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Digital Foundry vs Xbox One S

PS4 is the loudest console I ever owned.

So you didn't own a 360?

Xbox 360
========
Startup (from cold) - 56dB,
Startup Idle (30 sec sampling) - min < 50dB, peak 51dB
Drive Loading - peak 60dB
Extended Idle (1 hour running) - peak 61dB! (no drive! Just fans)


PS3
==========
Startup (from cold) - 50dB
Startup Idle - min < 50db, peak < 50db
Drive Loading - peak 50dB
Extended Idle (1 hour running) - peak 53dB (no drive, just fans)
 
Even better than the extra fps in some games, is that some titles remain lucked to whatever framerate they chose instead of tearing and jumping.
 
PS3 and 360 (certain versions) were the noisiest I've ever heard in all my time gaming.

May launch Japanese unit was really quiet, I could hardly hear it - for a couple years - eventually it got loud...wish I'd kept the vents clean, TBH I'm tempted to look into filters for Neo
 
wild. all the PS3s I owned were silent (40gb phat, and a slim)

To be fair, the PS3 I own is the same one I bought the summer after it released. So this puppy has been going 9 years strong. Compared to my PS4, though, quite loud. Just like people have loud PS4's. Guess it's luck of the draw.
 
Where are you getting 13% from...? Neo is way stronger than PS4.

The GPU of the NEO is clocked ~13% higher than the one on the PS4. Due to compatibitly reasons, old PS4 games that do not receive a patch will most likely use 18 of the 36 CUs of NEO. However these 12 CUs are clocked at 911Mhz instead of 800Mhz. As we can see with the Xbox One S it's not necessary to downclock the GPU to provide compatibitly with older games. That means we might get ~13% increase in GPU heavy areas on older games.

Ps4 games on neo should get even bigger improvements.

However, the leaked presentation mentions that the game has to be patched to support the neo mode, otherwise the system won't give the game any additional resources.
Where are you getting 13% from...? Neo is way stronger than PS4.

I am talking about games that run on NEO but don't receive a NEO patch. They should get a GPU boost thanks to the higher clock speed of the NEO GPU.
 
So much for no performance difference before the S released.



Also this idea that the PS4 is louder is simply not true according to even digital foundry. This was with a launch PS4.

http://www.eurogamer.net/articles/digitalfoundry-hardware-test-playstation-4
PS4

Noise: Close
Idle 42dB
Blu-ray 42dB
Gaming 51dB
Game + UI 53dB

Noise: 1 metre
Idle 40dB
Blu-ray 40dB
Gaming 42dB
Game + UI 42dB

Noise: 3 metres
Idle 40dB
Blu-ray 40dB
Gaming 41dB
Game + UI 41dB


Project Cars
Xbox One S Noise 47dB
Xbox One Noise 44dB

Tomb Raider (Digital)
Xbox One S Noise 45dB
Xbox One Noise 42dB

Blu-ray Playback
Xbox One S Noise 47dB
Xbox One Noise 43dB

UHD Blu-ray Playback
Xbox One S Noise 49dB

If you have a noticeably loud PS4 you should consider cleaning the perimeter holes. Ofcourse when it comes to games the different performance and demands of the games makes this comparison difficult but in like for like scenarios such as watching a blu-ray movie your launch PS4 should be quiter than an XB1 and much quiter than a XB1S.

That is why I always have been scratching my head and the 'jet engine' talks. I am not saying their PS4's are not loud for them, (no where the Banshee the OG PS3 is or even the louder 360 could be), but mine is very, very quiet. Much quieter than last gen systems under load. When it started to get a little more audible, I cleaned it out by just taking off the bottom to expose the fan when I did the HDD upgrade, and it is back to launch quiet.

I know it is anecdotal, but several of my friends also have launch to new models, and all are just as quiet. You would think at least one of the group would have this 'jet engine' that 'wakes peoples wives on a different floor from their sleep' like I read on here, lol.

Overtly. We'll have the results of all three.

Edit: response still stands =) We can't leave the original XO install base behind.

Nice. MSFT and Sony are just making it rain for you guys, lol.

Looking forward to the coverage. Enjoying the classic games ones.
 
Interesting for sure. I thought they said it would be the same except for 4k movies and upscaling in games.

But hold on. It isn't as silent as Xbox One after all?
 
That is why I always have been scratching my head and the 'jet engine' talks. I am not saying their PS4's are not loud for them, (no where the Banshee the OG PS3 is or 360 could be), but mine is very, very quiet. Much quieter than last gen systems under load. When it started to get a little more audible, I cleaned it out by just taking off the bottom to expose the fan when I did the HDD upgrade, and it is back to launch quiet.

I know it is anecdotal, but several of my friends also have launch to new models, and all are just as quiet.

I think part of it is just how people react to the tone of the sounds. My PS4 is quieter than my PS3s but only a bit however I find the sound far less distracting and easier to filter out than the higher pitched whine of the PS3. I could see people finding the PS4 tone more of a nuisance.
 
Also this idea that the PS4 is louder is simply not true according to even digital foundry. This was with a launch PS4.

http://www.eurogamer.net/articles/digitalfoundry-2015-playstation-4-cuh-1200-c-chassis-review

15xTEtDl.jpg
 
That is why I always have been scratching my head and the 'jet engine' talks. I am not saying their PS4's are not loud for them, (no where the Banshee the OG PS3 is or 360 could be), but mine is very, very quiet. Much quieter than last gen systems under load. When it started to get a little more audible, I cleaned it out by just taking off the bottom to expose the fan when I did the HDD upgrade, and it is back to launch quiet.

I know it is anecdotal, but several of my friends also have launch to new models, and all are just as quiet. You would think at least one of the group would have this 'jet engine' that 'wakes peoples wives on a different floor from their sleep' like I read on here, lol.

See, the issue here is the distance people are from their consoles.

My PS4/XBO/PC are all hooked up to the same monitor and I'm within ~2 feet of them all. My PS4 is the most audible of everything beyond my GPU in my PC ramping up for seriously intensive stuff.

If you're 5-12ft(2.5-4ish meters) away from your console, things change up quite a bit, acoustically speaking.
 
Very surprising, didnt the executives of MS say there wasnt gonna be any difference in power? 5-10 extra fps is a big difference
 
I think part of it is just how people react to the tone of the sounds. My PS4 is quieter than my PS3s but only a bit however I find the sound far less distracting and easier to filter out than the higher pitched whine of the PS3. I could see people finding the PS4 tone more of a nuisance.

See, the issue here is the distance people are from their consoles.

My PS4/XBO/PC are all hooked up to the same monitor and I'm within ~2 feet of them all. My PS4 is the most audible of everything beyond my GPU in my PC ramping up for seriously intensive stuff.

If you're 5-12ft(2.5-4ish meters) away from your console, things change up quite a bit, acoustically speaking.

I guess I can see that. Different tones and harmonics effect people differently. My GF has Synesthesia with music. She can pick up tones in harmonics and dynamics I could not. See vibrational patterns in music as colors, etc.. So there is certain instances in music/harmonics that bother her, but not me. Jealous of how well it makes her a musician and vocalist, lol.

However, I will still call bullshit about it 'waking up your wife sleeping in the bedroom, upstairs/downstairs' I read often, lol.

Sign her up for some deep space or ocean telemetry with that supersonic hearing. ;)
 
Very surprising, didnt the executives of MS say there wasnt gonna be any difference in power? 5-10 extra fps is a big difference

Not too surprising. MS didn't say anything because they were afraid of any fallout with people knowing there OG Xbox is under powered for upcoming game releases. They wanted to silently kill off the OG version.
 
Nice!


it was close to my prediction but I guess they wanted to keep the noise & heat down


I'm not sure if it's going to be a much higher spec'ed console at the moment from them I think they will match the PS4 specs with a small STB like FireTV & have other Windows 10 devices & rely on the PC for the high end UWP games & maybe release a higher end STB in a year or so.
 
The GPU of the NEO is clocked ~13% higher than the one on the PS4. Due to compatibitly reasons, old PS4 games that do not receive a patch will most likely use 18 of the 36 CUs of NEO. However these 12 CUs are clocked at 911Mhz instead of 800Mhz. As we can see with the Xbox One S it's not necessary to downclock the GPU to provide compatibitly with older games. That means we might get ~13% increase in GPU heavy areas on older games.




I am talking about games that run on NEO but don't receive a NEO patch. They should get a GPU boost thanks to the higher clock speed of the NEO GPU.

Yea makes sense.
 
Very surprising, didnt the executives of MS say there wasnt gonna be any difference in power? 5-10 extra fps is a big difference
They did but obviously with hindsight they didn't want a tone of people deferring purchases and they wanted to temper expectations too. There are gains but on average they seem pretty modest and I'm sure MS didn't want people thinking everything would be 10fps better all the time.

Same reason Sony are being fairly quiet about Neo.

I remain convinced MS would have kept writer about Scorpio too and focuses on S initially without the momentum of leaks forcing their hand.

Obviously if you're getting an Xbox the S is the way to go now though given the gains.
 
Hahaha, that cracked me up with the avatar you are using.

Quick question... would this effect dynamic resolutions for Xbox games? Less changes in it since the framerates do not dip as often?

Dynamic res games with locked framerates would probably spend more time at the higher possible resolutions, yeah.
 
Interesting for sure. I thought they said it would be the same except for 4k movies and upscaling in games.

But hold on. It isn't as silent as Xbox One after all?
In most cases it is 3db louder and they measured it being right on the console. I doubt anyone will notice the difference of 44db versus 47db when sitting an average distance. But technically it is louder than on Xbox One.
 
Overtly. We'll have the results of all three.

Edit: response still stands =) We can't leave the original XO install base behind.
Can you guys do a quick check on the 4K + 30bits (and 36bits) combined with full-RGB output? Would be great if you could confirm, or not, that those settings are broken. They seem to be for me.
 
Hahaha, that cracked me up with the avatar you are using.

Quick question... would this effect dynamic resolutions for Xbox games? Less changes in it since the framerates do not dip as often?

It could really be possible that some games with dynamic resolution will benefit from this. Some of them will easily run at the higher res then others, but i don't think that every game will have the same performance increase.
 
It could really be possible that some games with dynamic resolution will benefit from this. Some of them will easily run at the higher res then others, but i don't think that every game will have the same performance increase.
seems pretty likely at this point
 
Can you guys do a quick check on the 4K + 30bits (and 36bits) combined with full-RGB output? Would be great if you could confirm, or not, that those settings are broken. They seem to be for me.
What is that is Broken? I am not using full rgb but when playing a UHD movie with HDR I noticed the black bars from the letter boxing are not pure black. I have a Samsung UHD player as well and when playing a movie the black bars are pure black. I think it is the blue ray app causing this as gaming etc it is fine. The black bars are a light shade of black instead of pure black.

My set is professionally calibrated and it only happens when using the S and UHD HDR playback. If I adjust the black level I can make the black bars pure black but I should not need to do this. It seems that the blu.ray app is trying to compensate for the brighter image that happens when HDR is activated. I am going to try to turn off HDR just to test if the black bars stay the same. For now, though there is something wrong some where since black bars should be pitch black like they are when using my Samsung player.
 
If you're 5-12ft(2.5-4ish meters) away from your console, things change up quite a bit, acoustically speaking.

at a distance the difference actually diminishes further
http://www.eurogamer.net/articles/digitalfoundry-xbox-one-hardware-test
Launch XB1
Idle Blu-ray Gaming Gaming + Disc Install
Noise: Close 42dB 43dB 42dB 43dB
Noise: 1 metre 40dB 41dB 41dB 41dB
Noise: 3 metres 40dB 40dB 40dB 40dB

Launch PS4
Noise: Close
Idle 42dB
Blu-ray 42dB
Gaming 51dB
Game + UI 53dB

Noise: 1 metre
Idle 40dB
Blu-ray 40dB
Gaming 42dB
Game + UI 42dB

Noise: 3 metres
Idle 40dB
Blu-ray 40dB
Gaming 41dB
Game + UI 41dB


My apologies for the formatting
 
Hahahahahahahaha

With GPU upgrades every 2 years plus full PC every 4?

Hahahahahahahahahaha

I don't know why I'm bothering to respond to someone with a post like this, but I already have/maintain a gaming quality PC.

I also use consoles.

Contrary to what PC-ists or console-ists want people to believe, both have some advantages, so for some people using both is worth it.

As for console advantages, my #1 on this list was system equality, I knew my opponents were using the exact same hardware. This is no longer true, nor will it ever be true again. So now I get to drop the console costs entirely, without changing my PC spending. This is clearly a monetary savings for me.

I see a lot of people like to mock this reason, but it's my reason, so I don't care if you don't like it. The fact remains Sony and MS have officially killed my biggest reason to bother with consoles. The usual big one, exclusives, is irrelevant to me, I don't have time to play all the PC exclusives I want to, so while I'll miss out on some...meh.
 
Good on them. This should be a good indicator of how dynamic res games will get improvements going forward on new machines every couple of years. It's not dissimilar to getting a new GPU in a PC.
 
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