I'm at level 11 lmao, took a long break from this game, shoulda been higher but oh well, is it better to run acts by yourself or with a group for loot? I feel like I'd enjoy group play a lot more.
So I'm about to hit 60 with my Monk and really looking forward to jumping into Inferno.
What are the best builds nowadays? Also does it make sense to build around OWE still, or is it most likely going to get nerfed?
Why are Zunimassa's Journey recommended as the top most boots for Monk?
Edit: NVM they are legacy Zunimassa's. Yeah those used to give attack speed. I don't recommend trying to look for them, better to have Nat boots or Ice Climbers.
Got this today while exploring Act II, instantly sold for 900 million on ah, I probably put it too low
Got this today while exploring Act II, instantly sold for 900 million on ah, I probably put it too low
I just went to do some MP7 ubers last night. Did all 3 with a bunch of friends, went well enough for my first fully complete ubers run ever. I've already had 2 of the matts so the only one I was looking for was the one from Kulle and Siegebreaker. Grabbed 5 stacks and all that, no matt from Leoric or Ghom but it's fine, got those anyways. We kill Kulle and Siegebreaker - dinngggg, that sweet legendary sound. I've got all 3 matts now, time to craft a ring...
NOT. Fucking Slorak's Madness, a terrible roll too. Didn't get a single matt from the whole run, MP7 mind you! A chance of not getting even a single freaking one from an entire MP7 run is less than 3%.
The next time you feel cursed, come back to me.
So what's the deal now people, salvage rares and try crafting or just vendor them all? (archon gloves and stuff)
I lucked out on an amulet craft yesterday, it wasn't anything super crazy but it was an upgrade!
I like to be self-sustaining so I salvage almost all. Crafting the Archon stuff is definitely the way to go, it easily surpassed my not bad items on the respective slots, and they all did for less than 10-15 tries... I mean look at these beauties:
...ofc not really highend but good enough for MP5-6-7
Wheres the best place to trade high end gems?
So I just played a quick Act 1 after a hiatus (1.06), holy crap the mob density is awesome now :O
It's like an isometric musou game :lol
wait until you get in a group mp10 game on field of misery... game breaking moment with the mobs.
Say, could you guys refresh my memory? It's been a while since I've run Inferno with a character that hasn't completed it (PL 8 monk, starting Act II). I can do MP1 OK, but is the consensus here just to run MP0 to get through Inferno as quickly as possible, opening up all areas of the game (i.e. will that be more efficient in the long run)? Thanks.
I hate Act I beasts charging into me in the Fields of Misery from outside my range of vision.
>.<
Depends on what your goals are. Prior to 1.08 most people farmed act 3 for XP since it had the best monster density. But now a lot of people do act 1. Fields of Misery are a big ol' goat party. Act 2 was always good for farming elites but I don't like the enemies there so I tend to shy away from it although the new monster densities probably make it good for XP farming as well.
Depends on what your goals are. Prior to 1.08 most people farmed act 3 for XP since it had the best monster density. But now a lot of people do act 1. Fields of Misery are a big ol' goat party. Act 2 was always good for farming elites but I don't like the enemies there so I tend to shy away from it although the new monster densities probably make it good for XP farming as well.
I'm trying to remember, though - don't the drop tables become more favorable in Act 3? Or am I remembering that wrong.
Unfortunately, unless I can upgrade my gear some more (and since I only have 1.1 million gold at this point, probably not happening), doing anything above MP1 with my monk's going to be problematic. Ideally, I'd like to be able to increase my life steal % (it's a whopping 2.9%) without nerfing my damage output too badly...
I'm trying to remember, though - don't the drop tables become more favorable in Act 3? Or am I remembering that wrong.
Unfortunately, unless I can upgrade my gear some more (and since I only have 1.1 million gold at this point, probably not happening), doing anything above MP1 with my monk's going to be problematic. Ideally, I'd like to be able to increase my life steal % (it's a whopping 2.9%) without nerfing my damage output too badly...
wait until you get in a group mp10 game on field of misery... game breaking moment with the mobs.
Upping the ante a bit:
2M for anyone who finds me Jay Wilson or Bashiok.
Upping the ante a bit:
2M for anyone who finds me Jay Wilson or Bashiok.
Well, I know what I'm doing tonight.
Upping the ante a bit:
2M for anyone who finds me Jay Wilson or Bashiok.
Make that M a B and you are game!
I think in like 400 hours of play I've only found Bashiok once, and none of the rest =(
Did they really improve the density of enemies in other acts except 1 (I know 3 was not improved)?
VoTA feels exactly the same, and so is the Oasis. Neither of them feel like they have more enemies, or at least not considerably more.
Yeah I've only seen Jay Wilson once in all my playtime too.
Act I run: Festering Woods > Cemetery > Weeping Hallow > FOM > Maybe Leoric on
Act II run: Mines > Alcarnus > Oasis > east & west aquaduct > Desolate Sands > VOA
Easily 2 bilGot this today while exploring Act II, instantly sold for 900 million on ah, I probably put it too low
Upping the ante a bit:
2M for anyone who finds me Jay Wilson or Bashiok.
Well Jay only appears if the Development Hell dungeon in cemetery spawns, so that's easy to check.
I think I've only ever come across Bashiok once or twice in my games but I killed him before I even really looked at his name. Did they ever fix those Rakanishu's blades to work? Used to be you needed a pre-1.04 one in order to get the cheevo.
A few thoughts for act 2:
- try starting in VOA. Start on mp0 black soulstone quest, get the checkpoint on mp0, then switch back to mp10 and enjoy. In a group you can split up and all do this at once.
- the forgotten ruins, random dungeon always somewhere in the oasis, is a top exp spot
- after west/east channel, you can keep running through that middle door and there's another zone through there with the same density.
- the storm halls (right ZK dungeon) is also great exp. The left one's ok, middle one's bad.
Overall I think act 2's better than act 1. You get your stacks more quickly and can make much longer runs. The exp per mob seems to be better - weeping hollow has tons of mobs but they nerfed the zombie exp a lot.
Did they really improve the density of enemies in other acts except 1 (I know 3 was not improved)?
VoTA feels exactly the same, and so is the Oasis. Neither of them feel like they have more enemies, or at least not considerably more.
What is this rakanishu blade and cheevo? Where does bashiok spawn?
Cheevo = achievement?
Anyone else like running Whimsy? About half the time I run it to finish my act 1 runs (woods -> hollow -> fields -> whimsy)
Easily 2 bil
Yep something is wonky right now with battle.netWhat happened to the friends list? I just logged and it was empty