Basically, all of these are one affix:
+STR
+DEX
+INT
+VIT
+STR, +DEX
+STR, +INT
+STR, +VIT
+DEX, +INT
+DEX, +VIT
+INT, +VIT
+STR, +DEX, +INT, +VIT
And the value of each +Attribute on them is a separate roll.
I'll try my best to sum this up in one sentence: If you get a dual attribute affix, both stats values get rolled separately. ;p
bought a 900+ dps bow with 9% atk speed and socket for crit dmg for 20k buy out.
is it really worth that much??
Anyone care to give me a ballpark on these?
2-3 milions if it were xbow
bow should be 1 milion at least
Not sure, gloves are difficult. Lack of Vitality hurts them.
It's a pain in the ass to find gloves on the AH due to the 3 filter limit.
There is a very similar pair on the AH sitting at 6.5mil buyout 6mil s/b with 54min left no bids so I don't think that will sell.
There is also very similar pair just listed 3 hours ago for 3.5mil buyout, 1 mil s/b. Don't know how that will go.
I imagine it will be worth at least 1mil to a light resist monk stacking crit, if they can find it.
Anyone care to give me a ballpark on these?
Haven't logged in to Diablo in a few days.
Why does it feel like there is nothing to do in the gameeeeee! Why have you failed me Blizzard!
It's not fun enough to just grind items off mobs .... I don't know why I enjoyed it in D2 ... and hate it here, but that seems to be the case.
Haven't logged in to Diablo in a few days.
Why does it feel like there is nothing to do in the gameeeeee! Why have you failed me Blizzard!
It's not fun enough to just grind items off mobs .... I don't know why I enjoyed it in D2 ... and hate it here, but that seems to be the case.
AH makes the game feel less mysterious and adventurish, is my guess. Also the post act1 locales aren't as varied nor interesting to look at. Archives of ZK being an exception.
I put up a 58 resist chest with 70 str, 100 vita and 2 sockets with vit gems in it for 500k without really thinking and it went off like so fast -_-
The fact that every dungeon is made of like 4 tiles doesn't really help either. I can basically run from the entrance to the exit without making a wrong turn 90% of the time. Gets old really fast
Haven't logged in to Diablo in a few days.
Why does it feel like there is nothing to do in the gameeeeee! Why have you failed me Blizzard!
It's not fun enough to just grind items off mobs .... I don't know why I enjoyed it in D2 ... and hate it here, but that seems to be the case.
AH makes the game feel less mysterious and adventurish, is my guess. Also the post act1 locales aren't as varied nor interesting to look at. Archives of ZK being an exception.
Act 1 is the most polished and varied act. Act 2 I somewhat enjoy the oasis, and the archives are pretty great. Act 3 is pretty boring honestly, and Act 4 is too short, with so little randomization to be truly enjoyable.
A crit chance or AP on crit gem oh wait@Wizard GAF: What gem would you add to this helm to make the thing sell? It's been languishing on the RMAH. If I add a 15% life gem, that's 21% life PLUS the vita, plus the Int. For some reason I still don't think it would sell
I played an MMO in 1996 with more original and varied dungeons.
Is this combo way superior to what I currently have?
what I have
I am a Monk stacking arcane, will it be worthy to swap mine for those?
what would I be losing and gaining?
A crit chance or AP on crit gem oh wait
So, how do all you DHs do it? I've finally got mine to Act 2 inferno, but it's been a kind of rough ride. Now it's getting even rougher. I realized this with my Monk, but it's even more apparent on my DH. It seems like 80% of elites now have reflect damage, and a very large portion have mortar. Reflect damage in and of itself is annoying, mostly because I have to switch from my awesome bow to a little bit less awesome one with 800 life on hit. But I feel like even 800 life on hit isn't quite enough, which is crazy to me. My health still takes a hit even with that.
But, I can deal with reflect damage in and of itself. Mortar, however, I just don't get. Do you guys just die all the time on that too? The range on that stuff is absolutely insane, and it seems l like even though they supposedly fixed the inward range I'd still have to be right up on the mob in order to be "safe" from the mortars. How do you guys dodge those things from long range? The range is so long that I don't even see the stuff coming. In a lot of places and angles there's literally no warning. I'll try and stutter step, shoot and run shoot and run, but bam out of nowhere mortars hit.
Disagree with your comment about locales. I think Act 3 looks absolutely awesome. Siege of Bastion's Keep is the greatest looking area in the game honestly.AH makes the game feel less mysterious and adventurish, is my guess. Also the post act1 locales aren't as varied nor interesting to look at. Archives of ZK being an exception.
It's not worthless, but no one is going to pay real money for it hurrDon't remind me that itemization is so broken that your item either rolls a popular affix or it's worthless.
Smokescreen makes you immune to reflect damage, and caltrops will keep mortar enemies out of your range (unless they are also fast affix).
It's not worthless, but no one is going to pay real money for it hurr