this really annoys me. I also call it the "mass effect" syndrome.
new gun comes out - we all love it, kill everyone. Nerds complain its "too powerful" even though it doesnt matter as its NOT competitive multiplayer. People make enough noise, gun is nerfed, never to be used again.
The same thing will happen here. The game hasnt even properly come out, people complain weapon drops are "too good" - a major issue from the PC game is now addressed - Blizzard makes the drop rate back to the PC.
I wish people would just shut up and let everyone play and not complain about something which will enhance the gaming experience.
No, the problem I have is that unless they've made the higher MP levels
significantly harder, these drops are literally so overpowered that the game is going to wind up being easy and boring as hell (ha!) even on the highest difficulty.
As a direct comparison, let's take that Manticore for example. Plugging ITADAKIMASU's into d3up it comes out to be ~25-30% better than mine, with some variance either way (would need to know what the IAS/Dex/CD rolls are on it), let's just say for the sake of argument it's 25% better than the one I currently have. And that's ignoring the fact that at
84 levels lower than me Ita's DH stats are nearly what mine are at after 600+ hours of play.
On Inferno MP10 on PC, the last boss has 257,601,872 HP. With my Manticore and stats, I can kill this boss with minimal difficulty. Now Ita just hit 60 which means he couldn't have started Inferno yet prior to getting that Manticore (unless they changed the Inferno requirements on console). So let's look at the HP the last boss has on Nightmare, and let's be super generous and assume he cleared it on the highest MP, which on the PC version would give that boss 77,216,000.
This means that after a few days (?) of play and pre-inferno he's already gotten a weapon 25% better than a currently near-end game PC weapon that can already clear content more than 3 times as hard.
If you really, legitimately don't see how some of us have balance concerns with the game not being super easy and boring as fuck I don't know what to tell you dude. My copy is on the way, so I'm genuinely hoping that at least the highest MP levels on console are harder than they are on PC, otherwise this is going to be a hilarious cakewalk from start to finish. It sounds like the drops are better in terms of dropping appropriate items for your class (which is good), I just don't think people were expecting them to also start drastically increasing DPS values on everything as well.