Beta Update is out and the patch notes are huge! http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=484977
Beta Update is out and the patch notes are huge! http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=484977
Yes! I love how he kept bringing that up to David, was so funny haha. I'd definitely like to give that a shot too, even on a serious level, it seemed like he was having more success with it as well to a more traditional build. It's things like that that make me excited to mess with the classless system.
I'll definitely keep that in mind about DC. I got it on the GOG sale, so even if I end up not being super into it, it's no big loss. It's actually going to be one of my first rts experiences in a loooong time too, since the old C&C/warcraft 2 days haha, so I shouldn't be too critical either haha. My god though there is truely a character dressed like this haha?:
I may have to try and play story sequences when my partner is elsewhere, I'm not sure what she'll say if she looks over at the pc and sees I'm playing with that on the screen haha!
What exactly at this point are the major things we're still expecting?
I played a little bit just to check out the beta and the game has improved a ton from alpha. I had to stop myself from playing after 30 minutes to save the experience for release but I am incredibly hyped seeing how much the game has improved.
I'm glad that they postponed the initial February release, there is no way they would have been anywhere near ready at that point.
Is there a release date yet? This also dragged me away from AOW3, but I don't want to spoil the full game.
Amazon says 25th of April, but I don't think that there has been an official announcement yet.
Just saw the trailer for this and it looks very interesting.
How are the story/interaction/non-battle bits in this game? I tend to enjoy those more than the actual fighting in games...
IGN said it plays like a modern Baldur's Gate. Is that true?
I actually wouldn't be surprised if Ultima 7 could be crazy easy to pick up and play if they added some modern features without changing gameplay too significantly. Options to auto mix spells, comparing status at shops, a world map to consult within the game, quest journal, etc. Not even quest markers and stuff, just more about stuff for tracking things and to only cull out the really REALLY nitty gritty stuff.It's more Ultima 7 than Baldur's Gate. Unlike the relatively static game world in the Infinity Engine games, Divinity blankets the levels with interactive items and mechanics. It's really easy to pick up and play so I guess it's like Baldur's Gate there.
If the quality holds out the final game is balanced reasonably well, I feel like this could be Larian's masterpiece.
It's more Ultima 7 than Baldur's Gate. Unlike the relatively static game world in the Infinity Engine games, Divinity blankets the levels with interactive items and mechanics. It's really easy to pick up and play so I guess it's like Baldur's Gate there.
If the quality holds out the final game is balanced reasonably well, I feel like this could be Larian's masterpiece.
I actually wouldn't be surprised if Ultima 7 could be crazy easy to pick up and play if they added some modern features without changing gameplay too significantly. Options to auto mix spells, comparing status at shops, a world map to consult within the game, quest journal, etc. Not even quest markers and stuff, just more about stuff for tracking things and to only cull out the really REALLY nitty gritty stuff.
Divine Divinity had convenient categories while keeping the bag setup intact.
My only issue right now is the click to move using the mouse. It doesn't feel very responsive and I feel like I'm constantly micro-clicking just to move around the world. Maybe it's been awhile since i played BG or U7, but I find the movement in the game a bit annoying right now.
Finally got to put in some good time with the beta and, man, what a change! It's night and day how much more polished and fun the game is. Harder, too. At this rate I can't wait to see the final product.
Speaking of saves, are they safe now?
Yeah, the only ones playing now are those who are too eager for release and want something NOW, people who want to help with development, and people fascinated with the development process which I guess is like a mix of the first two. Even if your save is safe for the duration of the beta it'll undoubtedly get killed with retail anyway, so it's never truly safe during these stages, and even with retail, well, things can get really screwy for all we know but short of crap like choosing to use GFWL that doesn't frequently happen.I think the saves aren't safe until the game is released.
Finally gotten around install the beta, surprising how great the game looks in max setting especially compare to the early alpha.
Finally gotten around install the beta, surprising how great the game looks in max setting especially compare to the early alpha.
Only the first 25% of the content is available. They are polishing the mechanics based on feedback. Gameplay still isn't balance and their working on that. There's an update sometime today for the game.