I just dont agree because the data doesnt point to this. I have posted this many many times but here it goes again. 10.6 tflops 6600xt vs 16.2 tflops 6800.
16.2/10.6=52% more GPU power.
Results in 54% average performance increase.
Now PS4 Pro was indeed bottlenecked by the vram bandwidth. A mistake Cerny has made yet again. It was also bottlenecked by the jaguar CPU which is why we saw only SOTC and GOW offer 60 fps modes. But as I listed before there were plenty of games where the GPU performed like it should.
The X1X was a much better designed console since MS gave it the bandwidth they needed. You had 4x-5x increase in pixel numbers as many 900p games went on to native 4k. Jaguar CPU was the bottleneck and kept them from upping the framerate to 60 fps but no one here would dare say that the 4x increase in raw tflops and 5x increase in raw performance didnt result in 4-5x more performance. There are always going to be exceptions, but generally, more gpu power = more performance. The entire PC industry is built around this. We buy PCs based on these same metrics. If AMD releases an RDNA4 card tomorrow with 20 pre-inflated tflops that performs like a 13 tflops RDNA2 card, we would be like wtf.
Nowadays with inflated tflops numbers, its harder to compare but sony is reporting pre-inflated tflops numbers. They themselves have stated up to 45% more performance and multiple games are now showing only 30% more performance.
TBH, the why and the how doesnt matter. What matters are the results. MS fucked up with the XSX design despite having 44% more CUs that likely cost 44% more. Those 44% more CUs didnt result in equivalent performance because they fucked up the clockspeeds. Do i care why? Nah. It's a terribly engineered product and im simply applying the same logic here. The results speak for themselves. if i was cerny, and i saw these results, i wouldve gone back to the drawing board. he had the budget this time around. sony didnt limit him to $399 like they did with PS4, PS4 pro and even PS5. For $300-400 he shouldve given it more vram bandwidth, added infinity cache, and honestly do whatever it takes to make it perform like rdna2 cards did because they scaled just fine with CUs, clocks and tflops. When you make the same mistakes as MS engineers 4 years AFTER MS engineers made them it shows you learned nothing.