or starfox or startropics2 Minutes Turkish said:How about give Icarus to Retro?
To get the K levels you have to get all the KONG letters in the world. Pretty sure you just have to beat a stage to unlock the time trial, don't have to get any of the collectibles.GWX said:edit 2: How do I unlock those x-K stages and time trials? Getting all collectibles in a world? Because that would take me very long :lol
Threi said:personally I don't feel motion adds a thing in this game.
Mashing a button to ground pound, and holding a button to roll would provide equal results.
However the controls in this game (and many other wii games) are perfectly serviceable. My issue more than anything is people who blame any and everything regarding control on "unresponsive waggle". Like I said before if there is anything to fault the controls for (which is barely anything), it would be the fact that they mapped so many actions to motion. That issue wouldn't go away if it was mapped to a button.
Big One said:On DKCR, I've been playing it rather sluggishly over the last few days taking my sweet time with it and I must say this really is the best Donkey Kong game ever. There isn't many, but this takes the cake. It takes all of the best elements from DKC, Jungle Beat, the Mario series, and various original ideas and puts it into a tight package. Easily the best game of the Wii blowout this month.
udivision said:How well does this game play with just the Wiimote? I'm assuming it's better with a nunchuck, but I don't have two of those yet. And... my only one tends to not function after a few minutes of play.
udivision said:How well does this game play with just the Wiimote? I'm assuming it's better with a nunchuck, but I don't have two of those yet. And... my only one tends to not function after a few minutes of play.
udivision said:How well does this game play with just the Wiimote? I'm assuming it's better with a nunchuck, but I don't have two of those yet. And... my only one tends to not function after a few minutes of play.
apana said:I'm on the 7th area and have completed all the stages but it wont let me go forward to fight the boss. Can anybody help me out?
Oblivion said:Is there a remix of the lava level theme from DKC2?
I got my ass kicked hard there. But it was pretty damned awesome.Sgt.Pepper said:World 4 is awesome.
Oh thanks, will hold off on the importing then since GT5 got me covered for now[Nintex] said:Heads-up Dutch GAF, Donkey Kong Country Returns and Super Mario All-Stars will launch on December 1st because of Sinterklaas
richisawesome said:Hm. Just listening to the soundtrack (it's all available now). And yeah, it's nowhere near the level of DKC2 unfortunately - or even Metroid Prime 1 or 2! Disappointing. It's serviceable, but I expected more from yamamoto. I don't understand why he resorted to just replicating some tracks note for note (jungle theme, treetops, life in the mines, temple, forest) rather than taking samples of melodies and creating his own tracks (like he did with a select few, and like what Wise and Fischer did with 2 and 3). Each DKC had its own unique sound, but this...doesn't.
It actually sounds more like DK64 than DKC in a few tracks (namely some boss music).
No, just remixes from DKC1 - nothing from 2 or 3.
Read my post again. It was meant to address how you laughed at people that were telling you the merits of the game, as if you hadn't only said up until that point that you were considering it. Then your 'decision had been made' and everyone else was a fool for ever thinking otherwise.Amir0x said:My opinion at that time was of the "not sure if want" (because the only thing fickle about me is my ability to bend to hype, fuckin' Amir0x...), then very soon thereafter in this very thread I was all "nah." That's a very consistent opinion: deciding, then a decision was made. Not sure what other thought process you go through when you make decisions :lol
Please don't use my talking about something else as rationale for you to step on your cherished soapbox to restate aggressive opinions that really don't interest me. I only ever wanted to address this:Amir0x said:I respect that a lot of people like it, I just don't see what would make me like it. That has nothing to do with 'rigid Amir0x Game love.' jarosh went over a lot of why the DKC has traditionally been so bad, but I have my own reasons too. I played it at ComicCon - I hate the Donkey Kong Country platforming "mechanics" feel. I hate the way Donkey Kong feels to jump, the feel of the way he bounces off enemies. I hate the way they've inserted terrible waggly bits - roll jump was pivotal to these other games, and now waggle? Fuck that. I hate the dumb retarded rocket barrel levels. I think the rambo/etc all feels absolutely awful to control. I don't think the momentum of these characters is on the money, and I think when you've got the platforming movement/momentum/physics wrong, it's not for me. And on top of that, you say I have to spend multiple hours getting to the "good parts." Really, when will I have time?
I am genuinely glad people here seem to like it. I dig Retro, they're a great company and I want them to continue on to make games I do like. But every time someone tells me to try something when I'm pretty damn sure of my tastes about things, it never ends well. I'm just pretty in tune with my tastes is all.
I don't want another thread to come by with me bitching and then everyone yelling at me for my "unmodly" behavior simply because i was expressing an opinion they don't like to hear.
Man, enough with the passive aggression.Threi said:best thing about that vid is the guy playing is doing the roll-as-soon-as-you-land technique (a complaint against waggle controls specifically stated on this very page) effortlessly and repeatedly every time he wants to. It's pretty obvious what's going on here...
...he's a robot which is able to reprogram the wiimote through a connector in his palm so that it registers motions via his mind.
_Alkaline_ said:Indeed it rocks.
Ever been to Port Douglas?
That, and he gives you infinite roll. I don't have anyone to play with so I haven't tried co-op.pgtl_10 said:I got DKCR today and man I couldn't wait to play as Diddy and cartwheeling everywhere. When I finally got Diddy I couldn't play as him. I read the manual and found out that he is only available in 2P mode. Who came out with that idea? Already my enthuesiaism for this game has dropped. Is all Diddy suppose to do is be a jetpack for DK?
Sgt.Pepper said:That, and he gives you infinite roll. I don't have anyone to play with so I haven't tried co-op.
I believe they came up with that from NSMBWii, where you could only play with Mario in 1-P.
Did you do the Time Trials? 1-K Gold Medal is one of my favorites.jett said:Finished, really solid platformer and stays true to DKC's roots. Beautiful game too. Of all the levels I've played 1-K gotta be the best one.
BGBW said:Oh I how love the web engineer at HMV. Thanks to him I still get 10% discounts despite not being a student any more. DKCR for £26. Lovely jubly.
Bring on the 3rd.
EDIT: "I how" Good lord I should attention to what I type. "how I" is what it should be.
Yep. That's about the time I started hating the waggle as well. Didn't help that I was just half way through world 5 or 6, because I hated it the rest of the way.:lolTheExodu5 said:Now that I started doing time trials: FUCK WAGGLE UP THE ASS.
D-Pad said:Edit - Tried with the Wiimote + Nunchuk as well, it was easier to execute the roll but I end up hitting the + button accidentally and pausing the game.
Same, I haven't accidentally done any action I didn't want or that didn't respond to my shake. It has worked perfectly to me, in fact I just did Gold 1-2 without any problem.Gram Negative Cocci said:Some of you guys are really weird about this. No offense, but that has never happened to me regarding waggling.
Sgt.Pepper said:Same, I haven't accidentally done any action I didn't want or that didn't respond to my shake. It has worked perfectly to me, in fact I just did Gold 1-2 without any problem.
Run button...apana said:I prefer wii mote only but for some reason Donkey Kong runs slower when using a d-pad as opposed to the analog stick. I know I'm going to look really stupid for this but what am I doing wrong?
apana said:I prefer wii mote only but for some reason Donkey Kong runs slower when using a d-pad as opposed to the analog stick. I know I'm going to look really stupid for this but what am I doing wrong?
Gram Negative Cocci said:I believe you have to hold the grab button. It doubles as a run button.
Bisnic said:Yeah, that works well unless you have Diddy with you. Then you just hover over the enemy and fail to do a boost jump, then it require precise timing.