First off, there are going to be fewer puzzles than there were in the previous games. There's more emphasis on action to keep it fast-paced. The puzzles aren't going to be the type that you might see in an Onimusha game, which are slide puzzles or something like that. Instead, they'll be part of the action. For example, there's a cannon in the castle, and you have to raise the platform that it's resting on all the way to the top and load the cannonballs before you can fire. Action, motion-based puzzles like that are the kind you're going to see.
Sounds great to me. What you guys think about that ?