"Picture a modern version of a world not unlike that of Ultima VII, explored either alone or with a friend, that sees you engage adversaries in tactical turn-based combat reminiscent of the great turn-based RPGs of the past. A world that is filled to the brim with choice and consequence situations, reactive NPCs, and a considerable amount of surprises. A world that captures the feeling of playing pen and paper RPGs with our friends. Then add the new stuff..."
Thanks to kinaesthete:
The GDC just talk went up on the Vault, no account required: GDC Talk
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Plans for 2.0 Version - Thanks hemtae!
From what I gleamed:
- New enemy AI
- More skills
- Rebalanced economy
- Overhaul writing with regards to story and companions
- A multiplayer server requested by the Neverwinter Nights community
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Previous and current game updates can be viewed here.
Quick overview of Divinity: Original Sin [1:44 MIN].
Detailed overview of Divinity: Original Sin.
Steam
$39.99|£29.99|€39.99|руб 599.00
DRM Free:
GOG|Larian Vault
$39.99
Hi guys, I am a huge crpg fan. I've played (and love) many of them, from Fallout 1 to Baldur's Gate 2. I bought this game last week due to the posts of Sinatar and Durante. Here are my impressions:...Game is fucking awesome buy it if you have good taste in rpgs. -Sothpaw
A prequel to Larian’s Divine Divinity, Divinity: Original Sin will see players discovering the early years of Rivellon’s history. As source hunters, you and your companion will seek out users of sourcery, a forbidden magic. Choose the class and gender for both your companions. During your journey you may meet companions and henchmen. A player can choose two to accompany them for maximum party size of four.
Character Creation overview( Australian | Bro )
Reactive world:
In the game, reputation matters. Kill the wrong person, get caught stealing, the NPC’s will remember. Moreover, they will react accordingly. Get caught committing a murder in the city, picking pockets, or looting houses? Don’t be surprised when the guards are summoned post haste.
On the other hand, do it surreptitiously, and you can be rewarded greatly; either with gold or the peace of mind knowing that NPC will never trouble you again. If a whole town has run afoul of your presence, why not get rid of them permanently? D:OS is free form, with multiple ways in which to complete quests if main NPC’s suffer from "accidents".. so if you tire of the townsfolk, eliminate them. Become the Butcher of Rivellon¹.
For a game with this amount of content and with these many interlocking systems, the level of polish is nothing short of remarkable. - Zeliard
Multiple side quests on top of the main quests will present themselves as you forge a path in Divinity: Original Sin. A forgotten lighthouse. A daugher seeking to have her father find peace. The last survivor of a slaughtered people offering riches to murder the innocent child of those that cut down his people. Will you carry out his contract? Will you turn him in? Or are you smart enough to make a profit by playing both sides?
Interactivity & Crafting:
Besides the NPCs, the world’s objects are very interactive. Everything not nailed down can be manipulated by your party, provided they have the requisite strength to do so. Stack or destroy boxes and barrels to reveal hidden paths and objects, or circumvent vents pumping poison into the room. Perhaps you want to liberate the NPC’s of their weapons and armor, and most importantly their gold cutlery, paintings, and other valuables?
Crafting is a major component of Divinity:Original Sin. Iron ore, Arrowheads, brooms, pixie dust, pots and pans, nails everything has it’s use. Try various combinations to see what you can create, or read texts in game that will give you hints as to what combines effectively. Not to be limited to just armor and weapons, food is also craftable. Certain talents will even reward the player for eating food instead of buying copious amounts of healing potions.
[Spoilers]
Crafting & Cooking Recipes
Crafting Dependencies
Companions & Henchmen:
During your travels, you may find adventurers equally willing to join your cause. Be careful though, as these companions have their own allegiances and will react to your actions in the world and try to influence your choices. As they adventure with you in the world, control how they specialize and what abilities they improve.When Divinity: Original Sin launches, only two companions will be included, the rest will be introduced via free updates at a later date.
If you find the banter or judgement of the companions tiresome, or they simply do not interest you. Larian has also provided a multitude of henchmen, mercenaries who will fight for you without heed of personal goals or morality. Unlike the companions, D:OS will launch with a full retinue of henchmen available.
(Click on the GIF for a detailed WebM of Henchmen sample choices)
Voice Acting:
While not originally planned, Larian Studios has decided to help implement voice acting in the game. Therefore, the general world conversations and banter between the companions and NPC’s will be voiced. They also have multiple voice options for the main companions. The below link is for their previous game Divinity: Dragon Commander. Larian has confirmed that the same studio and some of the actors and actresses will also work on Original Sin:
Actors & Actresses.
I've just tried coop with my girlfriend and it's really solid. Combat feels fun with so many interactions, you can even hit your friend by accident or escape from combat and leave him alone... - Valygar
You are not alone, if you don't want to be. D:OS includes a full drop in/drop out co-op experience so you can adventure throughout Rivellon with your friends or with strangers. Either command your friends character or build your own by joining at the character creation screen. But just because you are in the same game does not mean you are restricted to following each other. Walk to the ends of the world on your own, or fully participate in each other’s experience. Disagree with your companion or co-op partner? Larian has implemented an adversarial mini-game to help resolve conflicts over what action your party should take throughout the game. Use your charm abilities, reasoning; or if you want to be blunt, intimidation to help stack the challenge in your favor.
Have a Mac? Larian has made the PC and Mac versions cross compatible so you can play with friends that use different types of computers.
4 Player Co-Op:
The main game officially supports two players. A modder has released a mod that allows up to four people to play together:
Simply 4 Player
Divinity: Original Sin is a turn-based isometric RPG. The use of skills, equipment, weapons, spells and even the environment are necessary to proceed further into the game. Unlike some other RPGs, Divinity: Original Sin is a classless game. Be it the ability to turn invisible as an assassin, and sneak up to your enemies to deliver a lethal backstab. Or, manipulate the four elements often to exploit inherent weaknesses. Or, create your own opportunities. Summon a oil slick under your enemies and they will become slowed. Then ignite the oil with a fireball to watch them burn. If that is too indirect, knock down your enemies with a swift charge, then use a talent that increases your damage against fallen enemies. Teleport your enemies beside you to open them up to a backstab. Freeze your enemies before you charge them. The combinations are only limited by your imagination. This class flexibility extends outside combat. Learn to lockpick, teleport others, pick pockets, or talk to animals. Your choices will influence how quests are completed and where you can go.
(Click on the GIF for a detailed WebM)
New to cRPG's:
If that seems too daunting at the start, the game also offers editable starting builds for players who don’t want to deal with the systems early on. When a new level is gained, take your time reading the textual prompts that explain what each ability, talent, or skill does and how much it impacts the type of character you want to create. Also, don't worry about upgrading your characters all at once, upgrade them gradually as you see fit.
Stole from a cat, which proceeded to electrocute us in a pool of our blood. The blood on the ground from our battle was used as a catalyst to electrocute us.
- Sykotik
Can be found at the end of this post.
Larian has come up with a compromise for the Original Sin soundtrack as Kirill is ill. Fifty of the compositions will be original pieces designed for D:OS. At the same time, they have remastered an additional fifty unreleased songs previously written by Kirill for other titles in the Divinity universe. Thirty previously released songs have also been remastered for inclusion in Divinity: Original Sin.
Divinity: Original Sin soundtrack sample:
Memories of the Future
Something for Kickstarter Backers.
Older Catalog:
War And Peace
Warring Winds And Crimson Tides
The guide can now be found in the following post.
Editor Announcement trailer featuring Cow Simulator 2014.
Divinity: Original Sin will also come with a powerful game editor, which will ship after the main game. The editor is the same one used by the developer to make D:OS, with an included tutorial to help players understand how to create in D:OS. One of the interesting features will be a preview function (which is demonstrated in the newest editor footage below) that will allow everyone to drop character in immediately to test out what they have built. More advanced modders will be able to change the singleplayer campaign or even build their own campaign, complete with different protagonist choices.
Editor Guides:WARNING:
Opening the editor and Main story mod will spoil the game! Do not open the editor/Main mod if you would like to finish the game without spoilers! Do not save when the main mod is opened. This can break the game and data/levels!
Step by Step Guide:
Shaping a Terrain
Building your first house
Setting up the AI Grid
Painting Instances
Placing Items and Prefabs
Changing Atmospheres
Triggering Atmospheres
Scripting Guide:
Scripting a Quest: Part 1
Scripting a Quest: Part 2
Scripting Combat
Scripting Databases: Part 1
Scripting Databases: Part 2
Basic Dialog Setup
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Composite video guide
Written guide.
Access Cow Simulator 2014:
i. Click on this link.
ii. Log into Steam.
iii. Scroll down and click the green button marked "Subscribe" to start the download.
Editor Footage:
Video A
Old footage:
Video A
Video B
Video C
I think one thing that should also be mentioned (and applauded) is that this is by far the most technically accomplished of all the recent (and upcoming available on EA) CRPGs (eg. Shadowrun / M&MX / Blackguards / Wasteland 2). It's graphically superior to all of them while also performing consistently well. Larian clearly have some real programmers and know exactly what they are doing with their own engine. -Durante