Jubenhimer
Member
In the past, it used to be that when next generation consoles arrive, most developers quickly move focus to the new hardware, leaving the last gen systems without much support. But in recent times, that's slowly been changing. The PS2 for example was getting games like Persona 4 well into the PS3 generation. Then there was the PS3 and 360 still getting big games like Metal Gear Solid V, Watch Dogs, and Shovel Knight even after the 8th generation consoles arrived. Bringing us to today, where we're mid-way through the PS5 and Xbox Series generation and the PS4 and Xbox One have still been getting big releases like Street Fighter 6 and Sonic Superstars, plus dozens of indie and AA titles. Its only just this year that more developers are starting to focus on current gen titles.
It feels like as the console generations go by, cross gen overlaps feel like they're lasting longer and longer. Obviously its because games are taking longer to make now, and so stuff that launches with a new generation often started development on previous hardware. But I also think another reason is because consoles are much easier to develop for now than the past. So if you're a small-ish team, it makes sense to continue supporting a large last-gen audience for as long as they're active.
It feels like as the console generations go by, cross gen overlaps feel like they're lasting longer and longer. Obviously its because games are taking longer to make now, and so stuff that launches with a new generation often started development on previous hardware. But I also think another reason is because consoles are much easier to develop for now than the past. So if you're a small-ish team, it makes sense to continue supporting a large last-gen audience for as long as they're active.