I'm still hurt that this game was such a letdown. Have the updates fixed the experience? Last time I played I was playing a Demon Hunter and a Barb. Got to Inferno and just got frustrated. There was no Auction House at the time so you know where I am.
The real challenge is to build a a character that can do mp10 comfortably.
That's not a challenge. You just spend the gold/real money on the auction house and you are done. You can't do MP10 without the AH.
So they made it easier but added harder levels. And you can't beat them without the AH. Sounds like the same game to me... or can you actually get gear yourself as you progress through the levels?
Easy? Show us your godly mp10 über champion!That's not a challenge. You just spend the gold/real money on the auction house and you are done. You can't do MP10 without the AH.
The problem with this statement is that you are viewing this game as if there is something you can do to consider the game to be conclusively beaten.So they made it easier but added harder levels. And you can't beat them without the AH. Sounds like the same game to me.
Easy? Show us your godly mp10 über champion!
It's not so easy isn't it? If its so easy then ever1 will be killing mp10 übers like it they are just elite packs. The fact, there's only about 0.00001% or less players can do this. GFG
[snip]
Easy? Show us your godly mp10 über champion!
It's not so easy isn't it? If its so easy then ever1 will be killing mp10 übers like it they are just elite packs. The fact, there's only about 0.00001% or less players can do this. GFG
That's not a challenge. You just spend the gold/real money on the auction house and you are done. You can't do MP10 without the AH.
Sup Diablo GAF, been a while since I played again. Friends dragged me back in.
I just wanted to know if this is worth anything? I'm not too keen on the value of items yet but I figured this would be something half decent.
Smells like bullshit. With the new recipes, some general farming for other slots and running a defensive built that focuses on resists and avoidance, Ill bet my left testicle that you absolutely CAN clear MP10 without the AH these days.
Assuming you are willing to farm... you know... the whole driving point of the game.
That's not a challenge. You just spend the gold/real money on the auction house and you are done. You can't do MP10 without the AH.
Sup Diablo GAF, been a while since I played again. Friends dragged me back in.
I just wanted to know if this is worth anything? I'm not too keen on the value of items yet but I figured this would be something half decent.
Blah blah blah...Here's a battle net thread which can guide you for making a wizard capable of running MP10 for 20 million gold: http://us.battle.net/d3/en/forum/topic/8197652590 .
I was looking for an amulet like that last night and couldn't find anything anywhere near it for less than 3 million. So it's worth at least that much. I'd guess quite a bit more since I couldn't even find any with all res along with the crit stuff.
No main stat, but godly rolls on everything else.. don't let that one go too cheap.
Cha-ching! This is awesome. I think I'll give this a go on my Wizard, as I'm hitting a really big wall trying to gear out my Monk. With just a few hundred thousand here and there at random auctions my Wiz went up to like 87k unbuffed. I have piss-poor health and AR, but man it was so much easier. Now I have some guidance. Such a shame as I love playing my Monk a bit more, but the rent is too damn high!
Get high dps on a monk is harder than every other class. No passive dps buff like barb. No offhand dps buff like ranged classes. All monk dps is straight up from gear.Cha-ching! This is awesome. I think I'll give this a go on my Wizard, as I'm hitting a really big wall trying to gear out my Monk. With just a few hundred thousand here and there at random auctions my Wiz went up to like 87k unbuffed. I have piss-poor health and AR, but man it was so much easier. Now I have some guidance. Such a shame as I love playing my Monk a bit more, but the rent is too damn high!
Get high dps on a monk is harder than every other class. No passive dps buff like barb. No offhand dps buff like ranged classes. All monk dps is straight up from gear.
However monk does have multiple active buffs, damage amplifier mantra, and a legendary fist weapon increase all lightning attacks up to 25%. A monk with proper setup will do significant more damage than any other class with same paper dps.
Edit: maybe not a barb with wrath of the berserker.
Yeah ... MoC, Breath of Heaven, Thunderclap all make our standard spirit gaining attack do way more DPS than what's being shown. When you consider the fact that a monk doesn't have a ranged attack, every hit is being affected my MoC too.
150K base DPS monk after MoC is actually doing 187K. After BoH, he's now doing 215K. Thunderclap adds 3% too doesn't it? One can spam MoC as well adding another 25% bringing the total up to 270+ with everything active. Obviously there's way of increasing that as well with combination stike and another spirit spender.
Monk is actually a pretty powerful class. It's just hard to gear up to a 150k + DPS base while also keeping up sustain and AR and VIT.
I'm really loving my Cyclone > Exploding Palm build right now. It's low on HP, but I can farm MP7-8 well enough until I get to 100 and can use a purple gem in my helm. EP explosion damage scales with enemy HP making it just as effective at blsting stuff at higher MP's as it is at lower MP's. It's just very satisfying laying an EP on a large mob, pulling in the trash around it with Cylone and then watching them all go boom. It's a stupidly effective build with a CM wiz too.
It is very empty. My DPS looked nice, but my survivablity was so poor it didn't matter. I've been tweaking my Wiz now, lost some DPS, but gained a good amount of EHP. It helped out and now I'm doing MP2 super easy with her. This is where she currently sits: http://us.battle.net/d3/en/profile/Kreeze-1805/hero/2786434It's called empty DPS because you end up running from enemies more than actually killing them
Personally i prefer the other way around - start with items with good AR and vit and not so high main atribute - then after i get to 40k life and 600+ AR i slowly start exchanging them for more expensive stuff dealing more dmg
Get high dps on a monk is harder than every other class. No passive dps buff like barb. No offhand dps buff like ranged classes. All monk dps is straight up from gear.
However monk does have multiple active buffs, damage amplifier mantra, and a legendary fist weapon increase all lightning attacks up to 25%. A monk with proper setup will do significant more damage than any other class with same paper dps.
Edit: maybe not a barb with wrath of the berserker.
Yeah ... MoC, Breath of Heaven, Thunderclap all make our standard spirit gaining attack do way more DPS than what's being shown. When you consider the fact that a monk doesn't have a ranged attack, every hit is being affected my MoC too.
150K base DPS monk after MoC is actually doing 187K. After BoH, he's now doing 215K. Thunderclap adds 3% too doesn't it? One can spam MoC as well adding another 25% bringing the total up to 270+ with everything active. Obviously there's way of increasing that as well with combination stike and another spirit spender.
Monk is actually a pretty powerful class. It's just hard to gear up to a 150k + DPS base while also keeping up sustain and AR and VIT...
If you haven't tried it yet, give MoE: Backlash a whirl. It procs LS like crazy, so even if you're not geared for the higher MP's, the constant LS return from backlash helps a ton. I'm able to solo pretty much everything in keeps 2 on MP10 with just single source of LS thanks to backlash (RD/plague packs I switch to dual LS)
@ VALKYRAY: In terms of monk dps: We do have a passive that boosts dps: Combination strike. Yeah, you need to be attacking for it to trigger, but it's a significant dps boost.
If i run my 3 x generator build with overawe my sheet dps of 170k goes to around 950k for FoT. Toss in another 350k+ for SW on top of that so call it 1.3m dps PLUS 3 seconds of insane burst damage from BF on top of that which pretty much doubles the dps.
My buddy HG_Johnny on reddit actually just modified meto's monk spreadsheet so you can see exactly what kind of damage you're doing: https://docs.google.com/file/d/0B16HGMLxB14DMUpPNE13MGZsZjg/edit?usp=sharing
If I get rid of one of my siprit passives and use a purple gem, I can do MP10 just fine. I don't enjoy it as much though. I would rather more spirit and less defence for more cyclones and more EP's. The reason I haven't looked into a mempo and witching hour is because I like the SW bonus from the nats set. I want as much spirit as possible for spamming MoC and EP and Cyclone.
I will try Backlash though. I have 5.5% LS right now on two weapons, but if backlask procs LS well enough, I could probably drop one of my weapons for another and get a massive DPS boost.
Yeah, I had been keeping my inna's set for that reason too. I'm trying to sell it off now though. The IAS from the witching hour and mempo would help compensate with better spirit regen. I finally switched to swords too - man, I miss my IAS daggers, but it's way harder to get good ones.
I really recommend running with monks in a group and splitting up the heavy spirit spender duties - one on overawe, one on cyclone strike and one on EP. (with two, have one on overawe/cyclone and one on EP)
CM wizard's taken over for now and MP10 ubers were doable in a group. Barb's up next... can't beat WW/rend for fast exp right now.
http://us.battle.net/d3/en/profile/Raticus79-1110/hero/3454234
I certainly understand where both of you are coming from, and as I've said before, I love playing my Monk. Just to get to that realm of DPS and survivability, I feel like I need to spend a lot. I mean, that's just how it feels. I have no sustain, and if I get a weapon with any LoH of LS it just lowers my DPS so much it doesn't feel worth it. I need to take a step back and reevaluate every piece of my Monk's gear. Might just sell it all, or most of it, and start from scratch. I don't look around too much at guides unless they fall in my lap/get posted here, so if there's some kind of recent and decent semi-budget gear guide to Monk could someone post it? http://us.battle.net/d3/en/profile/Kreeze-1805/hero/7831449
2 monks splitting those duties with a CM wiz and a Barb would be a pretty rocking combo I would think. EP is my favorite active skill right now. The rag doll effects when 20 enemies go into the air is hilariously satisfying.
Yup, that's actually the group I happened to be in the last time I tried it. Made short work of mp10.
Unfortunately most of your gear isn't geared towards DPS.
Basically you want sockets on your weapons for the Crit Dmg boost from gems. So your weapons should consist of Dex/Crit/LoH (LS once you hit 100k+) and a socket. You can loose the native Crit damage or Dex in favour of the socket depending on your budget.
Your helm and pants are fine but your chest piece should have Dex. Blackthornes with high Vit and Dex shouldn't be super expensive.
Bracers need to have + Crit Chance roll. It's a massive DPS boost and not to difficult to get a half decent pair from crafting. Shoulders need an All-Res roll along with Vit for defense.
You could go for better boots. Keep the move speed, but try to get Vit, All Res and high Dex. For rings, you want Avg Dmg, Crit Chance and Crit Dmg. Huge DPS boost from those 3 stats, anything else like Dex, All Res, Attack Speed and Vit is a bonus.
It's gotten a lot easier to break 100k dps nowadays, especially with the crafting.
The bit about archon working with group kills was great news.
Uh.
Where is the monster density change? Because this is going to be another case of everyone running Act 3 or trash mobs.
Yes! Mob density is 1.0.8. The blog was focused primarily on multiplayer improvements but 1.0.8 also includes increased monster density for Acts 1, 2 and 4 as well as other features such as "Craft Multiple"
I might try to fit Archon into my build because of that.
Why didn't they change it to work with life on kill and others as well? I really don't think that would cause any balancing issues...
I might try to fit Archon into my build because of that.
Why didn't they change it to work with life on kill and others as well? I really don't think that would cause any balancing issues...
I'm leveling a wiz now so we can do quad laz0rs
(1) The quest "The Restoration of Hope" does not exist in the game.
(2) There is a health bar on the players portrait
(3) The top of the banner has a graphic that is not in the game.
I'm leveling a wiz now so we can do quad laz0rs
It is very empty. My DPS looked nice, but my survivablity was so poor it didn't matter. I've been tweaking my Wiz now, lost some DPS, but gained a good amount of EHP. It helped out and now I'm doing MP2 super easy with her. This is where she currently sits: http://us.battle.net/d3/en/profile/Kreeze-1805/hero/2786434
really liking the archon buff