Feel Like I'm On 42
Member
$70They should stop wasting time on 2042 and start making BF's equivalent to Warzone ASAP
Releasing a $60 multiplayer game only in 2021 was idiotic to begin with
$70They should stop wasting time on 2042 and start making BF's equivalent to Warzone ASAP
Releasing a $60 multiplayer game only in 2021 was idiotic to begin with
I know it's not even close to being the same type of game, but you should give Syndicate(2012) a shot:Mirror's Edge was literally the only thing EA made that I gave a damn about. What a shame.
Sure Catalyst had it's flaws, because everyone at the time thought an open world Mirror's Edge was a good idea. I get that it's not a sales monster, but that IP had a soul that made their studio somewhat relevant to me.
I still regularly listen to music arrangements of its soundtrack on YouTube just to zone out when the vibe is right.
It depends where the bottleneck was. Smaller focused teams can actually deliver surprisingly great innovative ideas and maybe we need to get better at composing than together than scaling teams to humongous depths. I was listening to this book by Ken Kocienda about how product creation happened during the golden days of Apple (where the foundations for what Cook is exploiting now were laid): https://www.amazon.com/gp/product/152900473X/?tag=neogaf0e-20
The software team behind the key components of iOS when the iPhone (project Purple) was developed (like the keyboard, the homescreen/springboard, gesture recognition and multi touch, etc…) was very small. They just had great vision, communicated well, and iterated very very efficiently.
If they are only focusing in BF 2042
That Dice has abandoned BF 2042, only has a skeleton crew working on the game
Do we really want to believe the same people that said BF6 is way ahead of schedule?I don't disagree that such a thing can occur, they did make 3 great games at once, simply that if such a thing can't keep up, they are right to focus only on BF as a series going forward as I'd argue BFV and 2042 have shown the dangers of spreading the team so thin.
So I don't disagree that it can work, but can it work WITH DICE under EA? I wish they could keep up that quality across all 3 IP, I really do, but I feel after the last titles they put out, the smartest thing happening at DICE right now is them not doing Star Wars and Mirror's Edge. I think they did great jobs with both IP mind you, but with the latest issues with the BF series, its showing that such a work load on this team can't be sustained and I can't just rest on what they did with Battlefield 1, Battlefront 1 and Mirror's Edge. Now if there were able to keep that quality up, that would be another story. So I agree it can work, simply that DICE needs all the focus on BF and the time and the team to pull off quality projects, I just don't want this team spread out like that, at least not now.
lol ok. kinda odd to slam them for only focusing on 2042 and then say they abandoned it in the same post lol
It was already debunked by EA btw that they stopped working on 2042, they still actually have the team working on the game btw
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The fact that they are even saying more seasons are coming doesn't sound like a skeleton crew situation. That is just for updates, patches etc. Full blown seasons very much sounds like a good chunk of the team still working on the game's content. That isn't even to say they haven't started a new BF as you have to consider they are no longer making a Star Wars game (not sure if that was ever confirmed) and clearly they are no longer working on Mirror's Edge.
It means its very, very likely that half of DICE is working on the new BF, half on the DLC stuff for 2042. Keep in mind, even the idea that DICE itself stopped working on 2042 or something wouldn't be wild news, they often move on and its DICE LA that continues post launch support like DLC, update etc, but the fact that the sweden team and DICE LA are still working on this clearly shows more support is being put into this.
Why is a bigger question.
Maybe its for PR reasons to market the next BF, maybe its for feedback for the new BF instead of using the next game as a guinea pig so to speak. It seems like they want to put enough support in the game to make the argument that they'll support the next and can support it as it would be odd to make a new BF and be like "please trust us long term" only to have left 2042 behind as THAT would be the argument made during that reveal lol
Do we really want to believe the same people that said BF6 is way ahead of schedule?
Of course they're gonna deny what leakers have been stating.
If the last few patches and season 1 show what the majority of the team if capable of, the game will slowly die off.
But compared with what previous BF titles received as DLC, this game will never have the content which is necessary for the game to survive. They will complete year 1 with the most barebones content they need to deliver thanks to the pre-orders and after that it's done. Not even Portal will save this game and I'm not even gonna start on the shitty BR mode they tried to add.
At this point, I'm just waiting for EA to take DICE to the back of the shack.
Yeah, it really has so much soul this IP, and I really don't think it needs to be a sales monster, I mean, correct me if I'm wrong, it isn't the type a game to invest that much in. It isn't a game heavy on the cutscenes-IMO it doesn't really need them-the first one had those 2D between missions, doesn't require to be a beast in term of graphics, the aesthetic and art was the main attraction.Mirror's Edge was literally the only thing EA made that I gave a damn about. What a shame.
Sure Catalyst had it's flaws, because everyone at the time thought an open world Mirror's Edge was a good idea. I get that it's not a sales monster, but that IP had a soul that made their studio somewhat relevant to me.
I still regularly listen to music arrangements of its soundtrack on YouTube just to zone out when the vibe is right.
DICE’s new boss says it has ‘no time’ for Mirror’s Edge-style projects: ‘We’re focusing only on Battlefield’ | VGC
Rebecka Coutaz has given her first interviews since joining the company…www.videogameschronicle.com
I dont think the average shooter fan even cares about SP. Nice to have, but most gamers will go direct to MP. Even for gamers who enjoy SP, it's what? 6 hour campaign? And then off to MP for 60 or 160 hours of gaming.EA DICE is building a new single-player team for a future Battlefield game
Battlefield studio to add single-player teamwww.gamesindustry.biz
EA DICE is one of three EA studios that have been tasked with establishing the future of EA's shooter series. DICE was to focus on the multiplayer aspect. Ridgeline Games -- the new team led by Halo co-creator Marcus Lehto in Seattle -- is building the single-player campaign. Meanwhile, LA-based Ripple Effect is creating a completely different Battlefield experience.
The change here is DICE is expanding its team to help Ridgeline Games in the creation of that single-player adventure.
“Our decision to build out our single-player team here at DICE is a proactive approach that arms our global teams with the resources they need early on as we look ahead to the next Battlefield experience," said Coutaz. "We have an immense amount of strength and opportunity within our three global studios, with each team bringing their own set of deep franchise experiences. Now, we are able to expand opportunities and benefit from new talent that will help Ridgeline write the next chapter for the franchise.”
Marcus Lehto added: “Our vision coupled with their experience with the franchise is going to see us build a single-player campaign that will engage players in new ways while also remaining true to the classic elements of what makes Battlefield truly unique.”
Battlefield 2042 is in the best shape it’s been since launch. If you haven’t played it lately and are a fan of battlefield I seriously recommend you give it some time. It’s becoming a serious turnaround story like No man’s Sky.I think they’ve abandoned 2042 and are just running the PR train to milk what few players they have left.
They want to be a “powerhouse” in three years? Yeah, I’m guessing that nearly coincides with the next Battlefield release, where 2042 will be shutdown unceremoniously. At least they’re not cancelling their own road map like they did with Battlefield V. So, you know, there’s that.
That's true every day.Battlefield 2042 is in the best shape it’s been since launch. If you haven’t played it lately and are a fan of battlefield I seriously recommend you give it some time. It’s becoming a serious turnaround story like No man’s Sky.
Battlefield 2042 is in the best shape it’s been since launch. If you haven’t played it lately and are a fan of battlefield I seriously recommend you give it some time. It’s becoming a serious turnaround story like No man’s Sky.
And they should.And Hello Games still have a deserved tarnished reputation despite all that.
Who the fuck is steering this ship?!Marcus Lehto added: “Our vision coupled with their experience with the franchise is going to see us build a single-player campaign that will engage players in new ways while also remaining true to the classic elements of what makes Battlefield truly unique.”
Modern warfare is a completely different experience. I agree Modern warfare is great but I think Battlefield can turn things around, it has improved its steam player count each month since it’s low point and the game probably has a significant presence on Epic and EA online but we don’t know so I am not disputing they serious shot themselves in the foot at launch.That's true every day.
And unfortunately, with all the new games released from then till now, most folks aren't going to revisit a game in the hopes that its now the game that it should've been eighteen months ago. Doubly so when the game launched so fundamentally broken, like 2042. Is it good now? Maybe - but Modern Warfare II delivered, so, that's what I play with my friends. Better luck next time, EA.
I am not sure I understand. Turning around a multiplayer shooter is less work than a single player procedurally generated game? I don’t follow your argument.That's hugely discredits and is very disrespectful to Hello Games.
What DICE have done to Battlefield 2042 is in now easy comparable to what Hello Games have don't to No Man's Sky.
And Hello Games still have a deserved tarnished reputation despite all that
Just reading the credits, I'm fairly confident the majority of the dev team is white male. There is outsourcing done sure but mainly to DICE LA. And oursourcing is never about equality anyways.Another example of a dev that hired people based on “equality”, rather than hiring the more qualified individuals
The thing is, most gamers move on to other games. It makes no difference how great a patched up a game is. Most games will thin out over time. Only some games that have huge supported communities like LOL, Counterstrike, Minecraft etc.... can maintain or grow their user base over time.Modern warfare is a completely different experience. I agree Modern warfare is great but I think Battlefield can turn things around, it has improved its steam player count each month since it’s low point and the game probably has a significant presence on Epic and EA online but we don’t know so I am not disputing they serious shot themselves in the foot at launch.
I am not sure I understand. Turning around a multiplayer shooter is less work than a single player procedurally generated game? I don’t follow your argument.
DICE has reworked the net code improving hit detection, worked out many of the glitches and weird physics, rebuilt almost every launch map, continually added weapons, vehicles and operators without breaking the game again. The new maps are outstanding and some of the best I’ve played in Battlefield and they are not done, the incoming season 4 looks great.
Crazy.stop...lol
I don't care how much some of you claim that shit adds something to BF.
Save the money and put it towards the MP.
All the single player stuff has always been bad in BF and barely anyone plays it to justify. They got it right removing it and just keeping BF a MP only IP.
I don't necessarily agree with your take on Catalyst, because I actually liked it quite a bit, but I can understand your frustration.Catalyst reaked.
ME needs to be linear and about precision. Also the world of glass aka (kitbashed/hobbled together design of Catalyst) made no sense and had zero sense of place. Dont get me started on how they gutted the "realistic" momentum and running physics of OG into some gamified hybred.
If there not willing to address the above issues then its better it remains dead.
And they should.
Any game studio making a broken or misleading game should always be held to the fire.
If someone buys a new car or TV and it's constantly broken needing repairs, or it's missing features until an OS patch, it makes no difference to me if the product is in a good state 2 or 3 years later.
It was still bad the first year or two. And every person would hold them accountable. Nobody would say "Hey, the first year was shit but it's now good. So ya, all is forgiven"
NMS was in a league of it's own for shadiness as Sean Murray was a yes-man saying yes to every feature or question asked of him. And the game launched with hardly any of them.
Modern warfare is a completely different experience. I agree Modern warfare is great but I think Battlefield can turn things around, it has improved its steam player count each month since it’s low point and the game probably has a significant presence on Epic and EA online but we don’t know so I am not disputing they serious shot themselves in the foot at launch.
I am not sure I understand. Turning around a multiplayer shooter is less work than a single player procedurally generated game? I don’t follow your argument.
DICE has reworked the net code improving hit detection, worked out many of the glitches and weird physics, rebuilt almost every launch map, continually added weapons, vehicles and operators without breaking the game again. The new maps are outstanding and some of the best I’ve played in Battlefield and they are not done, the incoming season 4 looks great.