Incidentally, I haven't been playing my WD in forever.The sad part is you can probably file all that stuff under "things that will never get fixed"
Incidentally, I haven't been playing my WD in forever.The sad part is you can probably file all that stuff under "things that will never get fixed"
pm swiftlame#1342 for random free gloves (NA server) ive got like 20
What do you want for that?!?
If only it had +mana or +mana regen
The sad part is you can probably file all that stuff under "things that will never get fixed"
Hey GAF, I'm pretty clueless on pricing for mojos. What can I get for this?
I think they'll probably get a decent boost coming out of 1.04. They were already the least played class before the IAS nerf. They don't even need much buffing, they just need some things that don't work properly fixed. Fix the various skills not working properly with procs/damage buffs and make it so pet durability factors in your int, vit, and resists instead of seemingly just your resists at this point.
good luck trynna selling it with that rediculous price. asshole
Pm it to me please!I know it's not Diablo 3 related, but I preordered Torchlight 2 and have a free cody for Torchlight 1 to give, anyone want?
I've never sold an unID item but if I did I wouldn't stick around to see them ID it for this reason alone :lol
It doesn't have crit or mana regen, so it seems worthless but maybe NA AH still has clueless buyers
What I do is, I whisper the seller afterwards and show them the best item I can find on the AH.
No I don't.
Hit the act 3 wall. Shit just got real.
Looks like a really good way to lose an AH slot for 36 hours!
Now I want to go buy some unIDs just to do this to people :lol
Heh, not like I really have anything better to sell anyway considering that was the best item I found throughout the entire day yesterday. I have terrible luck. I don't even know why I'm still playing this damn game.
Start at Quest 8, Realm of Shadow. Clear the Oasis, including any dungeons or caves, then Road to Alcarnus, the area before Maghda (optionally include the Canyon and Mines, the areas are all fairly small), then go to the archives, clear all sections of it and finish with Zulle. If you can do Belial quickly, finish with him instead. There's a guaranteed elite right before him, anyway, so you might want to go there regardless.Anyone got a good Act 2 Elite hunt run? I am thinking Start of Act 2 use some way points to clear areas in Act 2 and then go all the way ZK.
Would these be worth throwing some kind of gem into and put up one the GAH?
No. You'd need like 200/200 gemmed to be even attractive. You're pretty much competing with high rolled blues with those pants. Doubt they would sell for anything meaningful.
I don't get how you guys are selling stuff so easily in AH, I have a bunch of items up right now for way cheaper than usual with decent stats with almost everything having All Resist on Armor and minimum 600 dps 1H weapons and minimum 700 dps 2H for less than 50,000g each.
Anyone got a good Act 2 Elite hunt run? I am thinking Start of Act 2 use some way points to clear areas in Act 2 and then go all the way ZK.
I don't get how you guys are selling stuff so easily in AH, I have a bunch of items up right now for way cheaper than usual with decent stats with almost everything having All Resist on Armor and minimum 600 dps 1H weapons and minimum 700 dps 2H for less than 50,000g (in most cases) each.
Thanks this is exactly what I needed.Start at Soulstone Chamber quest.
1) Sewers (small area) 1-2 champ close to WP
2) Black Canyon Mines -
2a)Check SW corner for cellar. Go into cellar and if there is no barricade kill the purple and go into cave. Resplendent and 1-3 champ inside
2b) BCM area should have 1-2 champs
3) Road to Alcarnus - Check perimeter for goblin. If no goblin head towards Magdha lair. Only check the first area (not past the second barricade) There is never champ there. Should be 1-2 champs
4) Path to Oasis
4a) From WP head down sewers. Small area with 1-3 champs
4b) Back to WP go check rainbow merchant spots. Then head NW and check for dungeons. NOTE: only do this area if you can skip past trash mobs. The dungeons are good and champs are easy but it's slow going if you have to stop to clear every white. (Doubl elever dungeon, Tomb of Khan Dakab, has a resplendent that will drop 2-3 rares so always do that one
5) Ancient Path - Check for goblin on switchbacks then head north to Desolate sands
6) There are 2-3 dungeons here. Again, I'd only do this if you can get past trash mobs easily get past trahs mobs.
6a) Save Vault of the Assassin for last. After you clear the other dungeons hit up VotA and get the checkpoint at the entrance. Clear the area (4-6 stacks). When you're done leave the game, reload, and clear VotA again then go back to 1
The second time clear up to 6a then do ZK and start the cycle again. The second run I'd avoid doing Desolate sands altogether but you can do it if you want both times.
Start at Soulstone Chamber quest.
1) Sewers (small area) 1-2 champ close to WP
2) Black Canyon Mines -
2a)Check SW corner for cellar. Go into cellar and if there is no barricade kill the purple and go into cave. Resplendent and 1-3 champ inside
2b) BCM area should have 1-2 champs
3) Road to Alcarnus - Check perimeter for goblin. If no goblin head towards Magdha lair. Only check the first area (not past the second barricade) There is never champ there. Should be 1-2 champs
4) Path to Oasis
4a) From WP head down sewers. Small area with 1-3 champs
4b) Back to WP go check rainbow merchant spots. Then head NW and check for dungeons. NOTE: only do this area if you can skip past trash mobs. The dungeons are good and champs are easy but it's slow going if you have to stop to clear every white. (Doubl elever dungeon, Tomb of Khan Dakab, has a resplendent that will drop 2-3 rares so always do that one
5) Ancient Path - Check for goblin on switchbacks then head north to Desolate sands
6) There are 2-3 dungeons here. Again, I'd only do this if you can get past trash mobs easily get past trahs mobs.
6a) Save Vault of the Assassin for last. After you clear the other dungeons hit up VotA and get the checkpoint at the entrance. Clear the area (4-6 stacks). When you're done leave the game, reload, and clear VotA again then go back to 1
The second time clear up to 6a then do ZK and start the cycle again. The second run I'd avoid doing Desolate sands altogether but you can do it if you want both times. On the second run you can finish with Magdha too. I skip it with my Monk because my dps is too low and it takes too long (3 bomb phases bleh) but I do it on my barb.
Not true, you just have to know where the elites are.Act 2 isn't that great for easy farming, I find. Everything's much more spread out than in Act 1.
No one bothers spending money on low damage weapons since they are pretty useless
gaf please help with stats... I keep dyeing on inferno act 2
Armor needs to be minimum 7k and all resists need to be minimum 300. Stack Vit to increase your EHP after getting the armor needed.gaf please help with stats... I keep dyeing on inferno act 2
I don't get how you guys are selling stuff so easily in AH, I have a bunch of items up right now for way cheaper than usual with decent stats with almost everything having All Resist on Armor and minimum 600 dps 1H weapons and minimum 700 dps 2H for less than 50,000g (in most cases) each.
good luck trynna selling it with that rediculous price. asshole
Not true, you just have to know where the elites are.
Here is what I do:
1. Select last quest in act2. The two extra NPCs provide a bit of DPS/distraction for you, at least in the overland areas.
2. (Optional) If you like fighting in tight areas there are 1-2 elites in sewers and sewers is tiny for a dungeon map.
3. Black Canyon Mines. 2-3 elites in this area with 2 typically just a screen away from the waypoint.
4. Road to Alcarnus. 1-2 elites across the bridge in town.
5. (Optional) Khasim Outpost. Is often one elite just south of the waypoint. There is also a random dungeon just to the south now and then which will have elites and an rchest.
6. Desolate Sands. From here you need to find Vault of the Assassin, which has more elites in it than any other dungeon in the game as far as I can tell.
The trick with this run is if you exit the game after clearing Vault of the Assassin on your next game you'll start in it, meaning you don't have to find it, saving a lot of time/headaches. What I do is start another game then TP to town, then just use the waypoints for 1-5, then use my TP from town back to VoA to finish up.
This is 15-20 elite packs in ~30 minutes, I'd estimate. Time will depend on how good you are at killing Act II elites.
I don't know if I'm doing something wrong here, but Leah and Adria aren't following me if I venture off the set path.
indeed. It works both ways too, look at the amulet I just posted, vendor price is 945. LOLZZ I can sell that shit for an obscene amount.Yeah vendor prices don't mean shit. I got a Mojo that according to the Vendor is worth 2000 G. Except that if I put it on the AH for even at that price it wouldn't even sell for 2000 much less 2x, 5x or 10x of vendor price.
Sorry Brah..just netted 1.7 million. I got the 2 million.
Sorry Brah..just netted 1.7 million. I got the 2 million.
Hm, guess I haven't been doing it long enough. It's been a while since I've run through the entire Act, too...Not true, you just have to know where the elites are.