blame space
Banned
yeah I think you can get the next one early through a secret. but they "count" it as the third. don't worry though, the weapons are scattered throughout the campaign really liberally. if I didn't miss any, neither will you.
I got the assault rifle and there's a gap between my pistol shotgun and than it in weapon wheel
Did I really miss picking up a gun?
I got the assault rifle and there's a gap between my pistol shotgun and than it in weapon wheel
Did I really miss picking up a gun?
got the burst fire mod, fully upgraded and started using the regular shotgun in my normal rotation again. Fuck waiting on the super shotgun reload time.
Game is goooood. One question about achievementsIs the first mission the only mission achievement you get? I feel like I am on the third mission but only got the achievement for the first mission.
Game is goooood. One question about achievementsIs the first mission the only mission achievement you get? I feel like I am on the third mission but only got the achievement for the first mission.
Are you planning on reaching the level cap like you did in The Wolves' Den?
Also, on the Foundry level, the map shows an entire area I haven't been to, but it doesn't make sense. The map shows a path leading into it, but there's a giant wall where the path should be. I reduced the contamination level to the minimum, but don't want to leave without finding that area. Any ideas?
You guys like my shotgun and rocket launcher?
How scary is this game compared to Doom 3? I'm absolutely terrified of horror games in general but this one seems extremely focused on the action and just looks plain fun. I'm thinking about buying it but I know I won't be able to play it properly if there's too much creepy stuff.
I wouldn't say there are no horror elements. The settings and lighting along with the music add to some tense and unsettling moments that definitely harken to horror games.No horror element at all.
they definitely show up later on.. one section on the last level, you go through a one way door and you're just instantly fucked.I wish the game had monster closet setups/traps like the originals and I think 3 had. So far it's mostly just go in a room and the enemies are there or spawn in once you enter the room
How scary is this game compared to Doom 3? I'm absolutely terrified of horror games in general but this one seems extremely focused on the action and just looks plain fun. I'm thinking about buying it but I know I won't be able to play it properly if there's too much creepy stuff.
it's definitely not in your face about it. I'm still missing 2 on the foundry level and I've played it 3 times.
they definitely show up later on.. one section on the last level, you go through a one way door and you're just instantly fucked.
Received my copy yesterday, so had time to get through the first level before calling it quits. I don't know if I was just grumpy, but the game didn't provide me with a very positive impression from the get-go. Essentially the very first thing you do is to partake in a monster arena with spawning enemies, and the weapon feedback felt quite bad, both sound-wise and the feeling of impact (they just disintegrate into big gory chunks without any good hit sounds). The level design seems quite good though, and I was actually glad I could get lost(!), super-rare for a modern day fps. The game also looks great, everything's super-smooth, especially in comparison with all the other 30 fps games I've been playing lately.
I will of course stick to this for a lot longer, but I'm afraid this will continue to do nothing for me.
Continue playing and learn the flow of Doom combat, trust me you'll get the hang of it.Received my copy yesterday, so had time to get through the first level before calling it quits. I don't know if I was just grumpy, but the game didn't provide me with a very positive impression from the get-go. Essentially the very first thing you do is to partake in a monster arena with spawning enemies, and the weapon feedback felt quite bad, both sound-wise and the feeling of impact (they just disintegrate into big gory chunks without any good hit sounds). The level design seems quite good though, and I was actually glad I could get lost(!), super-rare for a modern day fps. The game also looks great, everything's super-smooth, especially in comparison with all the other 30 fps games I've been playing lately.
I will of course stick to this for a lot longer, but I'm afraid this will continue to do nothing for me.
Hell Knight is scaring the shit out of me, can't imagine fighting that beastie on Nightmare.
Yeah, that starting pistol isn't going to impress anyone. Once you get more weapons and the double jump, it's on.
The rip and tear thing, where does it come from?
The starting pistol is one of the only gripes I have with this game. It looks, sounds, and feels like complete crap. I don't even know why it's in the game to begin with. Thank God they hand you the shotgun a mere 60 seconds later!
Doom comic
http://www.doomworld.com/10years/doomcomic
About to start my 100% nightmare run.
Hold me Doom-gaf.
It's not that bad...
...until you meet the Cyberdemon. Then shit gets rough.
I'm so glad I started on Nightmare. I died so many times, but it was worth it.
Why no developer even took the time and poured some money in something like this is absolutely mind blowing.
all you need to do to see why is to take a look at the game's metacritc page to see why
I'm also new to kb and m (just got a pc in march) and I bought this on pc. Try it with kb and m but dont get discouraged at first. I was getting rekt for a bit but now it's bliss and I feel lik this game has finally helped me adjust to mouse aim. Give it a try, it's great training!