Seems pretty sketchy that the 7.5 review was removed from the site. Money thrown much?
Seems pretty sketchy that the 7.5 review was removed from the site. Money thrown much?
Wow I just noticed that too. Should've screen capped that image.
At least we have the translations up. My guess is that the review broke embargo.
That was a long time ago and the number was just thrown out randomly... not meant to be a serious estimation at all. 2 million is the official number by Capcom.
Then that's not higher than DMC4 at all. So why did the franchise need to change to NT again? I'd rather have waited for the old team.
They didn't want to make DMC5. Itsuno and the DMC team felt the series was getting stale and "stuck in its ways" and they wanted to go on and make Dragon's Dogma instead.
So Capcom decided to try something different. That's pretty much it.
The nice way of saying Itsuno doesn't have a clue what to do with the franchise anymore.
They didn't want to make DMC5. Itsuno and the DMC team felt the series was getting stale and "stuck in its ways" and they wanted to go on and make Dragon's Dogma instead.
So Capcom decided to try something different. That's pretty much it.
A new way to get more fans is what they did with Nero. They have no clue what to do with this series.The nice way of saying Itsuno doesn't have a clue what to do with the franchise anymore.
They didn't want to make DMC5. Itsuno and the DMC team felt the series was getting stale and "stuck in its ways" and they wanted to go on and make Dragon's Dogma instead.
So Capcom decided to try something different. That's pretty much it.
I agree about DMC4. I'm not sure if a reboot is what I wanted though. This game certainly doesn't look like what I wanted though, but I'll give it a go.I'll be honest, I thought DMC was getting pretty stale after 4 as well, so I welcomed a reboot to recharge some batteries and life into the series.
If that's a true statement then that's pretty sad for Capcom. Meanwhile, your competition (Platinum) and former co-workers are upping the game. Sounds like they gave up. If Capcom truly believed in themselves then they could try and make action games on par with Bayonetta and the soon to be MGR and Wonderful 101. Not that I'm complaining that we got Dogma because it's a pretty hot game, but not getting a proper DMC game is still a total downer.
Somehow I doubt Capcom is losing sleep over the 1M that Bayonetta sold. If anything that just reaffirms their decision to give the DMC franchise to NT.
That's what I'm getting at here. I thought the franchise could use an extended vacation in order to come up with some new ideas but apparently Itsuno could only think of a an outsourced retread of DMC1/3. Much appreciation for DMC3 and 4 but the guy is not the visionary this franchise needs. Neither is Tameem Antoniades for that matter.I'll be honest, I thought DMC was getting pretty stale after 4 as well, so I welcomed a reboot to recharge some batteries and life into the series.
Turns out the reboot was still gonna be the same ol' DMC, but with dumbed down 30fps combat with huge hitboxes and shitty character designs. Oh, and lots of perfunctory platforming
wheeeee
Somehow I doubt Capcom is losing sleep over the 1M that Bayonetta sold. If anything that just reaffirms their decision to give the DMC franchise to NT.
600K for a re-release in the same year is not a "bomb".
If that's a true statement then that's pretty sad for Capcom. Meanwhile, your competition (Platinum) and former co-workers are upping the game. Sounds like they gave up. If Capcom truly believed in themselves then they could try and make action games on par with Bayonetta and the soon to be MGR and Wonderful 101. Not that I'm complaining that we got Dogma because it's a pretty hot game, but not getting a proper DMC game is still a total downer.
I'm afraid DmC doesn't prove otherwise. The franchise is still "stuck in its ways". They probably should of given NT free reign, by over looking so much and being so hands on all they did was make DMC Lite.
http://www.capcom.co.jp/ir/english/data/pdf/explanation/2011/3rd/explanation_2011_3rd_01.pdf600k according to what?
600k according to what?
edit: Oh I see, shipped globally. Yeah, :fart
What would be amazing if Dante is the main character in DMC5, with the main story being that he realizes that there are Infinite universes, with infinite Hells, infinite Vergil/Nelo Angelo/Mundus/Sparda/Trish/whatever you want/Donte in them.
And then proceed to just go into a few of them and beat up shit while being stylish.
One world could be DmC's..WHERE HE TEAMS UP WITH THE SUPERIOR DANTE TO STOP CHILDREN FROM HAVING BAD DREAMS
In some worlds, he would team up with Vergil. In some, he would have to kill him. In some, all hope is lost. Etc etc.
All it would take is like creating 6-7 setting, with slighlty modified enemy apperances, creating a few slightly different Vergils, and bam. Would rock. BP is the main mode anyway.
Oh, and no more Frog/Dog-type bosses, please. All bossfights would be versus quick humanoid-types with lots of moves and variety.
I don't understand this post. DMC was stuck because they didn't know where to take the characters after DMC4 not because the game play was holding it back. The game play can still be expanded upon yet the core can remain the same.I know people will disagree with this, but the previous DMC games were stuck because it had to adhere to its hyper refined combat, which was stunting its overall gameplay growth. It left them little to no room for any addition outside of the combat (which itself was great), because everything was tied to the mechanics, physics, movement of combat. If they were truly gonna add some elements to expand the overall game, then that would've meant having to do something that would prove controversial with fans. And that would've been way worse than what DmC went through.
This is exactly what I am talking about. None of this has to do with the game play but rather the structure of the levels and the game itself. This is the area where DMC needs to make drastic changes... there is absolutely no need to be dumbing down the combat just so you can have more ways to hook on to contact sensitive ledges.I really want Capcom to take the DMC business seriously. You get calls from people and you can do side missions that way while also doing a main story. Open up the franchise a bit you know, maybe next gen.
I can easily see DmC co-existing along side the original series.
Look at comic books. comic books have more than one continuation, which allows them to explore alternative spins on a familiar story. Amazing Spiderman, Ultimate Spiderman.. etc.
Open world Devil May Cry is a great idea. Dante is a freelance hitman of not just demons but anything supernatural. You can do a lot with that idea.I really want Capcom to take the DMC business seriously. You get calls from people and you can do side missions that way while also doing a main story. Open up the franchise a bit you know, maybe next gen.
Yes and it's the best part about the game IMO.I feel like DmC still is mostly about combat like previous DMCs.
I feel like DmC still is mostly about combat like previous DMCs.
Why does Capcom do anyting?We're just saying that if you're just gonna do a DMC3/4 lite...then what was the fuckin' point of a reboot
did you really have to outsource to a western studio to introduce more platforming elements to pretty much the same game structure as always
Spiderman is Call of Duty popular. Devil May Cry is Nightwing popular. You don't see multiple Nightwing books out there, ya know?
I still don't think Capcom understands how much Devil May Cry 3 raised the bar on their franchise. I think they have a general idea, which is why DMC4 tried a few references back to DMC3. I don't know...I don't even know what my point is. I think just that Capcom is throwing a lot of shit at the wall and seeing what sticks.We're just saying that if you're just gonna do a DMC3/4 lite...then what was the fuckin' point of a reboot
did you really have to outsource to a western studio to introduce more platforming elements to pretty much the same game structure as always
Itsuno and Neo_G should really only be touching the combat portion of DMC. They really need someone new to helm the direction of DMC and please no not fucking Kobayashi. Too bad there is no one I can think of at Capcom who can do this.
I think Capcom should just release DMC: Bloody Palace edition until they get a real idea of where to take the series from here.
This is why the random posts from people who had no interest in the previous franchise but "can't wait to try DmC!!" always come off as troll posts.We're just saying that if you're just gonna do a DMC3/4 lite...then what was the fuckin' point of a reboot
did you really have to outsource to a western studio to introduce more platforming elements to pretty much the same game structure as always
Damn. Not sure which ip came out worse in that.
If they want to do that then they should do it with more Capcom characters than just DMC characters IMO.Maybe they could do a DmC fighting game in the style of Anarchy Reigns, and make the "Bloody Palace" an actual location that transforms itself when people enter it.
Kinda bugged me too. If any enjoys this game you should at least give HD collection a try.This is why the random posts from people who had no interest in the previous franchise but "can't wait to try DmC!!" always come off as troll posts.
Well we did get Dragon's Dogma out of it, and that's a pretty amazing game. But honestly, I don't blame them for thinking that way though. I know people will disagree with this, but the previous DMC games were stuck because it had to adhere to its hyper refined combat, which was stunting its overall gameplay growth. It left them little to no room for any addition outside of the combat (which itself was great), because everything was tied to the mechanics, physics, movement of combat. If they were truly gonna add some elements to expand the overall game, then that would've meant having to do something that would prove controversial with fans. And that would've been way worse than what DmC went through.
Well, seen the leaked ending and it's just "what?"
I kinda wish the baby tears ending was kinda real, because that would've been so WTF it could've possibly been good.