MotionBlue
Member
Dedication Through Light said:Sardines is goofy humor for this game. Axel is a running theme from Disgaea 2.
Also, Fuka's complaints about Prinny treatment are a reference to the Prinny games.
Dedication Through Light said:Sardines is goofy humor for this game. Axel is a running theme from Disgaea 2.
ElegantBuffalo said:When leveling an item, does defeating the enemies increase item stats other then the item general? If you kill enemies every floor will it get more exp then if you just walked to the end?
Do geopanels have any affect on leveling an item? If you null every level or completely ignore the panels does it have any affect at all?
scy said:If you only kill the Item Generals/Kings/Gods, you'll have the exact same stats if you had killed every single enemy, cleared every single floor, and basically everything else possible. The only kills that matter are the double killing of the Item bosses every 10th Floor.
Well, kill any of the Innocents you run across as well.
Negator said:Is how high Valvatorez can jump determined by his level like Mao's was in Disgaea 3?
TommyT said:So then all you'd really have to do is speed run (via moth or masked xxx) to the 10th floor, defeat the item boss and then proceed past the 10th floor? This is of course is strictly for item stat purposes. Am I understanding that correctly?
scy said:Yes.
Well, you kill them twice (kill them when you first get to the Floor, Gency out, re-enter, kill them again). But basically, yes.
TommyT said:Ok you're getting a bit deep for me here... So you get to the floor, kill the item boss. Before you proceed through the gate to the innocent town where you can heal/do whatever, you use an mr. gency to port back to the normal world. Then, you go back into the item world of the same item and repeat by killing the item boss on the floor again?
Why exactly are you doing this? The number crunching/min-maxing you've put into this is amazing... I'm just not familiar with it.
TommyT said:Ok you're getting a bit deep for me here... So you get to the floor, kill the item boss. Before you proceed through the gate to the innocent town where you can heal/do whatever, you use an mr. gency to port back to the normal world. Then, you go back into the item world of the same item and repeat by killing the item boss on the floor again?
Why exactly are you doing this? The number crunching/min-maxing you've put into this is amazing... I'm just not familiar with it.
scy said:Got covered but, basically yes. Just to note that the Item General/King/God bonus is applied when a level is cleared; you can't sit there on Floor 10 killing them, Gencying out, and repeating this infinitely. The first kill is applied because you finished (cleared or skipped) Floor 9 before it; the second is applied for Floor 10.
Why min/max or why do I do the number crunching/mechanics stuff in general? The former is because why not, bigger numbers are better~~
As for the latter, I did Disgaea 1 mechanics solving (stat growth, Item growth, Thief Stealing formula, etc.) and just kind of liked doing that so I've basically done it for every game I get into. Just something I like to do with games I enjoy.
TommyT said:Neither. I was asking why are you killing him twice.
Nope, no downside.Trojita said:So is there any downside to not killing the enemies on the different floors of the item world (Aside from not getting EXP)? It always gives a percentage of your kills, so I didn't know if it affects your item leveling up.
Kosh said:Should I even worry about the item world at this point or just wait until I finish the story. Only on chapter 2 right now. I don't think I have an item worth going into item world for, I guess.
Since this is my first Disgaea game, I'm thinking I should just stick to and finish the story before trying out all the extra stuff.
Thanks. It looks like someone asked the same question earlier.Master Milk said:Nope, no downside.
MotionBlue said:Leveling my Android right now. One man army is so ridiculous
Coxy said:does one man army work if you have a magichanged weapon?
Was it available through Amazon?PataHikari said:Pre-order DLC in general, I bought it from NISA's store, and got Flonne.
Trojita said:Was it available through Amazon?
TommyT said:If so, I did not receive it.
NIS Store and Gamestop only AFAIKTrojita said:Was it available through Amazon?
Luigi87 said:Well I'm up to Episode 4 now, and by far of Laharl, Adell, and Valvatorez (I've never played D3, so I don't know how Mao is), Val has easily become my favourite main character.
BobTheFork said:I can't find any good info on skills online. What are the big area or attack skills?
I went to 5-2 hearing it was a good early stop but I don't have anythign that hits more than 1 concurrent panel. Is Big Bang back or is it another super skill I need to reincarnate into my characters?
I'm getting confused by the use of 'gaint' is that a sepparate move or an adjective, meaning you do something to make the move giant. You likely covered this at some point in the thread, I just haven't noticed.scy said:Giant Blade Rush should hit larger than a 2x2 area, Giant Desco's True Final Weapon hits a 3x3 area as well. Level 80+ Val will have Tyrant Flughude which will also cover the area (and then some) but I wager that's a bit beyond your level right now. Besides that, casters can do it with upgraded spells.
Big Bang is back but it's the Tier 6 Fist special so you need Fenrich at Level 500 to get it (or the). Having it for here is basically overkill, however.Bouncer 4th Tier, Netherworld SP
Personally, I just used 5-2 (andlater) for leveling Desco and some other monster (Succubus, Nekomata, Cu Sith were my three others). It's just simpler, honestly. Until Mt. Ordeals 4, there's really not a super-awesome Humanoid grinding spot, honestly.9-4
BobTheFork said:I'm getting confused by the use of 'gaint' is that a sepparate move or an adjective, meaning you do something to make the move giant. You likely covered this at some point in the thread, I just haven't noticed.
I saw enemies to that but how would Val do a giant blade dash if he's human and how would Desco do it? Do you start making more of her? Oh and about her, why does she not have all her health?scy said:Ah, sorry. Giant "Skill" basically means to Giant Magichange to increase the Area of Effect size. For Monster skills (such as Desco's True Final Weapon), it's just to make a Giant Fusion with that character. The actual in-game skill name doesn't change but my use of Giant just denotes that a Giant Monster is involved somehow to increase the area of effect size.
BobTheFork said:I saw enemies to that but how would Val do a giant blade dash if he's human and how would Desco do it? Do you start making more of her? Oh and about her, why does she not have all her health?
Thank you, thank you and...TY!scy said:Giant Fusion is merely taking two monsters that are next to each other and fusing one with the other; the one you target with the Fusion command is the monster that remains. For example, if you were to select the Fusion command on a Nekomata and target Desco, you will end up with a Giant Desco left over. Giant Fusion, much like Giant Magichange, allows for larger Area of Effect sizes. For instance, Desco's True Final Weapon skill turns from a cross into a 3x3 Area of Effect.
Giant Magichange (which, incidentally, I completely forgot has a requirement of Kill a Level 100+ Enemy with a Giant Monster to unlock the bill; you then need to place the Monster you want to use the option into it so place Desco in there) allows you to take two fused together Monsters and turn them into a Giant Weapon via the Magichange option. This Giant weapon, equipped on Humanoids, gives them larger Area of Effects on certain skills as well as allowing for some Unique skills provided by the Magichanged monster.
For Giant Blade Rush, you need a monster that Magichanges into a Sword. Conveniently, Desco does just that. Fuse any monster with her and the resulting Giant Desco can then select the Magichange option to become a weapon for any nearby Humanoid (in this case, we'll use Val). When you go to look at your skills, the area of effect ranges on some of them should be enhanced; Blade Rush, in this instance, becomes 1 - 3 - 3 - 1, if I recall instead of the three panels directly in front of the user.
As for not having full health, I imagine it's from having a Weight equipped. They drop you to 25% Health and you cannot heal above it while the item is equipped.
TommyT said:So if I want to pass a bill that has a low %, it gets voted no and then I choose to do it by force... is that where I can just pick up those that voted Nay and throw then on those that voted Aye and if the Aye is higher level it will eventually be voted in?
TommyT said:So if I want to pass a bill that has a low %, it gets voted no and then I choose to do it by force... is that where I can just pick up those that voted Nay and throw then on those that voted Aye and if the Aye is higher level it will eventually be voted in?
BobM said:yeah i am still not clear on this concept. I mean, once you throw some nays, into a high level AYE, wont that leave one very high leveled dude who is still going to kill you? Or does this only work if you are strong enough to kill everyone even the high level aye you create.
because if they do kill you, and you have to start over from a save file, isnt all that work for naught?