What's with all these DF articles on unreleased games they haven't had their hands on?
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What's with all these DF articles on unreleased games they haven't had their hands on?
That's not really true. In particular, beyond the usual IQ/performance benefits, the shadowing was significantly better on PC. (Though they had a terrible SSAO implementation)Lol, it looked the same as the console versions. Surprise, surprise.
Didn`t they show the game later at Jimmy Fallon and it looked even worse? This comparison is useless.
It`s different.That was the PS4 version, which is what they're analyzing here, right?
Visually it didnt look worse, but performance was kind of crap. Daytime scenes in the pc version didn't look nearly as visually striking as the night time footage either.
So UBI show a 'demo' last year
- DF assume that's what the PC version will look like, despite other games from UBI previously showing demos that the PC version didn't look up to.
- so we now have a potentially unrealistic baseline right from the beginning.
- DF then compares an incomplete build of the PS4 version against this baseline and finds it lacking
I'm a bit disappointed in DF recently. When they have finished code and can analyse it they produce good results. And their interviews are often excellent. But when given limited access to early builds,their logic seems to go out of the window. We're intelligent people - you treat us intelligently with your analysis of finished games - is it too much to ask you do the same with demos?
it sure is stupid to have these tests before the game is finished... whats the point?
Inconsistent at 30fps. Welcome to next-gen.
GTA 5 kinda looks more impressive than this.
It really doesn't though. Any demo's shown at E3 five months before the consoles even launch are going to be based on rushed code that hasn't really even begun to be optimized. Most of what we saw probably wasn't even code that was developed on final or near final development kits. You can easily expect any game that was running on development kits to look and run quite a bit better by the time those games launch, and that goes for both consoles.Obviously the analysis isn't final without the actual game, but it's still interesting stuff to read, and gives a rough indication about next gen performance.
it sure is stupid to have these tests before the game is finished... whats the point?
DF why not wait for a direct feed that you captured from the consoles instead of using a video from unfinished code months before release?
Yes, what's the point of doing a tech analysis for a game that's not been released, running on a console that's not been released?
Because you need to have some cash flowing in.
Why not discuss some of the footage and conclude some stuff people are
willing to read about.
Try harder.Ubisoft is notoriously bad at optimization of PC games.
Imagine how much better watchdogs would look on pc if it had competent devs.
Yeah, especially since the article explicitly tells us about the limitations of their analysis and about the game still being in development and optimization. In any case, I don't see why the conclusion that the PS4 version of a multi-platform title is to some degree a visual downgrade over a high-end PC should be so controversial. This is pretty much expected.
Well personally speaking, my PC won't run it anywhere near as good as the PS4, so I'll get the console version.
Really hate when people say the PC version is far superior, not all PC's are the same.
Ubisoft is notoriously bad at optimization of PC games.
Imagine how much better watchdogs would look on pc if it had competent devs.
I know this is a launch game but its hardly amazing looking, its slightly worrying if they can't get it running smooth on next gen hardware, especially as there are also current gen versions of the game coming out.
Suspicions confirmed. Will play superior version on my 680-equipped PC.
And yet most will be able to tear their hair for the truly small differences that may exist between ps4 and xbone versions. You know, the real war.
What's with all these DF articles on unreleased games they haven't had their hands on?
No way.people really need to reign in their ideas of what a gtx 680 represents. it's not some $1000 behemoth. a few months into the PS4's lifecycle it will already be considered decidedly mid-range.
this is the first generation where anyone who has built a mid range gaming PC in the last 3-4 years can pay less than the price of a new console to achieve far beyond next gen performance.
I am not sure why it is so worrying. I think it looks really nice, but it is hardly the best looking next gen game that has been shown thus far.
No way.
Wouldn't that bottleneck the CPU? mid range PCs typically don't have more than 2GB RAM and fairly low wattage PSUs as well.....Add a GTX 770 for under $400 to any PC built in the last 5 years and you've got a rig that will easily outdo the next-gen consoles. On the TFLOP side alone that PC would be double the PS4, let alone the XB1.
Well personally speaking, my PC won't run it anywhere near as good as the PS4, so I'll get the console version.
Really hate when people say the PC version is far superior, not all PC's are the same.
I think he means if you already paid for the PC, you could upgrade the video card for less than the cost of a new console. This is probably true.No way.