Totally agree. This game now really gives me some Ninja Gaiden and Bayonetta vibes. The dmc1 Dante skin is worth it alone.This remaster makes the game so much better. Definitely the biggest gameplay overhaul any of these have done.
Totally agree. This game now really gives me some Ninja Gaiden and Bayonetta vibes. The dmc1 Dante skin is worth it alone.This remaster makes the game so much better. Definitely the biggest gameplay overhaul any of these have done.
So am I supposed to be invisible except for my sword during the second secret mission or is my game just glitching like crazy?
I can't even finish the mission because I can't touch the cross thing at the end ;_;
that's definitively a bug
Yea it's similar to that but the main multiplier is how many moves/hits you performed before landing the finisher and you get additional bonus if you land the killing blow with that finisher. It also factors in enemy health into the equation, high health = more style gain on finisher.So it's like Tony Hawk where you need to land the trick for the score to be maximized because of multipliers in action?
For people first starting the game, Nephilim + Turbo Mode on + Hardcore mode is the way to play.
Also, I've noticed there are a lot of changes to lost soul and key locations. And they also changed the acid pool fight in the Virility factory. When the two tyrants come out, there is no acid on the ground. Or maybe that shows up on SoS and up? I can't remember.
Anyway, got up to Phineas, and the highest rank I got thus far on a mission was A. Hardcore mode surely makes getting SSS ranking on missions really difficult.
For people first starting the game, Nephilim + Turbo Mode on + Hardcore mode is the way to play.
Also, I've noticed there are a lot of changes to lost soul and key locations. And they also changed the acid pool fight in the Virility factory. When the two tyrants come out, there is no acid on the ground. Or maybe that shows up on SoS and up? I can't remember.
Anyway, got up to Phineas, and the highest rank I got thus far on a mission was A. Hardcore mode surely makes getting SSS ranking on missions really difficult.
For a first time player, ironically after the tutorial level, I was hoping that the game would be a little faster.
Then I saw Turbo mode and realized I wasn't the only one lol.
It's on the mission select screen. I didn't get to it until after the first mission.How do you enable turbo mode? I don't see an option.
Ah, I see. That's kind of dumb it's not available from the main selection.It's on the mission select screen. I didn't get to it until after the first mission.
Welcome to Amiibo hunting. Wait.That's what you get for not preordering at Gamestop!
I couldn't think of one, but my layout is:Ok, I'm in. What controller layouts are you using for lock-on without giving up on gun special button?
Pretty much.So it's like Tony Hawk where you need to land the trick for the score to be maximized because of multipliers in action?
One more question, this is my first DmC game but I consider myself to be pretty decent at action games, would hardcore difficulty be too much for a new player who wants a bit of a challenge?
One more question, this is my first DmC game but I consider myself to be pretty decent at action games, would hardcore difficulty be too much for a new player who wants a bit of a challenge?
I also use that layout. It means you can you can charge Neros gun while doing combos. That being said, even though I mainly play Nero, I still have problems doing Maximum Bet (reaching my thumb across X and B or Square and Circle).I still remember THE CLAW layout for DMC4. For Nero, a lot of people put lock-on and shoot on R1/R2 respectively. A lot of the high-level users still use that, if I recall correctly.
Anyway, I didn't really think much on redoing the layout for DmC. I'm pretty comfortable with the default, though I might put DT on D-Pad down, after looking at BumblebeeCody's layout. I'm not really feeling the L3 + R3 for activation. They don't seem to work too quickly in a pinch.
Yeah. It still let's you learn the mechanics if the game and go through the story without much issue.One more question, this is my first DmC game but I consider myself to be pretty decent at action games, would hardcore difficulty be too much for a new player who wants a bit of a challenge?
That title is reserved for DMC4 (No Kappa)they should've named the hardest mode "Controller Must Die".
There's two places where you can enable HCM. On difficulty select, there's a check box near the bottom of the screen to enable it. Or on the mission select screen, you can hit L1 or R1 to scroll between [diffuculty level] and their HCM equivalents. The cool thing is that you should be ale to switch between HCM and vanilla without messing up your progress.
RT - Shoot
LB - Demon mode
LT - Angel mode
Yea well welcome to the club...My mission scores right now are just brutal. What a hit to the pride.
My mission scores right now are just brutal. What a hit to the pride.
Are there changes in this that aren't in the PC SKU? Are the "new" textures just the "high" setting textures from the PC version?
Are there changes in this that aren't in the PC SKU? Are the "new" textures just the "high" setting textures from the PC version?
Yea well welcome to the club...
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I looked at the Leaderboards last night and there was no one on the GMD/DMD Hardcore rankings (for normal there were for both).Took a random look at the leaderboards last night and saw one player already went for Hell and Hell Hardcore mode. Superb stuff.
Is there any difference between Turbo mode, and the turbo mode mod for PC?
http://dmcmods.com/2345-turbo-mode
Heaven and HellBoy
Vergil is such a great character to play as. To be honest, I wasn't really much of a fan of playing as him in DMC3SE, but I'm loving this guy in DmC. I feel he really benefits from HCM upgrades.
My mission scores right now are just brutal. What a hit to the pride.
Most are the same but the strategy for beating Dreamrunners is different now.the nightclub sections...
aquila....
How I've missed this game. How I've also forgotten a lot of shit when it comes to dealing with the more complicated and annoying enemies.
It's been getting good buzz from the hardcore fans and the media reviewed it well (slightly better than the original).It is a shame that this remaster doesn't seem to be getting a lot of buzz. I think the game is now good enough to stand with the greats (Bayo, NG, DMC3.) I hope that it does well enough for a new devil may cry. Between this and DMC4SE, I think that Capcom is gauging/prepping the market for a new game.
I'm really finding myself not using lock-on, surprisingly. It just feels really awkward given that the angel and demon weapons are also on the triggers.