N
Noray
Unconfirmed Member
The very first radio conversation you have with the Boss, she literally says
TODAYS FRIENDS MAY BE TOMORROW'S ENEMIES
MGS3 is absolutely not more subtle than the other games in the series imo.
You're not wrong, but to me it didn't stand out quite as much as in the other games. But I concede I may be more willing to overlook some of MGS3's shortcomings because I adore that game.
And even then people didn't understood what MGS2 was about. Go figure.
I can understand that because the game deliberately overloads the player with information towards the end and recontextualizes the entire game's plot like 3 times within an hour. Also all the lore stuff is so incredibly dense. I maintain that MGS2 never should have had a direct sequel because it "forced" Kojima to actually roll with all the nonsense he made up for MGS2, the patriots and all that, when I sincerely doubt he intended to have to do that. Remember he insisted at the time MGS2 would be his last MGS (lol).