Is Phoenix Dive available anywhere? Tired of the Red Prince running to his prey.
You can get Bull's Rush and then you can take other skills to make it easier, 1pt Polymorph gives you Bull's Horns(gives you a 2nd charge, that bleeds instead of knockdown), 2pt polymorph gives you Wings(1ap 1turn cd flight move skill, excelent stuff for moving around and lasts for like 3 or 4 turns, also makes you take no surface damage when moving around, sadly not when you're standing still though), 1pt Scoundrel gives you Backslash or whatever which teleports you behind the enemy, 2pt Scoundrel Cloak and Dagger 1ap teleport, 2pt Huntsman Tactical Retreat which moves you around AND gives haste(forgot the AP cost though). Can also use Blitz in Warfare which will jump to an enemy, attack, then jump to another close and attack, leaving you there. The destination can't be controlled easily if there's a bunch of stuff together, but used on a single mob it'll just move you behind it like Backslash.
If you're pure warfare your options are a bit limited but having 1pt poly mostly fixed my issues with Bull's Horns tbh, once you have 2movement skills it tends to be fine. Also use teleport from mages to move stuff closer to you, works fine that way.
Provoke should definitely go through armor, it kinda sucks since it only lasts one turn and has a shitty aoe. I did learn it on my tank cause I found a book for free and I got to use it on a really high health mini boss encounter thing since I ripped his physical armor very quickly but still wasn't that great especially with the huge cooldown. I'm not too bothered with the tank efficiency though, double knockdown and cripple are pretty solid right now.
Btw is there a "town" other than Fort Joy in act1? I killed one of the book vendors fairly early on as part of origin quests and it's really hurting my mages' progression. On the other hand I also want to kill the others to get some free books cause all these spells are expensive as hell.