Barb lvl 57, Rogue lvl 26 and this is where I'm gonna bounce.
I love my barb and around level 55 (tier3) I felt I almost got the perfect build, with nothing I'd be after except getting buffs from the paragon board...
But in the long endgame run, the sheer concept of farming xp, grinding dungeons over and over for drops... is just outlandish and insanely unfun to me as a loop, as repetitive as it is here.
I guess making numbers grow just doesn't give me the boner if it doesn't add anything new to the way I play the character.
More power to anyone who gets a sense of fulfillment from that race to the level cap, but the moment a game starts feeling like conveyor belt work to me - I'm out.
It just did.
And a pointless one at that, since one of the things scaling does is it can turn progressing into regressing which is insane but true here.
While I didn't bother me much throughout the campaign, I've also really grown to hate the dissonance of scaling actually making you feel weaker as you level up.
What makes matters so much worse is while itemization is how you compensate, I had some recycled banger aspects I had to throw away since you also have to eventually change equipment with higher item power to reach the "right" dps or survivability going against monsters that just keep getting tougher. So you may have the perfect gear that gives you skills and mobility options you get used to but then it constantly gets weaker as you "grow", so you have to stifle your character at times and change the way you play for something you enjoy less in order to keep up.
Almost as if you need to plan aspect recycling for level 100... But I just don't see how it could be any fun getting there at this point.
Got my money's worth but despite a good first impression of endgame +50, there is just not enough there to keep me going. I will try season 1 tho with a brand new sorcerer, but I think it's just time to move on.