This would actually be an upgrade for me.5 minutes into my first run in a week....
Of course
This would actually be an upgrade for me.5 minutes into my first run in a week....
Of course
Anyway, is a shield a must? I don't feel like I'm doing enough damage, OR have enough armor. My DPS is between 4000-4500.
Peaks, as in elites with stupid affix combinations?I'm fine with there being a wall to overcome, my issue with inferno was that the wall didn't function well. Instead of there being a difficulty curve that gradually increased or even just a flat difficulty throughout inferno like initially intended we got uneven lulls and peaks. It just felt entirely unnatural to me.
Peaks, as in elites with stupid affix combinations?
Has there been any comment on what the addition of paragon levelling will have on PvP? Or can PvP definitely be listed as MIA by now?
Right, I forgot about... A lot. Add Terror Demons, Phase Beasts, Morlu Incinerators, Fallen Angels, Heralds of Pestilence and possibly more.Even outside of elites, there were certain areas in each act that were far harder then the rest of the act based simply off of the type of monsters found there. It wasn't even close to being a smooth curve.
Neki and Ultim00 have the same display pic.... I am confused.
I just realized that there is still no word on if they are adding the number of buffs that are displayed on screen.
I got a name change Dahbomb, I thought you were a little brighter than this, lol.
One thing that not alot of people are mentioning is that they effectively killed the price of gold as well. They devalued it by 10x, so that instead of selling your gold for .25C every 100k, its now .25C for 1 million. Good for buyers, but shitty for people hoarding tons of gold I guess. Heh, if nothing else, this should sky rocket the price of items on the gold AH.
So I guess for those hoarding a few hundred million, now may be the best time to get rid of it all. Def somewhat hurts my enthusiasm for the patch. Blizzard probably felt that it was neccessary with the consistent decrease in people buying gold, and thus making them money.
I mean, people wont neccesarily initially sell at that price, but with something like gold, I think its inevitable that the price will always eventually be driven to the bare minimum, and the multitudes of farmers that are still grinding away every single day and acquiring gold all this time.
Not sure if troll.... or serious.I got a name change Dahbomb, I thought you were a little brighter than this, lol.
Not sure if troll.... or serious.
I'm sure they'll find a place to auto-farm XP. Who knows how long it will take for MF&GF to disappear completely? The transition period for players is going to help botters a lot, too. Until then, Goldskin is going to be even more valuable than it would have been if MF&GF were here to stay. Or is the cap going to be implemented before the stats are phased out? If so, disregard that.The eventual phasing out of MF and GF is probably going to hurt the gold farmers a bit huh... I mean, eventually if they lower baseline gold drops and shift the weight of it to the paragon bonuses that you have to actually work for, thats going to be annoying for botters. Yes lawd!
Has there been any comment on what the addition of paragon levelling will have on PvP? Or can PvP definitely be listed as MIA by now?
I know im not in the majority though with not caring much for difficulty in loot games, I just wish there was a solution that gave both sides what they want without them ending up harming each other.
Over the last few days, we've seen a lot of requests from players for us to make improvements to the auction house. We've also seen questions regarding what, if any, changes are being made to the AH in 1.0.4. While we've already talked about many of the updates we have planned, we know some players may have missed those discussions. So, rather than make you wait for the patch notes, we've put together a list of everything that's changing in 1.0.4 for you below.
Take a look:
General Improvements:
- Players can now cancel their auctions at any point so long they do not have any active bids on them (it will still take five minutes for a listed auction to become searchable, however).We've increased the maximum stack size of gold per listing from 100,000 to 1,000,000. The minimum price per stack will remain the same.
- We've added description text to several error messages. We've also improved several existing descriptions so that they more clearly describe why you've encountered an error.
Search Improvements:
- We're upping the allowed number of "Preferred Stats" per search from 3 to 6.
- We're upping the number of digits you can enter in the "Min Value" field for equipment searches from 3 to 5 (i.e. you can now search for values > 999).
- We've replaced Minimum Damage with Average Damage as a searchable stat, which can be calculated as follows: (Min Damage + Max Damage) / 2. So, for example, searching for an Average Damage of 12 will find an item with 10-14 damage, 12 Minimum damage, or 24 Maximum damage.
- Stat increases which come from slotted gems will no longer be factored in when searching for equipment. Instead, your search criteria will only take into account the base stat values for an item.
- Armor, DPS, Buyout, and Time Left columns are now sortable columns in the Search tab.
UI Improvements:
- The Auctions tab and Completed tab will now refresh whenever one of your items has been purchased.
- Whenever an auction expires or is cancelled, the listing price of that item will now display in the Completed tab.
- Tooltips have been added for items in the Completed tab (which means you'll be able to see the stats of the items you've purchased or sold, as well as items which failed to sell or were cancelled).
- Tooltips have been added for commodities.Item Compare tooltips have been added to the Recommended Items page.
In addition to these improvements, we're also fixing several bugs with the auction house UI and functionality (many of which you reported on these forums).
Bug Fixes:
- Auction house filters are no longer case-sensitive.
- Players can now search for stats on Legendary items! Yay!
- The Recommended Items page will now display quivers for demon hunters even if you have a two-handed ranged weapon equipped.
- Witch doctor's Corpse Spider bonus is now listed when searching for mojos.
And, last but not least, we've fixed several issues with affixes not displaying correctly or being unavailable for equipment searches:
And there you have it! Please note that this isnt a preview, and that the above list represents every change we are making to the auction house in 1.0.4. While the list is exhaustive for this patch, it's definitely not the end of the road -- we still have additional improvements planned for 1.1.0 and for the long-term. We don't have a lot of juicy details to share right now on that front, but we'll be sure to provide more information as development continues
- "Attack Speed" is now a searchable affix for quivers"
- Chance to Blind on Hit" is now a searchable affix for amulets
- Items with the "Level Requirement Reduced" affix will now properly appear in search results when specifying the level range
- Searches will now properly filter results according to the set Minimum and Maximum values for"Life per Spirit Spent"
It's gonna be absolutely ridiculous seeing Blizz trying to balance this game for PvP lol. I'm glad I'll probably be done by then.
Bug Fixes:
- Auction house filters are no longer case-sensitive.
PvP balance just can't happen. I mean, maybe they can pull it off but I'm not even sure it's worth the hassle.
Been awhile but made a couple sales that total 50$ in the rmah. Sucks its all in blizz bucks because I didn't choose the paypal option, lol. Probably just buy some gold after the patch hits for a rainy day.
Any word on release date? Rumor still tomorrow?
PvP balance just can't happen. I mean, maybe they can pull it off but I'm not even sure it's worth the hassle.
Been awhile but made a couple sales that total 50$ in the rmah. Sucks its all in blizz bucks because I didn't choose the paypal option, lol. Probably just buy some gold after the patch hits for a rainy day.
Any word on release date? Rumor still tomorrow?
ive mad like 3 bucks in the last 2 weeks. what kind of stuff did you sell
We will be performing scheduled maintenance for Diablo III starting tomorrow (8/21) at 3:00 a.m. PDT in order to deploy patch 1.0.4. We anticipate that maintenance will conclude and that all services will be available by approximately 1:00 p.m. PDT.
lol you could make a shitton from that, congrats man. I've been lucky enough to have tons of luck with the rmah with less than that. Believe.im hoping I make more than 3 bucks off of
http://i.imgur.com/QANH0.png
which I found earlier today.
I haven't had much luck in general with the RMAH these last 2 weeks though.
AWWWWWWWWWWWWWWWWWWWW SHITTTTTTT
Glorious!Frequency of follower dialogue reduced...
ive mad like 3 bucks in the last 2 weeks. what kind of stuff did you sell
The treasure goblin spawn has been removed from the Road to Alcarnus
Hm, so that's what that was all about.Fixed a bug that allowed monsters with multiple affix powers to sometimes to ignore the cooldown timers of those powers
Oh thank Jeebus for this.The ability to drag-and-drop skills in Elective Mode will now only be enabled while the Skill window is open
Skill Rune - Crushing Advance
Can no longer trigger On Hit procs
Whirlwind
Weapon damage increased from 110% to 145%
Squirt the Peddler has permanently moved from the Caldeum Bazaar up to the Hidden Camp, as she heard people liked buying Health Potions up there
that's what I'm saying. TONS of little things that make a big difference when added up here.The patch is massive so many little changes that go understated but were still problems.
About the only 2 things I didn't see on there was more than 5 buffs displayed over your skill bar and guaranteed rare when opening res chest with full NV stack.
Also, given their reasoning for nerfing twister, that means they're probably gonna nerf caltrops jagged spikes and fists of thunder thunderclap.
Skill Rune - Jagged SpikesCan no longer trigger procs
Skill Rune - Gas GrenadesProc coefficient reduced from 0.5 to 0.165
lmao, it's about time.
Yep. Most of the DH tanks out there are officially useless now.
Edit: This is bad news for one of my friends...doesn't seem fair.