Tricky I Shadow
Banned
udivision said:My try:
I think I love you. :lol
udivision said:My try:
Thing is, I'm not really a "gamer" these days. I deliberately avoid spending money and time on games. As much as it is a passion and always has been, I can't afford to play each and every game that I recognize as "great". So I leave it to the instant-classics that I have to play.Snuggler said:Wii is definitely worthy of a purchase by any non-homeless gamer at this point, there are a whole lotta great games to play
As a result of the market, most quality third party Wii games are 20-30 dollars, sometimes lower. Okami and Mad World, for example, can sometimes run under 10 dollars.Socreges said:Thing is, I'm not really a "gamer" these days. I deliberately avoid spending money and time on games. As much as it is a passion and always has been, I can't afford to play each and every game that I recognize as "great". So I leave it to the instant-classics that I have to play.
Bingo. Plus I'm not so interested in 3rd party Wii games. I'm a Nintendo fan first and foremost when it comes to games, even though I normally play just stuff on the 360 nowadays.balladofwindfishes said:As a result of the market, most quality third party Wii games are 20-30 dollars, sometimes lower. Okami and Mad World, for example, can sometimes run under 10 dollars.
But that doesn't add time to your life lol
EzLink said:I'll never forget what happened a few days before Christmas in 1994. My parents let me open a gift early... it was a SNES with Donkey Kong Country! My 4 year old self couldn't have been happier. DKC was my very first video game, sparking in me a hobby that I still continue 16 years later. I have so many memories of playing it with my dad, how frustrated we got on Snow Barrel Blast and how excited we were when we finally beat it, only to die on a later level before getting to Candy's save booth :lol
When DKC2 rolled around, my dad and I got it on launch and had a pizza party, staying up until about 2 AM playing it (which for a kid my age was a big deal)
I played through DKC on Saturday and DKC2 on Sunday. Both were exceptionally fun, just like I remembered. The engaging and vibrant art style and graphics, the incredibly atmospheric music, the tight and fluid platforming (particularly in 2), and fun bonus challenges all come together to create quite the experience
Needless to say I am foaming at the mouth for Sunday to get here. After all of these years, I get to do more than just relive DKC magic. I get to once again experience a brand new chapter in one of my all time favorite game franchises. And up until E3, that is something I never thought would happen again
Kyleripman said:Well said - in fact, perfectly said. I played through DKC over the weekend and am working on finishing up DKC2 - I just got to Animal Antics, arguably the hardest level in the series. Playing these games triggers so many memories, and it's amazing how many secrets I remember despite the fact that I haven't played these to completion in years. Perhaps more importantly, they hold up to this day as beautiful games with incredible atmosphere and rock solid gameplay. This applies to DKC3 as well, but I don't know if I'll have time to play it before Sunday. I can hardly wrap my head around the idea that soon I'll have a new game to play, full of secrets to learn for the first time, and to eventually master.
Kyleripman said:You're right that replaying these so close to the release of the new game is going to make the exclusion of certain elements sting a little, like Enguarde or some of the other animal buddies (or K. Rool, who I've always loved). I actually like 2 and 3 the most, but decided to replay the first one over the third because I think that DKCR will be closest to that game in spirit.
Sunday's going to be a hell of a day. I think I'm going to go with sideways Wiimote control. A post over at DKVine apparently confirmed a run button in that setup, too.
Instro said:Any deals on this btw? Kind of disappointed Amazon isnt doing a $10 GC.
Eteric Rice said:We should be getting impressions soon. It looks like both this and Epic Mickey have been leaked.
EatChildren said:I knew that Mickey leaked, but DK? Really? Thats pretty early.
EatChildren said:I knew that Mickey leaked, but DK? Really? Thats pretty early.
EzLink said:I would like to know this too. I was planning on heading to Walmart at midnight, but I guess I could wait until 9 AM when some stores open if anybody is offering anything worthwhile
But it would have to be EXTREMELY worthwhile. Because I could already have the game beaten by 9 if I get it at midnight!
Eteric Rice said:Could be wrong, /v/ might be trolling people.
I'm watching a stream of Epic Mickey though, so it's definately leaked.
Altazor said:how is it? (despite your hatred for the controls)
Sklorenz said:Is walmart good about having their stock ready to go at midnight? I've never really shopped there. I often work til ~midnight at one of my jobs on sunday, so I wouldn't picking it up then. Would be my first midnight pickup in nearly ten years.
hatchx said:After looking at the last NPD "results" I'm starting to get curious over how this game will sell in the first month.
I can see it doing over a million, I can see it doing under 200k. Nothing is surprising anymore. Realistically I'm going to guess it pushing 1 million through the entire holidays in NA.
Mr.Potato Head said:wtf..why not allow classic controller an option with this game? that baffles me
TheExodu5 said:I really wish this supported Classic Controller. Hopefully it plays nice with Dolphin so I can use it there, and get HD graphics!
Tathanen said:*runs into traffic*
Tathanen said:I apologize for the following rant but I need to get it out of my system.
shut up Shut Up SHUT UP with this PEOPLE
Why can't you play it with the balance board? I have one, it's right here! I prefer games on it why don't all games support it. I ALSO HAVE A ZAPPER.
This classic controller whining in every goddamned thread these days is making me lose my mind. I don't care if you think it's a "classic" game and should use "classic" controls. Hey why not just use 16 bit graphics at 224p because HEY THAT'S CLASSIC HUH?
This is a sequel, not a remake. Just because it's 2D doesn't somehow exempt it from the design methods of its era and its system. The Wii has been out for four years you should be extremely used to motion controls by now. They are not going anywhere. They are here to stay. "Classic Controller Support" is a crutch that you cling to in a desperate bid to pretend the Wii isn't what it is. WELP, IT IS. SRY.
"But options are better! You can't argue against options!"
This isn't about options and you know it. Refer to the ridiculous Balance Board argument. It's about hating "waggle" and wanting the "option" to live in a world where the Wii launched exclusively with an Xbox 360 controller.
"But the motion isn't being used for anything that's enhanced by motion, it's being used for moves that could be accomplished faster and more reliably with button presses!"
On the Wii, a quick shake basically IS a button press. It's simply another input method. Any time I hear the argument that it's objectively less precise or quick I wonder what these people are doing in their games. A jerk of the wrist is absolutely no slower than the time required to move a thumb to a button to depress it. When the SNES came out you had to learn to use your index fingers, did you put up this kind of a stink then? Those shoulder buttons probably took LONGER to move your finger to and depress than a wrist shake! And they absolutely do in this era of deep analog triggers.
Just like a shoulder button, though, a wrist shake (by virtue of being a distinct input method) can be performed while your thumbs are busy doing something else. This is why the shake in NSMBW was so great, it allowed you to perform a spin no matter what your thumbs were doing, you didn't have to let go of run, you didn't have to let go of jump, you gain the ability to perform these moves simultaneously. I'm not sure this will end up being relevant in DKCR, but it's a point in favor of wrist-jerks regardless.
In short: live in the now. I learned how to manage this system four damn years ago in Twilight Princess because that's what the system was, and I decided "hey I'd better get good at this mechanic because I like playing games." Just like all of us did when we were first challenged by a new mechanic. Because we conquer these "challenges" and learn how to do new things. Such is the virtue of the gamer. You know what, maybe there's some kind of input that's far superior to a base and pedestrian action like "pressing a button" but you know what, that's what we're given, and we have the option to either learn how to fucking manage it, or bitch about it every damn day of our lives. I'm pretty sure gamers used to be more flexible than this.
--
Ahem.
Yeah Donkey Kong woo I can't wait!
biggkidd32 said:Everything else is good. The replay value is great. Finding the jigsaws is no easy feat.
Bisnic said:Been playing DKC again just to get back into it a little, was real fun for the first worlds, but man...
Fuck the first snow level. Fuck those super fast, sometimes moving, spinning barrels. Fuck those bees moving real fast around them. Fuck that falling snow that only exist to annoy the hell out of it.
Fuck that level.
Bisnic said:Been playing DKC again just to get back into it a little, was real fun for the first worlds, but man...
Fuck the first snow level. Fuck those super fast, sometimes moving, spinning barrels. Fuck those bees moving real fast around them. Fuck that falling snow that only exist to annoy the hell out of it.
Fuck that level.
Yea I just played that level a few days ago. Only way I have finished that it is by a hidden barrel that lets you skip the last area area. Found it on accident once. :lolBisnic said:Been playing DKC again just to get back into it a little, was real fun for the first worlds, but man...
Fuck the first snow level. Fuck those super fast, sometimes moving, spinning barrels. Fuck those bees moving real fast around them. Fuck that falling snow that only exist to annoy the hell out of it.
Fuck that level.
Lyphen said:I've kind of been on a blackout, so I always assumed it would have CC support. What a shame. The Pro is so comfortable. Like a dream.
Kard8p3 said:It needs CC support just as much as NSMBW does which means it doesn't need it at all.
TheExodu5 said:NSMB is way better with CC support. The Wiimote d-pad blows, and is not that comfortable sideways. <3 Dolphin.
Sklorenz said:Only reason I wanted CC support was for multiplayer. I've been so against buying another wii-mote for so long. Guess I'll finally have to do it... the multiplayer games that don't support GC (effectively) or CC are starting to reach a breaking point for me.
i think i have a perfect cc setup in mindTheExodu5 said:NSMB is way better with CC support. The Wiimote d-pad blows, and is not that comfortable sideways. <3 Dolphin.
TheExodu5 said:Uhh...don't you need a Wiimote to use a CC?