Divine Divnity is a cRPG in a classical sense (like original sin)
I wouldn't go that far... OS is basically a second (and going by Early Access impressions more successful) attempt at the same concept Divine Divinity was going for.
Well, I just mean it's more of a cRPG in a genre sense. Talking, exploring etc, I wouldn't call it a straight hack n slash. Original Sin is also part of the cRPG genre. I didn't meant that the two games play alike.I enjoyed Divine Divinity a lot, but I would strongly argue against saying it's anything like Original Sin! (Sorry to barge in, but I just don't want any of this thread's readers to be misled )
Divine Divinity's gameplay is essentially the (much) better version of Diablo. It's real-time, and it isn't particularly tactical. The game doesn't have the freedom or the free-form gameplay of Original Sin, either, and the character development is much simpler too.
Seriously though, whoever was maybe disappointed by any of the previous Divinity games -- DO give Original Sin a try!! It's a completely different beast, much closer to the classic RPGs from Ultima to Fallout or Baldur's Gate II. I swear you won't be disappointed
~300 posts in 12 hours, and the game isn't even out! I feared the worst a few months ago, GAF, but I'm optimistic that people will notice this game even if the press doesn't!
I think that the only friendly fire is magical/environmental. Melee/Archery doesn't damage your party.
it was part of it. Since there is an option for KS backers to receive a GOG key, I think it'll be on gog as well.I still can't believe they are releasing the game on the heals of the steam summer sale. Such an odd decision.
Hopefully it is on gog.
What would you have them do? It was not done before the sale, and withholding it from their backers and fans for a while after the sale when it is done just to improve the launch day impact potential would be an asshole move.I still can't believe they are releasing the game on the heals of the steam summer sale. Such an odd decision.
I still can't believe they are releasing the game on the heals of the steam summer sale. Such an odd decision.
Hopefully it is on gog.
Well, let me put it in this way: I have a lot of hope in Pillars of Eternity and it *may* end up being even better, but it will definitely need some hard work and great results to achieve that, because Divinity Original Sin definitely doesn't look like a pushover as competition.Also any talk of this game being GOTY is blasphemous as that title is going to Pillars of Eternity. Assuming it makes it this year.
Yeah, I also got that feeling when i had a look at those extras a few months ago. They've wanted to make OS for a long time now.In the extras that come with the Divinity 2 developer's cut, you can see how every game from the original on starts with a design concept that sounds like Original Sin, until reality sets in (usually publisher B.S.) and the direction of the game is forced to become what the final games were.
I'd like to second that. Really interesting stuff. There are also a few nice development documents included with Dragon Commander.All that stuff is really entertaining to watch and read. I'd recommend it to anybody with even a passing interest in how the sausage is made.
It's certainly a good start for the OT. Better than I expected!~300 posts in 12 hours, and the game isn't even out! I feared the worst a few months ago, GAF, but I'm optimistic that people will notice this game even if the press doesn't!
I had no idea this stuff was included with developer's cut. Divinity: Sword of Lies is a much better name.In the extras that come with the Divinity 2 developer's cut, you can see how every game from the original on starts with a design concept that sounds like Original Sin, until reality sets in (usually publisher B.S.) and the direction of the game is forced to become what the final games were.
Most of the poor decisions -- including the dorky name "Divine Divinity" -- we're forced on them from above. And everything Larian themselves mucked up is dissected in shockingly honest detail.
All that stuff is really entertaining to watch and read. I'd recommend it to anybody with even a passing interest in how the sausage is made.
~300 posts in 12 hours, and the game isn't even out! I feared the worst a few months ago, GAF, but I'm optimistic that people will notice this game even if the press doesn't!
I... many have gone overboard buying copies of this game upon discovering what it really is. I'll have a choice of co-op partners when it comes out, at least.
Talking about names, I guess Divinity: Original Sin was named "Eyes of a Child" at some point?I had no idea this stuff was included with developer's cut. Divinity: Sword of Lies is a much better name.
I can't wait for this game (and all of the other cRPGs like Wasteland 2 and Pillars of Eternity). I've had the game installed for some time now, but I decided to wait until it was officially released.
You might want to change the image at the top OP. You have the original artwork displayed. When it was first revealed there was a bit of outrage from the community as to how exposed the female lead was so they redid it. As an aside I think it is pretty awesome and refreshing in this day an age that the main artwork for the game has the two main characters holding hands. Signs of affection are a pretty rare focal point for video game boxart. Here is the new image:
Brofist.
Really happy how this thread is turning out. A few weeks ago I wouldn't have imagined so many posts on the first day. Well deserved by this awesome game.
CRPG GAF turns out when it counts. My Might & Magic X thread was surprisingly large as well, even more so since I created it and I have a talent for making threads nobody gives a singular fuck about.
Here you can watch the documentary people have mentioned in this thread for Divinity 2
the doc is actually interesting in that it gives insight into why they love kickstarter now.
The bug report at 14:00 is incredible.
The duck.
Look at what she makes.
She's an imperial wide.
The duck was fat
The level editor will be fun to play around. First thing I'm putting in is Bioware romance options to this game.
Id prefer Saints Row romance options.
How many of the Divinity games is Zandalor in?. Edit: Wait a moment, I believe I'm thinking of the wrong guy. NEVERMIND!
They're the same thing.
Steam isn't good at making extras like that obvious. So much easier to miss this stuff than with GOG games.
CRPG GAF turns out when it counts. My Might & Magic X thread was surprisingly large as well, even more so since I created it and I have a talent for making threads nobody gives a singular fuck about.
It's hard to imagine anyone imagining Divine Divinity being a better name. Must've been some completely crazy idiot.I had no idea this stuff was included with developer's cut. Divinity: Sword of Lies is a much better name.
It's hard to imagine anyone imagining Divine Divinity being a better name. Must've been some completely crazy idiot.
How come I can't raise lockpicking beyond lvl 1?
I'm pretty sure you need 2 skill points to raise a skill to level 2, 3 to level 3, etc, but I'm half-asleep so I would remember that wrong.
Seems my first 15 points are already locked by Man-at-arms or however that talent is called that lets you learn new warrior stuff. Or at least till I'm level 3 for Phoenix Dive goodness.
DESIGN CHANGES:
New: Level in the "discipline" or "school" ability now determines amount of skills you can learn of that discipline
Level 1 = 3
Level 2 = 5
Level 3 = 7
Level 4 = 9
Level 5 = unlimited
New: Skillbooks have level requirement + primary stat requirement (+ 2 have trait requirement)