Does Brute Force get any better?

SickBoy

Member
Wow, was this game overhyped or what? I'm a few missions in, and so far it's been a pretty underwhelming experience (for reference, my in-laws got me a T3 game last year and I think I enjoyed the first few levels of that as much or more).

I knew Brute Force was a victim of its own hype, but I recall people saying it was still a pretty good game. Was it just pure damage control?

Oh well, might slog through a few more levels. So far very happy I only paid $0.99 for this one :)

EDIT: And the greatest quote ever from a Gaming-Age review may be for this game:

"With many hoping for the next best thing to Halo, does Brute Force deliver the goods? Yes, in many ways, and no in a couple, as long as you stop trying to compare this to Halo."

Hmm.....
 
I returned this game to the store they day I bought it as it was faulty, it wasn’t really faulty though but it also was in many many ways!
 
No, its just the worst game i have ever played. Its like only easting vanilla ice cream for the rest of your life..... dull and generic.
 
SickBoy said:
:
"With many hoping for the next best thing to Halo, does Brute Force deliver the goods? Yes, in many ways, and no in a couple, as long as you stop trying to compare this to Halo.

:lol

Plus +10 :lol

if it was posted by a junior member.
 
It's a mixed bag. It's nowhere near as good as it was hyped to be, nor is it anywhere near as bad as people like to pretend it is.

What BF got right is the great squad mechanics. What it got wrong is the boring level design and mission structure.

It does get better later on only because it becomes much more difficult, which forces you to start playing it as more of a strategic tactical shooter and learning to use each character's abilities, rather than just trying to blast through the levels.
 
I found Brute Force to be a fun shooter for what it was. The co-op for up to four players at the same time (especially with system link!) was definitely the best part.

You can say what you want to about the game, but there's no disputing that one of the main reasons Brute Force was a let down for so many was that they were expecting it to be "Halo 2" for whatever reason. I always found it interesting that no other game released later got that kind of blind hype.
 
its a horrible game. Like you, i was told BF was a good game ( :P ) it quickly became the worst game i have played this gen (yes, worse then Eternal Darkness)

MS should sell Digital Anvil.
 
SickBoy said:
Wow, was this game overhyped or what? I'm a few missions in, and so far it's been a pretty underwhelming experience (for reference, my in-laws got me a T3 game last year and I think I enjoyed the first few levels of that as much or more).

I knew Brute Force was a victim of its own hype, but I recall people saying it was still a pretty good game. Was it just pure damage control?

Oh well, might slog through a few more levels. So far very happy I only paid $0.99 for this one :)

EDIT: And the greatest quote ever from a Gaming-Age review may be for this game:

"With many hoping for the next best thing to Halo, does Brute Force deliver the goods? Yes, in many ways, and no in a couple, as long as you stop trying to compare this to Halo."

Hmm.....


Funny you should post this, I just picked the game up for ~$5 two nights ago and though the game would have been a total rip-off at full price, for what I paid I think it's pretty good
 
SickBoy said:
I recall people saying it was still a pretty good game. Was it just pure damage control?

Just like with games like Nightmare of Druaga, Monster Hunter, PN03, etc the majority think they are crappy, but you'll get some who really seem to enjoy them. I don't think they are performing "damage control".
 
Definately a victim of the hype machine. Not really a bad game, I thought, but not AAA by any means. Single player ranged from solid to meh, hovering around decent. Co-op gave it renewed life for awhile, but eventually it got traded in. In retrospect I don't know how anybody could have associated a Halo-like experience/quality with it. Wierd.

Edit: in retrospect, I think I traded it in for Sudeki, which then got traded in for Fable. :lol
 
It's no Freedom Fighters, thats for sure.

Although it has it's moments it never gave me the "wow great" feeling. Same goes for that Lucas Arts game.. forgot the name, doh!

But as always, it's personal. I, for starters, do like PN 03 very much. So there goes any credibility I try to build up :)
 
Yeah, Freedom Fighters is definitely a game I'd compare Brute Force to... it's just executed so much better. From pretty early on I wanted to keep going. Not sure if Brute Force will see a return trip to the disc tray for a while...
 
Brute Force is pretty mediocre. Freedom Fighters is a lot better apart from the criminal lack of co-op support. That was something Brute Force did pretty well (system link/split screen + ability to add/remove players), but the actual gameplay wasn't strong enough to make it that fun for me.
 
Freedom Fighters with driveable vehicles and co-op would be GOTY material. I wonder if it sold well enough for a sequel?
 
Play Brute Force at the hard difficulty level, one above normal. The gets much more difficult and requires you to use your characters abilities. Freedom Force was a good game but the AI was far below Brute Forces, I remember picking off enemies with the sniper that were all sitting in a row, not one would react as each guy next to him was killed. Better level design though.
 
Brute Force is a 8.5 IMHO. I had lots of fun playing it, and Freedom Fighter didn't even come close to being as good as Brute Force. Wait until you get to the later stages to see a graphical upgrade to the engine; the lighting and bitmapping.
 
Prine said:
its a horrible game. Like you, i was told BF was a good game ( :P ) it quickly became the worst game i have played this gen (yes, worse then Eternal Darkness)
WTF Prine! Gimme your gamertag now! I want to kill you!
 
1st Born said:
Brute Force is a 8.5 IMHO. I had lots of fun playing it, and Freedom Fighter didn't even come close to being as good as Brute Force. Wait until you get to the later stages to see a graphical upgrade to the engine; the lighting and bitmapping.
I played all the way through Brute Force...twice. Once was co-op. While the alien levels are freaky in their own right, that doesn't make up for the other 80% of generic material that comprised the game. Freedom Fighters is better in level design, gameplay, and music (I'm a sucker for those cheezy russian operatic numbers). BF's greatest claim to any fame is the co-op implementation, which is tight and easy to use.
 
I didn't even like the co-op. My buddy and I got separated within a couple minutes, and since just about every level uses the same textures and objects everywhere, we had a bitch of a time even finding each other again. "I'm by one of the many rope bridges." "So am I."
 
I must say, along with my wife and a couple of friends, I had more fun with this game than should be allowed. The 4 player co-op turned out to be a nice diversion for a couple nights. When we finished the game, we were shocked at the level of joy we had playing. Even slightly ashamed. It is actually a big step for me to even admit this on a pubic forum.
 
Actually, I (and other posters who commented on that angle) called it "overhyped," and "a victim of its own hype." Which is entirely different.
 
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