I wouldnt read so much into it as the ad was run with every showing of resident evilYeah I saw the Ad here in Honduras before the latest and shittiest RE movie.
That's pretty reasonable I guess. In fact, that's too reasonable for Capcom
I wanna say they had reasonable expectations for Dogma too. I don't think they met them, but they weren't ridiculous.
How much did Dogma reach?
For me it was surprising since it was the first vg ad I saw in a movie theater over here, since then it has been a PSASBR before almost every movie for about the last 3 months.I wouldnt read so much into it as the ad was run with every showing of resident evil
I wanna say they had reasonable expectations for Dogma too. I don't think they met them, but they weren't ridiculous.
Sales target is 2 million.
I remember reading 10M copies for Dragon Dogma
RE6's number was adjusted, DmC's 2 million is still on track.Was this ever amended, or was I just confusing it with RE6 underperforming?
Crossover fighting game Street Fighter x Tekken will move two million, open world fantasy action game Dragon's Dogma will shift 1.5 million, and Dead Rising 2 Off the Record, a re-imagining of Dead Rising 2 starring Frank West, will sell 800,000 units.
Did the Dead Rising 2 remake hit that mark?
RE6's number was adjusted, DmC's 2 million is still on track.
No Vergil on Bloody Palace according to Capcom-Unity website.
I think you are confusing it with the initial 5 million number which just like the Dragon's Dogma 10 million number was not a serious sales forecast.
Duh.
They can charge for that
FFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUU............................No Vergil on Bloody Palace according to Capcom-Unity website.
No Vergil on Bloody Palace according to Capcom-Unity website.
Well, he doesn't have Dante's moveset, so he can't deal with those Red/Blue enemies, or the chain pull thing. Probably needs his own separate mode(as DLC of course)
OT said:Media
ANY DmC related media will be posted here, so if you find any worth posting, feel free to post it and I'll put it here (gifs and youtubes only please)
http://www.youtube.com/watch?v=9bSgQzIs3Zk
Picture of alternate costumes from the shop - Might be considered as a spoiler.
4 costumes including old style of Dante - http://i.minus.com/ibuKrlQ0QlbOGr.jpg
man all this talk has given me the urge to play DMC3 this weekend. I still haven't opened my copy of the HD collection
who do i email for them to fix the ps3 headset issue? This is the ONLY game i have this problem in. highly annoying.
edit: guess ill make a account on capcom unity.
If I cared about the DMC lore that much then this would make me livid.So the game released early. Shame the problems from the demo are still present.Also a shame that Dante being half angel, Sparda being a peasant and Eva an Angel amounts to absolutely nothing
I don't see the point of putting DMC3 Dante in DmC. DMC3 Dante's design was never considered the best design for Dante to begin with and every DMC game has a different Dante. It was to be expected that they would re-design Dante but they went a bit overboard.
Seeing how differently Dante was portrayed in the initial announcement, I can't help but think that Capcom got cold feet and tried to make as much of it the same as they could. I honestly don't think that having Vergil in this game was something NT initially wanted. If anything, NT should try to avoid creating unfavorable direct comparisons to the departed franchise, but unfortunately I think that's what a lot of their design decisions amounted to. Having Vergil and a lot of the old mechanics in mutated forms back in the game just sets up the same character dynamics and gameplay cues as the original, and with less refinement, but it was probably going to feel tired and derivative no matter what.If I cared about the DMC lore that much then this would make me livid.
They changed up the lore, characters and background story so much... yet it didn't amount to anything. They didn't push the barrier or take the story to a new direction. It was all just change for the sake of change.
For some reason, I think this game is going to be awesome. I'm usually not excited about DmC games since the first but I don't know, I have a feeling it's going to really click with me and I'll be hooked. I hope I'm right.
Design wise he wasn't great but he had the best weapon load out out of all the game and his rendition in Marvel was excellent because of it. Plus the higher poly model in MVC3 makes the design look better than before for some reason. Also Dante's face in Marvel looks older like DMC1/DMC2 Dante.It's a bit odd that the DMC3 version has sort of become the 'official' look of the old Dante (appearing in MvC3 and stuff) when it's his worst design. Heirarchy of Dante designs: DMC2 > DMC4 > DMC1 > DMC3
Trying to explain those characters just creates more plot holes anyway. For DmC2 they should at least bring back Lady, that was a decent character at least.Did they go through all this trouble just to get rid of Nero and Trish?
There's only one DmC game, and it hasn't released yet.
Trying to explain those characters just creates more plot holes anyway. For DmC2 they should at least bring back Lady, that was a decent character at least.
Design wise he wasn't great but he had the best weapon load out out of all the game and his rendition in Marvel was excellent because of it. Plus the higher poly model in MVC3 makes the design look better than before for some reason. Also Dante's face in Marvel looks older like DMC1/DMC2 Dante.
Trying to explain those characters just creates more plot holes anyway. For DmC2 they should at least bring back Lady, that was a decent character at least.
is there any reason why they didn't hired pro writers for this one? (they did for Heavenly Sword and Enslaved)
What exactly is telling you that the entire game is broken from that 5 second gif...please enlighten us...
is there any reason why they didn't hired pro writers for this one? (they did for Heavenly Sword and Enslaved)
So DmC2 will just be another DMC3-4? wannabe.