potatohead
Member
As a comfy couch gamer mostly : how is gamepad support on PC?
It's excellent.
You don't even need DS4Windows for DS4 support either. Automatically works just plugged in via USB.
As a comfy couch gamer mostly : how is gamepad support on PC?
Has anyone experienced a crash with not error message at all ? Straight up brought me back to the desktop.
Have you reached the foundry level? I've just got there and my performance has gone from super smooth to shit the bed poor. Feels like 30fps.
Wtf
Have you reached the foundry level? I've just got there and my performance has gone from super smooth to shit the bed poor. Feels like 30fps.
Wtf
It was shadow play, the in game metric was still showing 60fps but I was getting huge judder and frame drops, stopped streaming, super smooth again.
Damn, guess I need to upgrade my cpu then.
Never noticed drops before in games while streaming.
If you experience constant 30fps drops, enable adaptive vsync if available, seems borderless windowed does not force tripple buffering in this game, vsync on or off.
If you experience constant 30fps drops, enable adaptive vsync if available, seems borderless windowed does not force tripple buffering in this game, vsync on or off.
Yeah, the problem is the tearing shitshow that starts with it, I really don't understand this game, I was monitoring it with rivaturner and it doesn't seem THAT taxing on my OC'd 780 even less on my 4.5GHz 2500K but it keeps going down to 30fps in spots where NOTHING AT ALL is happening, no transparencies, no reflections, no alpha effects, no action at all...
It seems really poor optimized for 700 cards or Keppler in general, I want to wait for Vulkan, but damn I just want to keep playing, and then the tearing cutting my eyes... ugh.
I can't take the Xbox One version anymore, honestly looks like it runs at 720p. I want to get it on PC.
Can anybody with similar specs tell me how their game performs?
GTX970
i74790 (not k) 3.6ghz
8gb RAM
Windows 10
Well I posted some results with a 780 and my experience is quite different. The devil is probably in the detail, see how your exact specs and settings differ from mine. I should add I've seen drops as low as 46 now after playing 5 levels, but nothing near as dramatic as what you're seeing.
Can anyone explain to me why the FPS drop like a rock here? what I'm I looking at that is so taxing, going from 30 to 60fps every few seconds in the previous fight in this place fucked me really bad, any tips to get locked 60fps are really appreciated, not even medium settings could get me to raise the FPS count in this particular spot.
i5 2500K @4.5GHz -> was 4.2, OC'd to 4.5 yesterday.
780 factory OC'd to 1071mhz
16GB RAM
128GB Crucial SSD
Playing in default High Setting.
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I can't take the Xbox One version anymore, honestly looks like it runs at 720p. I want to get it on PC.
Can anybody with similar specs tell me how their game performs?
GTX970
i74790 (not k) 3.6ghz
8gb RAM
Windows 10
Game will not go fullscreen @ 1080p on my 4k TV. Have to change my desktop resolution to 1080p. If I don't, the game will only take up one corner. Weird.
1080p with high settings no problem.
These are my specs and a screeshot I took yesterday:
Set vsync to adaptive maybe? Seems like the game uses double buffered vsync, so it'll drop to 30 if you're on a 60hz screen.
You dont need any guides, just smash that ultra button and you are good to go into the silky smooth demon slaying.
I had the same
Go to the .exe
Go to compatibility tab
Select do not scale high dpi display.
Now you can keep desktop resolution at 4K and 1080 will be full screen
Launch as normal
Has anyone experienced a crash with not error message at all ? Straight up brought me back to the desktop.
These are my specs and a screeshot I took yesterday:
Why did you even consider the x1 version when you have that pc at home?I can't take the Xbox One version anymore, honestly looks like it runs at 720p. I want to get it on PC.
Can anybody with similar specs tell me how their game performs?
GTX970
i74790 (not k) 3.6ghz
8gb RAM
Windows 10
Based on this thread I think im gonna wait on this game until i replace my 970 with a 1080. I'd like to play it as its meant to be played, at 120FPS.
You can totally get 100-120 FPS at 1080p with a 970. I'm doing it with most settings at max and FXAA (not sure how much difference the different AA solutions make, though).
How does the game perform on older graphics cards? I have a Radeon HD6870 1GB VRAM.
With an i5 3570K (non-overclocked) and 8GBs of RAM.
For reference I can run Street Fighter V at 60FPS on medium.
I can't take the Xbox One version anymore, honestly looks like it runs at 720p. I want to get it on PC.
Can anybody with similar specs tell me how their game performs?
GTX970
i74790 (not k) 3.6ghz
8gb RAM
Windows 10
THere is no NV guide sadly for this game (although I almost expect one when vulkan comes out given how much NV seems to be advertising it).I don't think there's much difference between Ultra and medium outside of the render distance of lights. Particles look the same to me, same for everything else really.
60Hz monitor and running VSync are the big differences in our setups. At 144Hz I barely notice any tearing so always have VSync off.
GPU isn't reaching its full potential either. Sounds like you're using an MSI Twin Frozr with that factory setting. If so you could probably get another 100 MHz but you'll need to ditch the gaming app and manually adjust.
One think I noticed was how blocky the shadows that go over the god rays look. There's a particular secret in one of the Hell levels that's shows it very abruptly.
The game does not have god rays to my knowledge in any scenes, nor does it have volumetric lighting. Rather, all bilboard particles (which is all they are) accept lighting and shadow information from any and every light. But these tend to be a bit lower res than the actualy shadow maps themselves, and on console, these are actually extremely low res to the point where micro details (like the chains of link fence) just alias into non-existence. The opening level shows this quite well.
1GB of VRAM simply doesn't cut it.
I play on a big 60Hz Plasma TV, so yeah, I'll have to make do with this setup, I thought of overclocking my card, but when I was monitoring it, the game is not really taxing my hardware.
I went from playing on default high settings to Ultra with "Virtual Texturing Page" on high as the only drawback (wich does not have any impact in visuals AFAIK).
Has anyone experienced a crash with not error message at all ? Straight up brought me back to the desktop.
m_smoothing isn't even a thing
it's m_smooth
same. thats two for me now.
Yeah, weird thing happened earlier - was just thrown onto the desktop and was just about to start raging when I realised that the game was actually still open. Turns out it just paused itself and threw me out to the desktop.same. thats two for me now.
I got 5 of these in my whole SP playthrough. It's completely random as fuck. I died and running back to hit the UI terminal to open a door, it did it. Other time it happens during a BFG shot. Happens from nothing to something.
It's worth it whenever the game would otherwise dip under 60fps. Otherwise you will never see full GPU use at a capped framerate.
Yep, precisely what I reported in my original post. Glad you've got things working!
Is there a comparison data somewhere that compares various settings and how the game looks when you turn up or down an individual setting? Like difference between TSSAA, SMAA and TAA or lighting ad medium, high and ultra...etc etc
Or even a straight up medium, high, ultra comparison would do.
I don't think there's much difference between Ultra and medium outside of the render distance of lights. Particles look the same to me, same for everything else really.