The game keeping track of if you get the Kong pieces in mirror mode (Gnok pieces?) is fucking devious, I love it. Original didn't do that, right? I don't remember that being a thing but I haven't gone back to mirror mode in the original since I conquered it
I'm almost through with world 4 in mirror, but I stopped playing last night right before the real ridiculous levels to beat with only one heart start. I know I'm going to hate myself and the game all over again for all the boss and temple levels left
Haven't played this on Wii, would you guys say buy it or just get the wii version used?
I wish you the very best of luck with 4-K and 4-B.
NOPE. There's much more to the "rolling and jumping," namely the huge variation in degree the player applies, whether repeatedly edging the Circle Pad to counter-steer midair, or only -lightly- pressing jump to clear a gap without hitting a falling ceiling above. Those are just examples. The moment-to-moment control in DKCR is far more involving than its predecessors.Anyway, compare those videos to the ones on this excellent DKCR TAS playlist. Your average run consists primarily of rolling and jumping (since blowing and pounding are mainly relegated to secrets), with spectacle only stemming from deftly avoiding all the hazards that would otherwise wreck your fun. It's a bit underwhelming, right?
I still struggle to understand why so many people hate the Wii version due to the motion controls. The only motion control that annoyed me in the slightest was the blowing. Everything else felt totally natural and fun, especially the shaking the Wii remote to pound the ground. The rolling was borderline for me, but certainly nothing that even came close to ruining the experience. The 3DS controls have actually resulted in more accidental rolls off the edge of a cliff than the Wii version ever did for me.
I bought the 3DS version because this game is so awesome that I love being able to carry it with me at all times, but this version is by no means the definitive version mostly due to the resolution and the 30 fps. The Wii version is gorgeous and runs as smooth as silk (albeit without the extra levels.)
Bottom line: If you're enjoying the 3DS version, you owe it to yourself to try out the Wii version if you haven't already.
I remember joking that the "super guide" feature Nintendo introduced in one of the NSMB games (Wii, I think?) was some kind of a slap in the face. I certainly never thought I'd get so pissed off at a stage and have so much trouble getting through it that I'd say, "Yep, time for the super guide." Stage 5-8 was an example of a level that hit the tipping point for me. 4-3 was a cake-walk by comparison, let me tell ya!I almost broke my 3DS in half after losing 30+ lives to 4-3 to 4-B.
Playing on classic.
I feel the same about the DKC trilogy as you, and I love DKCR even more than them. Everything feels so much more alive and detailed. There are so many small touches to everything that weren't found in the original games (or even other modern platformers). Plus the level design is phenomenal. Up there with the first two DKC games and at times even better. The music is worse though, and the lack of Kremlings is a bummer. The game is still my favorite in the series though (apart from the sometimes iffy waggle).Am I the only one who adored DKC1 and DKC2 but didn't like DKC Returns?
People may mock me for it, but I insist that DKC1 and DKC2 are far better than any 2D Mario game ever made. I think they are the best 2D platformers yet.
DKC3 was still a great game but the art style and music weren't up to par, and the environments weren't as memorable.
DKC Returns on the other hand...just seems so sterile. The lack of Kremlings is disappointing, and I can't remember a single musical theme from the game, whereas I remember almost all of them from DKC1 and 2.
I don't suppose we'll ever get 1995 era Rare back again though, so I suppose no point crying over spilled milk.
It's a little better if you turn off the 3D.finally picked this up. very fun and has great personality.
frame rate isn't very good though.
I am enjoying this game to the max. Right now I reached the 5th world boss. How can I defeat him? He has been a pain in the ass.
Took me awhile to figure it out. Hit all the blue diamonds on each of the 'islands'. Then the boss will change colors. Simply jump on his back. Repeat three times
Game looks infinitely better in 3D. Terrible recommendation to turn it off. Framerate is the same either way.It's a little better if you turn off the 3D.
It's a little better if you turn off the 3D.
It has cross-talk like a mofo, at least for me. I usually have the slider at half (my sweet spot).What kind of advice is that? 3D has zero impact on framerate. Layers look awesome in 3D. Leave it on.
It has cross-talk like a mofo, at least for me. I usually have the slider at half (my sweet spot).
It has cross-talk like a mofo, at least for me. I usually have the slider at half (my sweet spot).
I have been doing this since forever. The thing is, the boss doesn't let me hit the diamonds + they are spinning.
You have to out maneuver the boss and hold onto the grass and go in the direction that the island are spinning. Hit all diamonds, then jump on the back of the boss and repeat.
Think of it as if DKC continued to get sequels several times over for the past 15 years instead of DK64/DKJB and eventually evolved into what Returns is.
Only thing that feels definitely 'off' about it being a true DKC to me is the lack of animal buddies/Kongs, Cranky's been neutered and the music doesn't compare well with the original SNES OST's.
Finally decided to order this. Thanks to this gif:
Looking forward to it!
You should check out the full trailer that GIF is from.Sent this GIF to a few friends. They're all getting a 3DS just for this game.
You should check out the full trailer that GIF is from.
I remember joking that the "super guide" feature Nintendo introduced in one of the NSMB games (Wii, I think?) was some kind of a slap in the face. I certainly never thought I'd get so pissed off at a stage and have so much trouble getting through it that I'd say, "Yep, time for the super guide." Stage 5-8 was an example of a level that hit the tipping point for me. 4-3 was a cake-walk by comparison, let me tell ya!
I also conceded to the super guide on level 6-4.
I'm so ashamed.
Is anyone else using the control stick instead of the pad? I always use the control pad for 2d platformers, but having to use a run button seems to loose for DK. I feel kinda gross, but I just beat the 4th level boss.
You should check out the full trailer that GIF is from.