Movalpolos
Banned
Sorry, but I fucking love the MP too.
Game is a tenner across the board.
Yeah I'm actually warming up to it. been having fun in Soul Harvest.
Sorry, but I fucking love the MP too.
Game is a tenner across the board.
screw that I impulse buy full price digital games. get on my level
Mine too. The snap map main menu does it the most. More like a rocket ship!Just started playing for a bit - my PS4 sounds like a fucking jet engine while ingame. No other game does this and not even Witcher 3 was this bad. This can't be right, can it? Anyone else has this problem?
Yea I've had one instance of the game just closing in about 6 hours. Anyone else getting this?
The range for Glory kill is so huge.
I get that Glory kills are optional but the fact that they give additional health and save ammo is kind of problematic here since you can lose health quite quickly. As such you kind of end up relying on Glory kills for escapes because not only does it give you health but also makes you invulnerable.
Otherwise the game is so good, also first thing people should do ins increase the FoV to 100-110 atleast..game feels so slow otherwise in comparison and a bit weird.
MP is trash btw.
Someone just mentioned theon level 2. Didn't see that. I'm not finding any of the secrets. If you miss a weapon pick up, do they have mercy on you and introduce it again at some point, or is it lost unless you replay a chapter?plasma rifle
Game is amazing, so fluid and fun. And challenging on Ultra Violence. I have had to replay some scenarios 6-7 times. Still trying to break the cover shooter/ADS mindset.
On the fence? Get it!
This has become my biggest concern as well. If we miss a gun, are we screwed?
This has become my biggest concern as well. If we miss a gun, are we screwed?
Was correct in my prediction like Wolfenstein awesome game. But feedback noise from guns is shocking shit. Shotgun sounds shit like in Wolfenstein
Other than that its living up to what i expected. N awesome single player shooter and shouldn't of had multiplayer added on
I'm talking campaign ofcourse.You make it sound like glory kills make it easy. But they stop ur input for few seconds. Thus in arenas etc this can leave u open Getting swarmed whilst animation finishes
Just started playing for a bit - my PS4 sounds like a fucking jet engine while ingame. No other game does this and not even Witcher 3 was this bad. This can't be right, can it? Anyone else has this problem?
This is quite embarrassing, but how are you guys doing the double jump? I'm playing on Ps4 and hace tried to press X when airborne, but nothing happensn Am I doing something wrong
?
I'm talking campaign ofcourse.
Digital Foundry show a clear winner to PS4 with the Xbox version dipping as low as 43fps.
The UAC Edition from Best buy is weird, the season pass comes on the receipt, the pre-order bonus comes in the case and it has both a Steelbook and the regular case. $85 after GCU.
You get required module for that in one map. 3rd or 4th, i think.
Honest question: how much of the game is the "you're locked in this smaller arena, kill waves of enemies by moving around until we let you out" arenas connected by thin hallways?
80 - 90%
it's not always a small areaHonest question: how much of the game is the "you're locked in this smaller arena, kill waves of enemies by moving around until we let you out" arenas connected by thin hallways?
That is the game.Honest question: how much of the game is the "you're locked in this smaller arena, kill waves of enemies by moving around until we let you out" arenas connected by thin hallways?
Honest question: how much of the game is the "you're locked in this smaller arena, kill waves of enemies by moving around until we let you out" arenas connected by thin hallways?
Ah shit. After all the positive buzz I was hoping that those were just areas being shown off for PR since they contained way more blood and gore, but that actually kinda ruins it for me. I hate that.
I mean, you have about 4 areas in each map like this where you are in an "arena" but frankly the maps are pretty damn big and non linear, surprised me somewhat.
My PS4 sounds like that too, but only in super crowded locations.Just started playing for a bit - my PS4 sounds like a fucking jet engine while ingame. No other game does this and not even Witcher 3 was this bad. This can't be right, can it? Anyone else has this problem?
80 - 90%
Games pretty cool but ive had 2 CTDs in 2 hours.
That combined with shit checkpoint system really grind my gears as it puts my progression far back, especially when im finding secrets.
Honest question: how much of the game is the "you're locked in this smaller arena, kill waves of enemies by moving around until we let you out" arenas connected by thin hallways?
Ah shit. After all the positive buzz I was hoping that those were just areas being shown off for PR since they contained way more blood and gore, but that actually kinda ruins it for me. I hate that.
Oh, shit. If I reply an earlier map, do I get to keep the new modules and stuff I find when I continue the story?
Winky faceYour pc sucks
Winky face
80 - 90%
Just started playing for a bit - my PS4 sounds like a fucking jet engine while ingame. No other game does this and not even Witcher 3 was this bad. This can't be right, can it? Anyone else has this problem?
First thing I did was to set "look smoothing" to "0". I hate that in any game. I'm doing much better without it.Just started it up. It the left analog stick supposed to have a giant deadzone? Anything to fix it? Movement seems unnecessarily clunky because of it (PS4 btw)
Ah shit. After all the positive buzz I was hoping that those were just areas being shown off for PR since they contained way more blood and gore, but that actually kinda ruins it for me. I hate that.