Ein Bear
Member
On the second boss, I liked thateven though you essentially kill her with a QTE after she lands in the river, the game contextualizes the button prompts in the game with the Blue and Red grapple symbols instead of putting a big flashing X on the screen. Way more elegant way of doing that.
Yeah, I really liked this.
It's the same basic principal as a QTE ('You've beaten the boss, now finish it off in a cool way!') but it's actually interactive, and you feel much more involved in the process. Was great.